Cool, gonna check it out.
Is Noctis a viable tournament character? or he is only useful in online environments like the video says?
Rangchu won the TWT Finals 2018 with bears. Every character is tournament viable, it just depends on how much effort you're willing to put into them.Cool, gonna check it out.
Is Noctis a viable tournament character? or he is only useful in online environments like the video says?
More people need to be aware of this.Rangchu won the TWT Finals 2018 with bears. Every character is tournament viable, it just depends on how much effort you're willing to put into them.
Tekken Zaibatsu is your best bet, pal.Does anyone know if there's a specific Tekken EU discord for matches or should I just use the zaibatsu one? Tried looking but just found a semi-abandoned one from 2017.
Please don't.
I suggest fuzzy ducking when you are in doubt of it's range.I just want one patch note to come out
Bryan: d/f+3 - Decreased the move's reach
I fucking hate that move so much, I ALWAYS feel like I'm out of range of it and it hits anyways. I know the response is "just block it", but I always feel like I'm so far away from it that I can just whiff punish it instead, and then I get hit.
I just want one patch note to come out
Bryan: d/f+3 - Decreased the move's reach
I fucking hate that move so much, I ALWAYS feel like I'm out of range of it and it hits anyways. I know the response is "just block it", but I always feel like I'm so far away from it that I can just whiff punish it instead, and then I get hit.
Speaking of snake edges in general, they feel kind of weird to me. On my ranks usually only Law, Bryan and Katarina (Lili occasionally) use them, so I lab those moves every so often to both get used to them and to build up a launch-punish reflex. But when a match comes (aside from a 3 bar Law), they still hit me like 80% of the time. When I do recognize it and block it, I often regularly mess up the WS punish and press something completely different. And I know I should do better because those animations are incredibly slow, reactable and often predictable.
I mean, I'm not as young as I used to be AND this is my first serious go at a FG, so I don't expect to pick up these things as fast as a teenager would. But I'm wondering how quickly did it take for you guys to develop the block+launch reflex and what are some general tips aside from "keep labbing" and "watch your opponent"?
You have one primary issue going on that keeps you from handling slow power sweeps the way you would like (assuming you and the opponent are playing with a good connection, and your reflexes are average).Speaking of snake edges in general, they feel kind of weird to me. On my ranks usually only Law, Bryan and Katarina (Lili occasionally) use them, so I lab those moves every so often to both get used to them and to build up a launch-punish reflex. But when a match comes (aside from a 3 bar Law), they still hit me like 80% of the time. When I do recognize it and block it, I often regularly mess up the WS punish and press something completely different. And I know I should do better because those animations are incredibly slow, reactable and often predictable.
I mean, I'm not as young as I used to be AND this is my first serious go at a FG, so I don't expect to pick up these things as fast as a teenager would. But I'm wondering how quickly did it take for you guys to develop the block+launch reflex and what are some general tips aside from "keep labbing" and "watch your opponent"?
ignorant bigots gettin' shot everywhereEDIT: Lol, see you in two weeks, amigo. We'll still be here to answer questions when you return.
Knee has an exclusivity deal with Afreeca, this is why he only streams on this platform, and doesn't on Twitch like many other Korean players. Afreeca is still very popular.I was not aware that afreecatv was still a thing.
Probably because my perception was that everyone migrated to twitch a few years ago.
Lol you beat the hell out of him.Getting back into ranked after a long awhile. They seem to have made it much easier to rank up. Sample match:
Yeah it seems to me like the skill level at the tekken god ranks in T7 is now the equivalent of the red ranks in Tag 2.Lol you beat the hell out of him.
I don't touch ranked, but I've read a lot of complaints lately. After season 2 I've heard That points are added way too fast and that it's created an influx of Tekken God primes with many not actually being that good yet.
Some have suggested a leaderboard for TGPs or new additional ramks that are harder to attain, akin to how hard ranking in TT2 was. Again this is just me reading stuff, I don't actually play ranked lmao
Lol you beat the hell out of him.
I don't touch ranked, but I've read a lot of complaints lately. After season 2 I've heard That points are added way too fast and that it's created an influx of Tekken God primes with many not actually being that good yet.
Some have suggested a leaderboard for TGPs or new additional ramks that are harder to attain, akin to how hard ranking in TT2 was. Again this is just me reading stuff, I don't actually play ranked lmao
Yeah it seems to me like the skill level at the tekken god ranks in T7 is now the equivalent of the red ranks in Tag 2.
I see...Yeah, they butchered the ranks. And if they want to repeair it in the future, people are going to whine about losing whatever rank they had.
And some Korean streamers are complaining, because it's too easy to get to Tekken God Prime and there's no tension to streaming ranked anymore lol
Yeah, I did a bit of ranked yesterday, and encountered pretty much only a bunch of cowards. If they're winning, they stay. If I start winning 2 games straight, they quit. I have no problem losing rank to learn a matchup, but people are pretty sensitive to it obviously.
It's really frustrating that no one wants to abuse the infinite rematch option. people will leave after winning 1 game or 2 if you're lucky. Or you can dog someone out for 5 games straight but if they win once, they bounce. Well alright, Ill just go in lobby... OH!... Get's kicked from every open lobby...Yeah, I did a bit of ranked yesterday, and encountered pretty much only a bunch of cowards. If they're winning, they stay. If I start winning 2 games straight, they quit. I have no problem losing rank to learn a matchup, but people are pretty sensitive to it obviously.
Here's a recent tourney video of Noctis fighting against Akuma (currently rated as the strongest character in Season 3) in the later rounds (5h 41m 53s mark):Cool, gonna check it out.
Is Noctis a viable tournament character? or he is only useful in online environments like the video says?
Plucking Tulips is badass, and available on the TTT2+ soundtrackThere are some songs that are also not available on the CD OST releases like that one.
A bit annoying when you try to get all the songs of Tekken. I have all the physical soundtracks but some songs are just missing.
Usually, competitive fighting game players aren't highly respected until the specatators who are constantly ragging on them in twitch chats...compete one time and realize it's not like online play at all. After a year, I came back to my local and beat the best player in my city 2-0. When I came to another local 2 months later after having played online just for fun for 3 months...just to have fun with my Tekken buddies on Steam, I lost pretty quickly, admittedly because I had no motivation to win and just wanted to play casuals in the first place. When I went home with 1 win and 2 losses, I thought about the fact that I have defeated every player in my city at least once or twice, but not consistently.
In a bizarre way, this didn't matter. I had flashbacks to when I used to crack jokes about players "sucking" just because they won one tournament and lost another, in any competitive sport it seems like your skill level is based on whatever your last event came down to. Did you recently lose?...you suck now, did you recently win?...you're the best at this very moment. It's kind of an inside-joke, memeish meta type thing that sports spectators do to have fun as spectators.
This is innocuous enough, but when it bleeds into your self-esteem as a competitor in a sport, it can have an affect on you. I noticed that I beat the best players off stream, but as soon as I'm on stream and I can hear the commentators 10 feet away, I play like I never knew how to play Tekken in the first place. All of a sudden, that bread and butter combo I've done with "Bryan" 622 times since Tekken 7 first came out, becomes impossible to land, just because I'm on stream. When I lost, I felt that, "maybe I was right to stop competing", it's an ego problem. I thought perhaps I got rid of my esports ego, but unsurprisingly enough, when it comes to competing, I would surmise that a lot of competitors continue to compete to prove themselves. Outside validation has no end, if you win, you're praised, but if you win and stop competing your level of praise will diminish over time because you stopped playing. So what does that mean for said competitor?
He or she may be compelled to "continue" competing to keep that level of praise consistent. If a person is not competing for themselves and is only competing to receive external validation from their peers, discord channel, twitch chat or idols, that process will be never ending, time and time again history has proven this to be true. In the TekkenEra discord one day I was joking that I didn't "want to compete past the age of 30", I was trolling but I never explained myself.
It's not primarily about not competing after 30, it was more so a declaration that I desired to stop..."longing for outside validation from people to maintain my sense of self-worth", so if I'm 30 years old or older and I'm still competing or doing other things to receive outside validation, it's almost as if I'm an adult in physicality but mentally I'm some 13 year old kid longing for attention that can never be permanently satiated.
IIRC Noctis is Akuma's worst matchup bc not only does his spear toss let him punish fireballs on reaction, his 2 string is one of the best anti-airs in T7 so Akuma can't really jump on him eitherThe Akuma player beat Super Akouma in this tourney, who is the most successful Euro player with the Shoto fighter in T7. The Noctis player still beats this highly skilled opponent six rounds straight. There is no doubt that part of the reason is his lack of knowledge fighting Noctis, but it still shows viability of the FF character.
That's greatI'm trying to go in with the same mentality when I'm on stream or not. I'm just trying to beat my opponent and if it's someone I couldn't beat before, that's all the validation I need for myself.
Yeah....I dunno man, I struggle with this all of the time, because at this point I am respected by my scene, however I still long for some kind of unequivocal praise that supersedes all of the other praise I've ever gotten. One of the most proverbial human traps, ultimately my problem with Tekken is that I have some kind of bizarre need for approval that I'm somewhat decent at the game, I'll figure it out soon.I know where you're coming from. Whenever I'm on stream I think "I hope people like my gameplay" or wonder what the commentators say about me when I can't hear them. If all I do is hoping for validation from other people, I can basically stop competing.
TTT2 and T7 have the worst soundtracks in the series imo. As superficial as it is, a better OST for Tekken 8 is a top priority since I feel like they're already nailing the gameplay.
I agree. I don't like any of the music in T7 really. It's just there. It's not offensive, but meh. I would have to boot up TTT2 to refresh the memory.