There's actual a decent list of playable GameCube and Wii games on Dolphin running through L4T Lakka like Killer7, TimeSplitters 2, Super Mario Sunshine, Melee, Animal Crossing etc. I'm going to be honest though, the majority of stuff are either way too slow or won't boot at all, so I wouldn't really bother atm. If you really want to play Dolphin on your Switch, the better solution would be to just stream it onto the Switch from your PC.
Go to Bluetooth on LineageOS, press Pair New, get your Joycons and press the small dot button on the side of them, should show up on your screen, press it, then do the same with the other Joy Con and you're good to go.
Damn. Both my joycons have the small ribbons inside them that controls the lights and sl-sr button (probably the pair button too) broken months ago and since I always play with both of them and with switch I never needed to re pair with switch I never bothered to fix them :( Just ordered replacements :(
Seeing as how PS1 (retroarch), DS (Drastic), and somewhat DC (Reicast) and PSP (PPSSPP) work pretty much perfect on my Shield Portable last I used it, I would imagine the significantly more powerful Tegra X1 hardware would have no issues with these.Homebrew friends: I'm sure this get asked all the time (and you'll continue to get inundated with these questions now that new models are coming out and people will have extraneous launch Switches lying around just begging to be hacked) but can someone knowledgeable give a quick rundown of how different system emulation is performing? I honestly do try to follow this stuff but so much is so technical and there's no great central repository that I've found with up-to-date info on the various emulators.
I'm assuming NES, SNES, Genesis, GB, GBC, and GBA all work at perfect 60 on Retroarch, but how are N64, PS1, DC, DS, and PSP doing these days? And what are the chances of Dolphin or PCSX2 ever making it on in a playable state?
Thanks for the info, I appreciate it.
I just paired mine and they seem to work okay, but are the LEDs on the Joycons supposed to keep flashing? I'm used to them being steady when connected to the Switch running normally.
Yeah, they're supposed to keep flashing. Nothing to worry about.
As for PSP it's working perfectly on RA vía homebrew, and the same Dev that ported PPSSPP to Switch RA just released standalone PPSSPP (a Port of standalone PPSSPP that doesn't use RA) And the performance there is even better.
I would just update and play fire emblem, and get a dongle with a jig when you want to hack the switch. The dongles are cheap enough these days. I wouldn’t hold your breath on other exploits on 7+ at this point.My Switch is currently on 7.0.1. It's one of the exploitable Switches (got it on launch day). I'm curious about all of this stuff but I also want to play Fire Emblem: Three Houses and that apparently requires 8.x.x. It sounds like upgrading the firmware won't lock me out of CFW (and it sounds like future updates probably won't either), but I'm only dimly aware of the pros and cons of upgrading. There was some mention of future non-hardware exploits being easier with 7.0.1 or lower, and private exploits allowing CFW launch without a dongle/RCM jig up to 7.0.1. So my options as I see them are:
Are there compelling reasons to take options 2 or 3, or am I just being paranoid about being locked out of stuff that doesn't actually matter?
- Upgrade to 8.1.0, play Fire Emblem, hack Switch afterwards or in the future (I'm not in a huge rush to figure out CFW/Android/emulator stuff)
- Hack Switch now, upgrade EmuNAND to 8.1.0, play Fire Emblem? (not sure if this makes sense, dunno whether sysNAND or emuNAND is the thing I need to upgrade)
- Don't play Fire Emblem until I can get a new Switch (probably after the new revision is out with improved battery life), THEN hack the old Switch
They've talked about the summer lul several times...
I actually agree, retro DF is best DF.They've talked about the summer lul several times...
I love me some DF but the Directs are average at best imo. I'd much rather see more older or under the radar game features / comparisons (although I understand they take much more time) than what is essentially doing what a ton of other YT channels already do - talk about the latest news in a panel format.
I'd love a Richard focused show where he goes back in time through the generations and shares his thoughts and insight into the industry / technology considering how deep he was in it in the 90's.
I haven't tried that but I doubt if it will make any difference, the issue is with the DRM implementation (Widevine in this case) and it's not possible to circumvent it (although one person claims to have cracked L3 (the lowest level) but hasn't released any info). Here's an explanation of it:
any link to these dongle ? What’s the difference with or without ? I’m lost
It's only for Shield TV. Thankfully, this Android installation essentially turns the Switch into a Shield TV.
Can you make it run in another powerful android device even if is not a shield?, even though i want to try that version im not going to homebrew my Switch just yet, im pretty happy buying my games and using the online mode and i dont have need for anything else but i might consider it at the end of Switch life
Enable AutoRCM and push the payload from an Android phone if you have oneI have some questions regarding this. I hacked the switch yesterday and got Android on it and its great, Steam Link is one of the things I was hoping to be able to use my switch for.
However my question is in regards to launching the switch.
My switch ran out of battery yesterday and when i charged it, it had gone back to the normal switch home screen.
So that means I assume it doesn't just auto launch to android when that SD card is in.
I'm guessing I need to launch to RCM mode every time and select Android?
If this is the case, how do I easily launch into Android? Yesterday when I did it, I had to launch into RCM mode, inject the payload for hekate, and then select Android.
Does this mean I need to get one of those dongle things off of Amazon that I can just plug into the Switches USB C port to launch Hekate easily? Otherwise I need to plug it into my PC and inject the payload everytime?
Besides that its working great and only other question I have is regarding Steam link and if its possible to not use the nintendo switch joycon inputs, since its not correct to most game pads out there. Any help would be great!
All of the Android stuff is done on a completely separate SD card, it doesn't touch your sysNAND meaning your Switch is still clean and can thus still go online and play games normally without being banned.Sorry for my lack of knowledge on the topic, but I do have a launch Switch, which I guess means I can easily homebrew it. However, I also plan on getting a "regular" use of my Switch. I don't really play online, but I would like to play the standard Ninty exclusives. Will this basically be a problem if I homebrew it?
I don't think you can, it requires a Tegra X1 and the nVidia specific drivers.Can you make it run in another powerful android device even if is not a shield?, even though i want to try that version im not going to homebrew my Switch just yet, im pretty happy buying my games and using the online mode and i dont have need for anything else but i might consider it at the end of Switch life
If you have an Android SNES emulator. Not tried it myself, I guess RetroArch should run it for example, there are other Android SNES emulators:
It's cheaper to hack the Switch (if yours is hackable).
Do you have an RCM jig (this is needed to get the Switch to boot unauthorised software like Hekate).
I found out about the RCM jig thing and ordered one off ebay, so when it arrives in a few days I'll do it. Thanks!Do you have an RCM jig (this is needed to get the Switch to boot unauthorised software like Hekate).
Presumably your Switch is an older hackable model?
If you have one then follow this guide for the full Android installation process:
How to flash install Android on Nintendo Switch - LineageOS 15.1 Tutorial Guide LineageOS Download https://forum.xda-developers.com/nintendo-switch/nintendo-...www.youtube.com