Nigel Woodall conducts tests in order to gauge the input lag of fighting games and his findings are all sound, to my knowledge.
What's interesting is that Namco has worked to reduce the input lag of the game, especially with the new improvements of the Unreal Engine. This meant that extra work was required in order to make the game compatible to newer versions of the engine, but it seems that it paid off so much that Tekken 7 on PC is now boasting an input lag below Tekken 5 DR, Tekken 6 and Tekken Tag 2 on PS3.
Tekken 7 with V-Sync off is 56.9ms of lag. The PS4 sits at around 75.8ms.
1 frame = 16.66ms in a 60 FPS game. Tekken 7 PC is around 3.5 frames of lag. That's pretty much what Street Fighter 3 Third Strike had on arcade CPS3.
Other games:
- Ultra Street Fighter IV (PS3) : 77.4ms
- Street Fighter V (PC) : 73.9ms
- Street Fighter 3.3 Anniversary (PS4) : 59.3ms
- Blazblue Cross Tag Battle Trial (PS4) : 42.4ms
- DBFZ (PS4) : 75.1ms
Other Tekken games:
- Tekken 5 DR (PS3): 63.0ms
- Tekken 6 (PS3): 65.8ms
- Tekken Tag 2 (PS3) : 94.0ms
Interesting results so far.
What's interesting is that Namco has worked to reduce the input lag of the game, especially with the new improvements of the Unreal Engine. This meant that extra work was required in order to make the game compatible to newer versions of the engine, but it seems that it paid off so much that Tekken 7 on PC is now boasting an input lag below Tekken 5 DR, Tekken 6 and Tekken Tag 2 on PS3.
Tekken 7 with V-Sync off is 56.9ms of lag. The PS4 sits at around 75.8ms.
1 frame = 16.66ms in a 60 FPS game. Tekken 7 PC is around 3.5 frames of lag. That's pretty much what Street Fighter 3 Third Strike had on arcade CPS3.
Other games:
- Ultra Street Fighter IV (PS3) : 77.4ms
- Street Fighter V (PC) : 73.9ms
- Street Fighter 3.3 Anniversary (PS4) : 59.3ms
- Blazblue Cross Tag Battle Trial (PS4) : 42.4ms
- DBFZ (PS4) : 75.1ms
Other Tekken games:
- Tekken 5 DR (PS3): 63.0ms
- Tekken 6 (PS3): 65.8ms
- Tekken Tag 2 (PS3) : 94.0ms
Interesting results so far.