I don't agree on TTT2. It's on my Top 3 Tekken OST. Fantastic Theater and The Big one are my best Tekken songs ever. The Jin Kazama and Moonlit Wilderness remixes are impressive. Fontana di Trevi is also fantastic.
Nah, TT has the worst meh soundtrack (only Ogre's stage is the one good one console and arcade ver), close to T4 with the exception of 3 songs.I agree. I don't like any of the music in T7 really. It's just there. It's not offensive, but meh. I would have to boot up TTT2 to refresh the memory.
Yeah....I dunno man, I struggle with this all of the time, because at this point I am respected by my scene, however I still long for some kind of unequivocal praise that supersedes all of the other praise I've ever gotten. One of the most proverbial human traps, ultimately my problem with Tekken is that I have some kind of bizarre need for approval that I'm somewhat decent at the game, I'll figure it out soon.
Praise or encouragement are valuable resources that people need, because confidence cannot be only built in isolation. I don't think that you need praise to maintain your confidence, however IMO confidence is harder to maintain on your own if you're the only person reinforcing it.I shouldn't need that sort of praise to maintain my confidence if I'm going in to win at the first place, should I?
yuyu did a pretty good guide on core a gaming yt channel.Does anyone here know how to play Zafina? I wanna main her but idk where to start
You have one primary issue going on that keeps you from handling slow power sweeps the way you would like (assuming you and the opponent are playing with a good connection, and your reflexes are average).
In a match you have a LOT more on your mind than you do in the lab practicing stuff. Of course it is easy to recognize, block and punish a power sweep when you are focused solely and that one, single act over and over. Even when you have the CPU throw in a few more moves to mix it up, it barely tests your recognition and reaction reflexes.
In a real Tekken fight, though, not only are you on the look out for an additional 100+ attacks that the opponent might toss out, but you are thinking about your own offense as well while (likely) dancing about for position and evasion. Don't forget that circumstances for everything I just listed changes every fraction of a second, and that doesn't even account for random distractions going on at the same time, like people talking next to you, or an extended thought about the tacos you want for dinner in an hour.
To deal better with all that in a real match, you have to keep your mind as clear as humanly possible. Tuning out the out-of-game distractions is obviously helpful in that regard, but you can also do more in-game as well. For awhile, try to play against a character that has a power sweep with a single mindset: "I'll get hit by any attack except THAT attack."
You won't focus on winning the game as much as winning against that one tactic. The way it works is to simply stand and block on defense after your offensive turn is "over". Don't step, don't back dash. Don't crush his predicted moves, don't counter interrupt them either. Just stand and block.
You are now automatically stopping all highs and mids. If he tries a throw, of course you can attempt an escape. The main thing, however, is that you are laser locked into reacting to his power sweep to block and launch it.
The more you approach it that way, the easier it will get over time. Don't worry if it takes awhile for it to be natural. The idea is that you are building up muscle memory, which takes time for everyone. You can still use Practice Mode for more repititions as you look to memorize the animation, but actual battles against another player is where you will grow the most if you go about it in a structured way like this.
I agree. Praise and encouragement is helpful, but it shouldn't be necessary to remain confident in a tournament. Or in other words, my goal should be to always try and play at my best and not go in thinking I already lost (because I lack the confidence to beat my opponent).Praise or encouragement are valuable resources that people need, because confidence cannot be only built in isolation. I don't think that you need praise to maintain your confidence, however IMO confidence is harder to maintain on your own if you're the only person reinforcing it.
I have the same attitude pretty often which makes winning even harder than it initially is.I agree. Praise and encouragement is helpful, but it shouldn't be necessary to remain confident in a tournament. Or in other words, my goal should be to always try and play at my best and not go in thinking I already lost (because I lack the confidence to beat my opponent).
Isn't Murray in charge now? I also feel like the tournament scene/FGC is more important to the series' success now. Maybe that changed their outlook on what to focus on.Harada was massively opposed to frame data for years, so really surprised they did this.
Sounds to me like they still might be against it early in the gameHarada was massively opposed to frame data for years, so really surprised they did this.
It's a company policy and not the developper choice ? Seems shitty to force this on them.Yep, Okubo explicitly said that he couldn't due to company policy when asked by Kayane on whether SC6 will include frame data visible in the training mode.
Mind you, this was before the launch of the game when it was very much enforced. But I wouldn't be surprised if SC6 also gets this feature since it's getting another season of updates/DLC too.It's a company policy and not the developper choice ? Seems shitty to force this on them.
probably old arcade mentality, "secret" frame data means more time spent in the arcade or something.It's a company policy and not the developper choice ? Seems shitty to force this on them.
Never too late to learn Tekken amigo.Would I be to late to join learning this game?
Suddenly my circle of friends decided to play this game and they know what they're doing.
Looking at YouTube some people explain the basics but use some stuff that I still don't get
Also using Shaheen so far... is he difficult?
Edit: still reading the op post
Nah, it's not too late. In fact, there hasn't ever been a more perfect time for a newcomer to Tekken.Would I be to late to join learning this game?
Suddenly my circle of friends decided to play this game and they know what they're doing.
Looking at YouTube some people explain the basics but use some stuff that I still don't get
Also using Shaheen so far... is he difficult?
Edit: still reading the op post
Nah, it's not too late. In fact, there hasn't ever been a more perfect time for a newcomer to Tekken.
Didn't you hear? In-game frame data, block punishment training and a detailed replay system is coming soon in a patch. That means an inexperienced player like yourself has a decent shot at making top 10 in the next Evo tourney, something that veterans could only dream of after decades of being forced to learn this stuff on their own. Congrats in advance.
Can I just appreciate the fact that I never thought those words would ever be typed by anyone.
The level is so high at this tournament. Been watching the pools earlier.
While you're spot on about Eliza I'd rather not trust them to balance 2D chars again given how iffy balancing Geese has been and how messed up the akuma situation is lmao.2D is fine (hell, Eliza is barely mid tier). They just fucked up his balancing. For the ammount of meter he gains, the risk/reward for the D3 mixup is completely stupid.
At least we got some Marduk in losers finals and Grand final lol (even if he switched to Akuma for the last match).
Judging how they nerf characters mid to low tiers and buff characters already high tiers, I don't know if they have much more 3D players ah ah ah.Maybe they don't have any good 2D players testing over at Bamco or something lol
I think in season 3 they did a good job normalising the top dogs, by axing something's or making them harder. But the direction they went with Lee was hilarious. Making things easier is opposite what needs to be done with him LMAOJudging how they nerf characters mid to low tiers and buff characters already high tiers, I don't know if they have much more 3D players ah ah ah.
Yeah, still salty about Lee lol.