- Dec 4, 2017
Nope. We’ll be starting session 1 this Saturday. None of the players ever tried a ttrpg so with me DMing it will be a new experience for us all.It has been through milestones, rather than XP. We all knew going in it would be a long term campaign, so leveling would be slower. I wouldn't recommend milestone for a new group, I made that mistake when I first DM'd (my pacing was so off and slow). If you give XP for exploration and social encounters, as well as combat, it should help set a tone that you don't have to kill everything.
Once Lost Mines is finished, you could always create your own progression. Have any of your players created their own quest from in-game events?
I was thinking of milestone for my first time. What do you feel was off about it for you? Is XP shared?