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SimonM7

Member
Oct 27, 2017
359
Sweden
Experiencing stuttering on this with 2080ti and i9, when playing on the telly. Clock speeds seem fine and reported framerate is solid 60, but sometimes it gets real jittery for a bit. :/
 

SimonM7

Member
Oct 27, 2017
359
Sweden
What kind of TV is it, any VRR or Hz above 60, any external framerate-lock with tools like RTSS/Afterburner?
Thanks for replying!

I have an LG OLED C8, 55", running at 60hz. I JUST got this computer so I may be missing some obvious setting somewhere, but I have the latest drivers installed, running on windows 10.

I haven't been changing any settings in the NVIDIA control panel, and the only out of the ordinary thing about my setup is that I have a PC monitor (Asus PG279Q ROG Swift) as a primary monitor running GSYNC. I exclusively use the TV when trying to play there, however, so there shouldn't be any interference.
 

Skyfireblaze

Member
Oct 25, 2017
11,257
Thanks for replying!

I have an LG OLED C8, 55", running at 60hz. I JUST got this computer so I may be missing some obvious setting somewhere, but I have the latest drivers installed, running on windows 10.

I haven't been changing any settings in the NVIDIA control panel, and the only out of the ordinary thing about my setup is that I have a PC monitor (Asus PG279Q ROG Swift) as a primary monitor running GSYNC. I exclusively use the TV when trying to play there, however, so there shouldn't be any interference.

No problem! :)

Alright very interesting, can you double-check if Windows is really set to 60hz for your TV? I ask and asked all that before because I had a similar issue with the game where the frame-time and framerate was rock solid smooth but the game felt like it was "vibrating" for the lack of a better word. Upon looking things up I found this out:

CFt3SNj.png


so I wasn't going crazy since I have a 144hz monitor and the game "effectively" ran at 144fps, locking it to 60fps fixed it for me. Now I wonder if something similar is happening to you despite the LG being 60hz. Like said check if Windows is set properly to 60hz for the TV, play around with borderless and fullscreen modes, try V-Sync on and off and maybe even try capping the framerate at 59 to see if that helps anyhow.
 

LuisGarcia

Banned
Oct 31, 2017
3,478
Man the online is so dead. Thyey really need to put a server browser in or something to keep this game alive with the few players it does have.
 

Lant_War

Classic Anus Game
The Fallen
Jul 14, 2018
23,581
Man the online is so dead. Thyey really need to put a server browser in or something to keep this game alive with the few players it does have.
Not even that, just put me in rooms that have some players even if they're racing and add me to the next race. Every single other racing game works like this.

I think the problem right now is that since the game doesn't add you to a lobby if there's an active race, rooms are really only open for a minute or so, and the players who search for a game after that room's closed get put in another one that's only open for a minute, and so on.
 

Jahranimo

Community Resettler
Member
Oct 25, 2017
9,020
One thing that's missing from the online matchmaking compared to Transformed is the lack of a spectator feature. Why isn't it here? It keeps more players in the room.
 

Zonic

Member
Oct 25, 2017
33,449
Save for one or two races, redoing the races on Expert hasn't been that annoying. Just have the last two chapters left. Really, it's more just "oh geez, 6 races AND a GP" now.
 

Nocturnowl

Member
Oct 25, 2017
26,115
No fanfare whatsoever for beating all expert GPs or simply beating all the adventure challenges, it's just so odd, at times I wonder if unlocks were planned to be more spread across the game itself and not mod pods until later on, not exactly a problem but I guess I expected something after getting the 100 stars to reach the last two missions only for more missile firing (granted, the two best types of alternative mission) and not even a "good job".

As an aside, this game's loading theme is so chill.
 

BlazeHedgehog

Member
Oct 27, 2017
702
How is the easiest difficulty compared to the easiest on transformed? My kids aren't the best at these games but they enjoy them if they aren't coming in last place every time.

Unfortunately they removed Easy mode from the difficulty selector, so it starts at Normal and goes up to Hard and Expert from there

I've found Normal in this game is easier than it was in Transformed. There are still spikes in difficulty, particularly in the side missions in story mode, but overall there are more safety nets thanks to the team mechanics to keep you in the race. I never finished the mission mode in Transformed -- I got up to either the last gate, or next-to-last gate, and no matter how much I gritted my teeth, there were some events I just could not hack to get the last few stars I needed.

By comparison, I finished Team Adventure mode in TSR with nearly double the amount of stars required for all but the final (optional) gate.

It may also depend on the version you're playing. PS4 just got a patch a few days ago that may have actually reduced the difficulty in Team Adventure even more, but as of yet those changes have not been passed on to other versions of the game.
 

Zonic

Member
Oct 25, 2017
33,449
Platinum'd the game yesterday. Think I might've gotten all the legendary parts with all the extra credit I earned from redoing all those races
 

shadowman16

Member
Oct 25, 2017
31,983
Platinum'd the game yesterday. Think I might've gotten all the legendary parts with all the extra credit I earned from redoing all those races
How hards the plat? I've just started chapter 4, I've managed to get all the stars so far but I assume the Daredevil missions especially will do me in eventually, they seem pretty tough assuming they keep getting harder from here!
 

BlazeHedgehog

Member
Oct 27, 2017
702
So is this better than transformed?

Anything of note missing from its predecessor?

There may be some debate, but I personally don't think it's better than Transformed. The raw, core gameplay -- driving physics, handling, etc. is on par with Transformed, but in terms of features and functions it leaves a lot to be desired. A lot of the menus are drab, there's not enough track or racer variety, weapon balance is closer to Mario Kart than it ever has been, etc. It really feels like a budget game (and technically is, at $40).

Sega has also been on record to say they have no DLC plans, if that matters.

There's still fun to be had but you gotta taper your expectations.
 

Raina

Member
Oct 25, 2017
677
Started playing this last week. It's no Mario Kart but I like how the racers talk to each other, the car decals, and the music is great. But I find the controls to be stiff at times, which does not work well with the precision-heavy drifting challenges in story mode. I can't get higher than silver. Also, text glitches, graphical glitches, audio glitches.
 

Bishop89

What Are Ya' Selling?
Member
Oct 25, 2017
34,664
Melbourne, Australia
There may be some debate, but I personally don't think it's better than Transformed. The raw, core gameplay -- driving physics, handling, etc. is on par with Transformed, but in terms of features and functions it leaves a lot to be desired. A lot of the menus are drab, there's not enough track or racer variety, weapon balance is closer to Mario Kart than it ever has been, etc. It really feels like a budget game (and technically is, at $40).

Sega has also been on record to say they have no DLC plans, if that matters.

There's still fun to be had but you gotta taper your expectations.
Thank you.

I read that review, I didn't realise this was team focused, like Onrush. I didn't mind Onrush but it sucked hard when the team made you lose the race. Not sure I want another game in that style lol
 

shadowman16

Member
Oct 25, 2017
31,983
Thank you.

I read that review, I didn't realise this was team focused, like Onrush. I didn't mind Onrush but it sucked hard when the team made you lose the race. Not sure I want another game in that style lol
AI team mates seem pretty competent from the first three chapters I played. Not sure if it gets worse later in the game though. Only time I can see it being hugely annoying is in GP challenges where you do four races in a row, but so far my AI team mates have been competent so that's a relief!
 

Zonic

Member
Oct 25, 2017
33,449
How hards the plat? I've just started chapter 4, I've managed to get all the stars so far but I assume the Daredevil missions especially will do me in eventually, they seem pretty tough assuming they keep getting harder from here!
Strangely, I thought those side missions got a bit easier later on. I think part of it is that the tracks are bigger & are much easier to judge in advance what you should be doing. The casino levels were absolutely frustrating with the daredevil because so many attempts are just memorizing where they're coming up due to how curvy the tracks got.

There was only a few times I had to retry a race on Expert, and half the time, it was "you're 5 seconds away from the finish line in 1st? BAM, HERE'S ENEMY FIRE" crap. Hell, I don't think I had to reattempt any of the races in the final chapter. Plus you don't have to replay stuff like Daredevil or the ring challenges because they have no difficulty setting.

The only ones that might be truly annoying are getting first place in online due to just trying to find players, beating a friend's time trial run, & having 3 controllers to have 3 local players complete a race (you don't have to win, thankfully).
 

shadowman16

Member
Oct 25, 2017
31,983
Cool, I don't plan for the plat due to the multiplayer stuff (and some of those item requirements), but I'd like to get all the stars if possible. I definitely found the casino daredevil track to be fairly tough due to the twisting nature of it but got it down in the end. I'm very glad they have no difficulties attached to them though!
 

IronicSonic

Attempted to circumvent ban with alt account
Banned
Oct 25, 2017
3,639
AI team mates seem pretty competent from the first three chapters I played. Not sure if it gets worse later in the game though. Only time I can see it being hugely annoying is in GP challenges where you do four races in a row, but so far my AI team mates have been competent so that's a relief!
That's my experience as well. AI did fine 95% of the time through all Story Mode.

TSR holds at 3rd this week in the UK charts. So sad that Sega don't support this game further
 

Psychotron

Member
Oct 26, 2017
5,683
Unfortunately they removed Easy mode from the difficulty selector, so it starts at Normal and goes up to Hard and Expert from there

I've found Normal in this game is easier than it was in Transformed. There are still spikes in difficulty, particularly in the side missions in story mode, but overall there are more safety nets thanks to the team mechanics to keep you in the race. I never finished the mission mode in Transformed -- I got up to either the last gate, or next-to-last gate, and no matter how much I gritted my teeth, there were some events I just could not hack to get the last few stars I needed.

By comparison, I finished Team Adventure mode in TSR with nearly double the amount of stars required for all but the final (optional) gate.

It may also depend on the version you're playing. PS4 just got a patch a few days ago that may have actually reduced the difficulty in Team Adventure even more, but as of yet those changes have not been passed on to other versions of the game.

Thank you for that info. I rented it last night on X and the kids did very well. The side missions do seem difficult though, just like Transformed. I'm doing most of those for them. Hopefully the patch for difficulty comes soon.
 

Mesoian

▲ Legend ▲
Member
Oct 28, 2017
26,524
There may be some debate, but I personally don't think it's better than Transformed. The raw, core gameplay -- driving physics, handling, etc. is on par with Transformed, but in terms of features and functions it leaves a lot to be desired. A lot of the menus are drab, there's not enough track or racer variety, weapon balance is closer to Mario Kart than it ever has been, etc. It really feels like a budget game (and technically is, at $40).

Sega has also been on record to say they have no DLC plans, if that matters.

There's still fun to be had but you gotta taper your expectations.

I'd agree with that, Transformed is still the better package.
 

Jazzem

Member
Feb 2, 2018
2,684
Experiencing stuttering on this with 2080ti and i9, when playing on the telly. Clock speeds seem fine and reported framerate is solid 60, but sometimes it gets real jittery for a bit. :/

Are you playing in windowed or borderless mode? I sometimes find games can appear to be juddery here and there in windowed mode, even MSI reports a constant 60fps
 

SimonM7

Member
Oct 27, 2017
359
Sweden
No problem! :)

Alright very interesting, can you double-check if Windows is really set to 60hz for your TV? I ask and asked all that before because I had a similar issue with the game where the frame-time and framerate was rock solid smooth but the game felt like it was "vibrating" for the lack of a better word. Upon looking things up I found this out:

CFt3SNj.png


so I wasn't going crazy since I have a 144hz monitor and the game "effectively" ran at 144fps, locking it to 60fps fixed it for me. Now I wonder if something similar is happening to you despite the LG being 60hz. Like said check if Windows is set properly to 60hz for the TV, play around with borderless and fullscreen modes, try V-Sync on and off and maybe even try capping the framerate at 59 to see if that helps anyhow.

Sorry for the late reply. Time zones! :D When you say "capping the framerate", do you mean changing the hz in windows and running with vsync on, or do you mean some other manual way of restricting the framerate?

I am running it in 60hz according to Windows, but I got the TV relatively recently and unlike my previous TV, which was a Panasonic set, there's no indication/info when I change res/update frequency in regards to what the TV is actually running at currently. In fact, I'm surprised that changing resolution doesn't make the TV flash in and out like my old one used to do. Now I can see everything get lower fidelity/blockier immediately when I change resolution, which kinda gives me less of an impression that the TV is changing its output with it, rather than just displaying a lower fidelity image at whatever resolution/refresh it was already doing.

Are you playing in windowed or borderless mode? I sometimes find games can appear to be juddery here and there in windowed mode, even MSI reports a constant 60fps

Thank you to you as well for replying. :) I'm playing proper fullscreen so that shouldn't be the issue.

The stutter mainly happens when I come out of drifts with a boost. There's a camera shake effect that probably accentuates it somewhat, but sometimes there is extremely obvious stuttering as well, to the point where it straight up looks like frames are dropped. Only, not according to the GPU tweak OSD.
 

Skyfireblaze

Member
Oct 25, 2017
11,257
Sorry for the late reply. Time zones! :D When you say "capping the framerate", do you mean changing the hz in windows and running with vsync on, or do you mean some other manual way of restricting the framerate?

I am running it in 60hz according to Windows, but I got the TV relatively recently and unlike my previous TV, which was a Panasonic set, there's no indication/info when I change res/update frequency in regards to what the TV is actually running at currently. In fact, I'm surprised that changing resolution doesn't make the TV flash in and out like my old one used to do. Now I can see everything get lower fidelity/blockier immediately when I change resolution, which kinda gives me less of an impression that the TV is changing its output with it, rather than just displaying a lower fidelity image at whatever resolution/refresh it was already doing.



Thank you to you as well for replying. :) I'm playing proper fullscreen so that shouldn't be the issue.

The stutter mainly happens when I come out of drifts with a boost. There's a camera shake effect that probably accentuates it somewhat, but sometimes there is extremely obvious stuttering as well, to the point where it straight up looks like frames are dropped. Only, not according to the GPU tweak OSD.

Don't worry about it! :) And well there's multiple ways, one would be using MSI Afterburner / RTSS to invoke a 59fps lock for the game, another way would be Nvidia Inspector and setting the limit on the driver level for the game. It might appear a bit unsmooth then due to 59 frames not fitting perfectly into 60hz but I'm curious if this will solve the judder for you.

It's good that you're running on 60hz like you should but huh that sounds really quite curious, almost as if the TV upscales absolutely every signal internally to 4k without ever changing modes. I never had a LG OLED yet so I wouldn't know but this makes the most sense to me. Also, do you have any sort of motion-interpolation active on the TV-side?
 
OP
OP

Deleted member 8001

user requested account closure
Banned
Oct 26, 2017
7,440
Yes please. I actually love this game now, I just dislike all the characters :x I'd blindly buy a mystery "Sega character pack".
I hope they make some announcement soon. Would help keep interest in the game to play online when that DLC hits. The latest online patch hasn't made that much of a difference, I'm afraid.
Yeah same I really hope this is the case.
 

JigglesBunny

Prophet of Truth
Avenger
Oct 27, 2017
31,135
Chicago
Finally diving in, went with the Switch version. I'm enjoying the core gameplay a ton but man, I should have gotten this on the X. The 30 FPS is killing me.

I do have some minor issues though that extend beyond performance. For one, the team races are far less fun than the classic solo races in my opinion. In a game that's all about team racing, that's a bit odd. I think my biggest issue with team play is that the team ultimate just feels like a win button all the time. Another thing that annoys me a bit are the items, they all feel incredibly weak and unoriginal. Coming off of a few years of MK8, these all feel bland and like Great Value brand Mario Kart power ups.

I haven't dabbled in online play yet though I hear that there are some issues so perhaps I'll hold off. All in all, I'm loving the experience for the most part, I just wish that the Switch version had targeted 60 FPS and that Sumo got a little more creative while polishing the package a bit more.
 
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Lant_War

Classic Anus Game
The Fallen
Jul 14, 2018
23,581
Finally diving in, went with the Switch version. I'm enjoying the core gameplay a ton but man, I should have gotten this on the X. The 30 FPS is killing me.

I do have some minor issues though that extend beyond performance. For one, the team races are far less fun than the classic solo races in my opinion. In a game that's all about team racing, that's a bit odd. I think my biggest issue with team play is that the team ultimate just feels like a win button all the time. Another thing that annoys me a bit are the items, they all feel incredibly weak and unoriginal. Coming off of a few years of MK8, these all feel bland and like Great Value brand Mario Kart power ups.

I haven't dabbled in online play yet though I hear that there are some issues so perhaps I'll hold off. All in all, I'm loving the experience for the most part, I just wish that the Switch version had targeted 60 FPS and that Sumo got a little more creative while polishing the package a bit more.
Honestly, I'll take the wisps over whatever the fuck transformed's items were lmao
 
Oct 30, 2017
931
Everyone here talking about how easy the adventure more is and I'm getting 6th...

Or I'm in first most of the race then everyone else uses their ultimate on the last lap to pass me. :(

I'm actually doing better at the side challenges. Haha.
 

Lant_War

Classic Anus Game
The Fallen
Jul 14, 2018
23,581
The plain segments are so annoying... lol I was pretty awful at them too. Just felt like unfinished per se. The boating was better but idk if i need boating.
They did a pretty poor job of explaining what the point of the plane was. Once you get it and start chaining drifts and risk boosts, it becomes amazingly fun.
 

RM8

Member
Oct 28, 2017
7,905
JP
Transformed > Sega All Stars = TSR.

They're all great though. The more I play this game the more I appreciate it. The driving is fantastic, the music is great, it's a very impressive looking handheld racer. It does feel like a budget release but I'm honestly all for games without ridiculous budgets if priced accordingly. And the reuse of assets for different tracks actually takes me back to the days of Super Mario Kart when we'd have many Bowser castles, many desert tracks, etc.

But oh my god I just hate all Sonic characters.
 

Phil32

Member
Oct 28, 2017
4,568
It's funny because I'd rather play as Sonic's characters than whatever excuse for characters the upcoming CTR has, and I loved that game on the PS1.
 

RM8

Member
Oct 28, 2017
7,905
JP
It's funny because I'd rather play as Sonic's characters than whatever excuse for characters the upcoming CTR has, and I loved that game on the PS1.
I guess my opinion is better fit for the controversial opinions thread - but yeah, I also dislike most Crash characters, lol. I like cute and simple designs like Polar or the tiger, though. I see it like this:

- Mario Kart: Hello Kitty
- Crash: Cow & Chicken
- Sonic: Ben 10
 
OP
OP

Deleted member 8001

user requested account closure
Banned
Oct 26, 2017
7,440
Everyone here talking about how easy the adventure more is and I'm getting 6th...

Or I'm in first most of the race then everyone else uses their ultimate on the last lap to pass me. :(

I'm actually doing better at the side challenges. Haha.
I def am terrible at the race ones so Im with you there haha.
It's funny because I'd rather play as Sonic's characters than whatever excuse for characters the upcoming CTR has, and I loved that game on the PS1.
I've never liked Crash so same lol.

They did a pretty poor job of explaining what the point of the plane was. Once you get it and start chaining drifts and risk boosts, it becomes amazingly fun.

Yeah they are a bit tricky.
 

JigglesBunny

Prophet of Truth
Avenger
Oct 27, 2017
31,135
Chicago
I hate these damn drift and ring challenge levels but after the first chapter, the races straight up turn into Death Race. Carnage everywhere.
 

Virtu Al

Member
Oct 25, 2017
485
Italy, Rome
I finished the story mode yesterday and while I had some fair fun with the game I have quite a few gripes with it.

-The core mechanic of teams is fun and has some really cool ideas that encourage some coordination between the racers rather than total chaos, but if compared to the transforming mechanic from the last game, ultimately, the gameplay feels...held back, I guess ? As if this was supposed to be an evolution of the original "All-Stars Racing" rather than a sequel to the Transformed formula.

-The racing track selection was really hit and miss, both in terms of design and art direction. While some tracks were really fun to race through and offered some kind of spectacle, there were just as many that felt kind of boring, as if by having three race tracks per location they spreaded themselves too thin. The Eggman base tracks are the worst offenders for this, especially by being the final tracks you unlock. They don't really give a "grand finale" feel like Rainbow Road does in Mario Kart, or heck, even like the Ages track in Transformed. Even just as Eggman-themed tracks they felt very uninspired, which is baffling given how many examples they could've taken out of the entire history of final levels in the series.

-While I don't expect a good story out of a spin-off I'm kind of baffled at how no one at Sega seems to remember the lore or the character relationships they established. Zavok stood out like a sore thumb in Eggman's team. Didn't he hate Eggman ? One could argue he was just "hired", but Zavok himself said he isn't getting paid. So what the heck, it isn't like Lost World released eons ago.

-And talking about Zavok, why does Sega keeps pushing for him and the whisps so hard ? People liked Colors in general, but the whisps weren't this loved as characters . Same for Zavok and the Zeti, which people always seemed underwhelmed about, without counting just how little Sonic Team cared about telling us what they actually are and what their goals were.

The last two points are more personal gripes of course, but overall, I think the game has a fairly fun gameplay and great ideas, but feels like a general step down from Transformed.
 

Segaswirl

Member
Feb 5, 2018
416
Glasgow, Scotland.
I went back to playing Transformed yesterday to finish up some achievements I didn't get back when it came out. I'm also not a fan of the plane and boat sections... plus after playing TSR at 60frames (most of the time on X), it just feels kinda bad. The game looks terrible on a 4k screen too, an X enhancement would do wonders for it.