Try Tales of Crestoria then
Try Tales of Crestoria then
Abyss, Symphonia, and Vesperia are often considered the three best entries in the series so you're in for a pretty big treat!I'm kind of a new Tales fan. I picked up Berseria last year on sale and liked it quite a lot. I have Vesperia in my backlog and I plan to get to it soon. What else should I be looking into? I was thinking about picking up Abyss on the 3DS, is Symphonia worth playing (PS3 version)? Or any other titles?
They already tried it with Zestiria. Apart from that breaking the scale of the area (battles essentially zoomed into the map, decreasing character size relative to the environment. Zestiria was so all over the place with bad scales...) what prevents completely seamless battles so far is the popularity of the post battle banters. Will be interesting to see how they handle that. Maybe go back to the way the original Destiny showed skits, as a picture in picture chat window.Would be interesting if the game is using an updated encounter system similar to CT with realtime transitions in/out of battle.
The last game I know they were involved in was (still is?) the Valkyrie Anatomia mobile game for Square Enix. They were actually plenty prolific, doing a lot of handheld games for Bandai Namco, mostly Bandai IPs. Their involvement with Tales started with Keroro RPG on DS that had a nicely done 2D Tales style battle system.Their site apparently went down only recently, even Google still has a working cached page. Here's the archived list of products, they stopped updating it back in 2016 already (probably lost Bandai Namco as a major customer around that time): http://web.archive.org/web/20190511110309/http://www.7thchord.co.jp/page/service.htmlThe topic arised (eh!) in another thread, but by all account it seems like 7th Chord (developer of Innocence R and Hearts R on Vita) closed at some point?
I can't find their official website (maybe it's this one) nor their twitter account, they were a mobile developer first and foremost and the two R titles on Vita were their only venture on console games if memory serves right.
Thanks for the heads up as well as for the link to the PDF, good stuff!
Those are very reassuring credits, all series veterans aside the two tri-Crescendo staff (which again solidifies that tri-Crescendo will stay involved with the Tales series). Maybe I should get to transcribing the missing tri-Crescendo game staff rolls eventually. ^^
They already tried it with Zestiria. Apart from that breaking the scale of the area (battles essentially zoomed into the map, decreasing character size relative to the environment. Zestiria was so all over the place with bad scales...) what prevents completely seamless battles so far is the popularity of the post battle banters. Will be interesting to see how they handle that. Maybe go back to the way the original Destiny showed skits, as a picture in picture chat window.
Rpgmonkey btw the one who did the presentation is Hiroyuki Kobayashi, not a series veteran but apparently a rendering engineer at Bandai Namco, that's his latest credit (for Ace Combat 7 ) at mobygames anyway.
Still suck that there is no continue to the secret endings in R series.
Rest of the cast is fun too. Colette is a total loveable ditz, Raine's obsession for ruins is funny, Zelos is everyone's favourite smarmy asshole, Regal is pretty cool and Sheena is pretty funny too. Kratos in the end is awsome.
Abyss is a weird one for me; I know people love that game, but I just think the cast is very unpleasant; Luke turns around in the end, but everyone else is just not fun. I detest Jade and Anyse is one of the worst characters I have experienced in the series. Kind of forgot about the majority of the game. Its certainly not my favourite.
Presea is pretty tragic; that thing with her father is dark and she is essentially a grown woman in a kid's body. It was an interesting take on what they did with her; together with Regal they were taken on a wild ride.Symphonia is my favorite too. What did you think about Presea?
I believe it's a solid game overall, but a common criticism is the padding, which makes some parts completely forgettable. Like, you could cut a good 20-30 hours and it would be a better game for it. Surprised you didn't like Jade, I believe he's kind of popular within the fanbase.
Liked the ending too, pretty emotional.
So how far out are people expecting Arise to be? It's still a bit surprising to me that they haven't really shown are talked much about it since E3. Even the TGS trailer was really brief. It seems like it might be a late 2020 title.
This' been on my mind for a while now, but gameplay wise which of the PSOne Tales games are worth looking into?
Dang...guess I'll give that a play at least.I don't think any of the games before Legendia have particularly enjoyable combat honestly
It's "only" the translator throughhim413 who quit, and I think back then the rumor was that he got a job offer of some capacity from Bandai Namco. No idea if that was confirmed or denied since.Has there been any news since then about why they quit so suddenly
dodging is the most important thing you can learn. most abilities give you bonuses for dodging into attacks since you take minimal damage for doing so (and your opponent loses diamonds for doing it properly too)Haven't played an RPG for a while and Berseria was in my Steam library so going to play through it. Put in about 2 hours so far, seems decent enough. Anything I really should know?
That's me since 2012.
That's me since 2012.
You can always look at https://twitter.com/tales_ch for news, though obviously 99% of it is for mobile games and merch.
They did recently do an insightful interview with many of the old producers as well as Tatsuro Udo: https://asobimotto.bandainamcoent.co.jp/2742/
What impressed me about the interview is that they now are very open about Telenet Japan handling the development, that they were brought in since they had experience with RPGs, that Phantasia started with a pitch by Yoshiharu Gotanda showing the sound capabilities, Phantasia was done in 1994 and delayed a year etc. I guess the NDAs ran out and there is no personal interest in keeping things secret. Also Udo is a top dog now.After all the stories about Japanese developers in the 90s/early 2000s losing or throwing away a lot of their development materials, I'm impressed that Namco seems to still have access to a lot of Tales stuff going back to the original Phantasia. In fact I can't even recall lost source code ever being brought up as a reason why any of the older games would be difficult to port or update.
With the Taipei Game Show being moved to June and the Tales of Festival also being held in June, when can we expect news for Tales of Arise?
I'm sorry :(Dammit. I thought it might be Tales of Arise info....
Dammit..
They can't be waiting for the Tales Festival, can they? Especially with it being up in the air if that'll even happen at the originally scheduled date. It's been dated as a 2020 game worldwide.
Cool, I'll give these a read.Not huge news, but Bandai Namco recently (like last year and earlier this month) published two articles (in Japanese) about the Tales of Series. They went over a little about localization and how the team/series/pipeline evolved over the years. It's also cool to know who is in charge of the series right now!
バンダイナムコ知新 「第4回 RPG~『テイルズ オブ』シリーズの軌跡 前編」 岡本進一郎氏、吉積信氏、豊田淳氏、樋口義人氏、柳沢直幹氏、有働龍郎氏インタビュー | ファンファーレ
バンダイナムコエンターテインメントの主力RPGとしてファンから愛され続ける『テイルズ オブ』シリーズ。アニメーション、バトル、ストーリーなど、シリーズを構築していった様々な新機軸は、どのように考案され、そして変化・進化していったのでしょうか?前編では、初期の『テイルズ オブ』シリーズの制作に携わった方々にお話を伺いました。asobimotto.bandainamcoent.co.jpバンダイナムコ知新「第4回 RPG~『テイルズ オブ』シリーズの軌跡 後編」 吉積信氏、富澤祐介氏、池野泰広氏、田川智美氏、竹田奈穂氏、根岸麻衣子氏インタビュー | ファンファーレ
1995年に誕生し、現在もバンダイナムコの主力RPGとして愛され続けている『テイルズ オブ』シリーズ。後編となる今回は、海外やモバイルでの展開、さらには新たなプレイヤーを獲得するための施策などを伺い、『テイルズ オブ』シリーズの現在と未来に迫ります。asobimotto.bandainamcoent.co.jp
Yeah, I'm pretty sure there's no chance the Fes will be held this year. I feel like they'll have to announce its cancellation soon considering that it's already coming up on the 13th of June.Tales Festival might not even be happening the way things are going, lol.
I've seen rumors in the From Software thread that they're planning to show Elden Ring in April, or at least were, anyway. For Tales April also tends to be a popular month for new game announcements, release dates, and such. So maybe...
I think we talked about the first interview already, but the second one is nice too. Yoshizumi confirms there that around 2000-2001 two development teams were formed, so likely right after Eternia released and about three years before Tales Studio proper was founded. Other than that it's all about reaching consumers, especially younger ones and internationally. Still not sure why Tomizawa is the Tales series producer now, but he seems to be pretty inclusive about the whole process.Not huge news, but Bandai Namco recently (like last year and earlier this month) published two articles (in Japanese) about the Tales of Series. They went over a little about localization and how the team/series/pipeline evolved over the years. It's also cool to know who is in charge of the series right now!
バンダイナムコ知新 「第4回 RPG~『テイルズ オブ』シリーズの軌跡 前編」 岡本進一郎氏、吉積信氏、豊田淳氏、樋口義人氏、柳沢直幹氏、有働龍郎氏インタビュー | ファンファーレ
バンダイナムコエンターテインメントの主力RPGとしてファンから愛され続ける『テイルズ オブ』シリーズ。アニメーション、バトル、ストーリーなど、シリーズを構築していった様々な新機軸は、どのように考案され、そして変化・進化していったのでしょうか?前編では、初期の『テイルズ オブ』シリーズの制作に携わった方々にお話を伺いました。asobimotto.bandainamcoent.co.jpバンダイナムコ知新「第4回 RPG~『テイルズ オブ』シリーズの軌跡 後編」 吉積信氏、富澤祐介氏、池野泰広氏、田川智美氏、竹田奈穂氏、根岸麻衣子氏インタビュー | ファンファーレ
1995年に誕生し、現在もバンダイナムコの主力RPGとして愛され続けている『テイルズ オブ』シリーズ。後編となる今回は、海外やモバイルでの展開、さらには新たなプレイヤーを獲得するための施策などを伺い、『テイルズ オブ』シリーズの現在と未来に迫ります。asobimotto.bandainamcoent.co.jp
I imagine he was moved into the position without much say in the matter. Some of the people interviewed in these two articles worked on things like soccer games or Tekken before being moved onto Tales. I guess it probably helps too that he had producing history with God Eater. Regardless, it's definitely a huge step up for him. I agree he sounds pretty inclusive.Still not sure why Tomizawa is the Tales series producer now, but he seems to be pretty inclusive about the whole process.
If I miss skits in Tales of Symponia, can I buy them at the grade shop later, like you could do in Tales of Xillia?
I think we talked about the first interview already, but the second one is nice too. Yoshizumi confirms there that around 2000-2001 two development teams were formed, so likely right after Eternia released and about three years before Tales Studio proper was founded. Other than that it's all about reaching consumers, especially younger ones and internationally. Still not sure why Tomizawa is the Tales series producer now, but he seems to be pretty inclusive about the whole process.
The April Fools thing they did for Tales with the fighting game is so amazing lol
Initial roster would probably be a daunting task, but a roster in general could easily be fixed with DLCYeah, it's a pretty interesting joke.
I would love a new fighting game for the series. I wouldn't envy whoever has to make the decisions on the roster pick though.
The Crestoria twitter, which has been silent since the 14th of January, finally posted something new. Looks like it might be the game's mascot.
Hopefully we'll get to learn more soon.
They showed the full thing, Nikyu:
They seem to be sharing updates on a bunch of Tales stuff this month:
- On April 27th there'll be a new trailer and Theme Song information on Crestoria, with a new live stream May 1st: https://twitter.com/to_crestoria/status/1245887806355824641
- They have a weekly series going now where they'll bring in VAs, play some of the games and stuff: https://twitter.com/weekly_tales
- The Tales Festival is still on for now but they're now warning people it's possible that'll be canceled: https://tof.tales-ch.jp/attention/
So far no comment on Arise yet.
They showed the full thing, Nikyu:
They seem to be sharing updates on a bunch of Tales stuff this month:
- On April 27th there'll be a new trailer and Theme Song information on Crestoria, with a new live stream May 1st: https://twitter.com/to_crestoria/status/1245887806355824641
- They have a weekly series going now where they'll bring in VAs, play some of the games and stuff: https://twitter.com/weekly_tales
- The Tales Festival is still on for now but they're now warning people it's possible that'll be canceled: https://tof.tales-ch.jp/attention/
So far no comment on Arise yet.