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Lobster Roll

signature-less, now and forever
Member
Sep 24, 2019
34,370
The title of the video is correct, but still going to watch regardless.
 

windupcrow

Banned
Nov 3, 2020
120
I feel like any other year a $70 price tag would feel harsh and still sting, but in the middle of a pandemic in which people are losing income and jobs, it's extra shitty.

meanwhile i'm in scotland and since i play digitally, i gotta pay £70killme
 

ngower

Member
Nov 20, 2017
4,017
User warned: Drive-by posting
Not watching a 25 minute video, can someone give me the back of the box version of his argument?

Edit: A warning here makes me think this was misinterpreted...my intention here was pure. Looking for a summary of the video, not trying to make commentary on if it's worth watching. I'm on phones all day and can't listen in.
 
Last edited:

Deleted member 3017

User requested account closure
Banned
Oct 25, 2017
17,653
He's right. Publishers are making record profits every year and most games are filled with ways to further monetize the userbase. Until you start paying developers more and give them stronger incentive packages, there is no sound argument to raise prices.
 

dabri

Member
Nov 2, 2017
1,728
1: don't preorder
2: be more selective with your purchases
3: wait for sales
4: DO NOT BUY INTO MICRO TRANS.


Problem solved. If the majority of us don't treat every major release as DAY 0!!! HAVE TO HAVE!!! This price change wont effect us. Additionally, prices can be reduced if publishers see that sales go down in direct relation to the price hike. This isn't set in stone.
 

Le Dude

Member
May 16, 2018
4,709
USA
He's right. Publishers are making record profits every year and most games are filled with ways to further monetize the userbase. Until you start paying developers more and give them stronger incentive packages, there is no sound argument to raise prices.
Yup, and it's kinda moot to talk about what games used to cost, or how we've gone so long without a price increase, when the industry is so wildly different and profits are so high.
 

Richietto

One Winged Slayer
Member
Oct 25, 2017
22,989
North Carolina
Unless the raised prices include pay raises and other benefits for developers then yup, absolutely. These fucking companies make record profits year after year. This is just to line their CEO's pockets even more. Fuck off if you defend this shit.
 

Biggzy

Member
Oct 27, 2017
2,929
He's right. Publishers are making record profits every year and most games are filled with ways to further monetize the userbase. Until you start paying developers more and give them stronger incentive packages, there is no sound argument to raise prices.

I have not watched the video yet, but my feelings on the matter fall mostly in-line with this. For games that are stuffed with microtranctions etc, the price increase is unjustiable because publishers have already increased the cost of the game, but in a different way.

However, for the few big budget games that don't have them, I am more inclined to be ok with it because game development costs have increased and that is a fact.
 

Aerial51

Member
Apr 24, 2020
3,686
I would be fine with higher Game prices if the extra revenue would go to the Devs but because it doesn't all the Publishers that raise their prices can go fuck themselves!
 
May 19, 2020
4,828
i'm going to buy micro transactions and pre-order and pay MSRP and there's nothing jim sterling can do to stop me. i am the all powerful casual consumer™ of video games
 

Musubi

Unshakable Resolve - Prophet of Truth
Banned
Oct 25, 2017
23,611
So don't buy $70 games then. There are plenty of insanely cheap ways to play video games these days. Gamepass. Humble bundle. Steam Sales. His argument is ridiculously stupid.
 

André

Member
Oct 25, 2017
652
Europe
1: don't preorder
2: be more selective with your purchases
3: wait for sales
4: DO NOT BUY INTO MICRO TRANS.


Problem solved. If the majority of us don't treat every major release as DAY 0!!! HAVE TO HAVE!!! This price change wont effect us. Additionally, prices can be reduced if publishers see that sales go down in direct relation to the price hike. This isn't set in stone.

You'll also reap these benefits by not buying on day 1:

  1. You pay less for games
  2. You play a better version of the games (the game will most likely have been updated with bugfixes and/or new content)
  3. Guides and documentation for the game will have already been written (if you use them)
 

ghostcrew

The Shrouded Ghost
Administrator
Oct 27, 2017
30,362
I personally don't think it's indefensible and I think pubs can charge whatever they want for their games.

Having said that, I'm going to be more picky about what games I buy when they're hitting those high figures. Thankfully not every game costs $/£70, this isn't the 90s where every release had the same price.

So, while I think pubs and devs should price their games at whatever they think is fair, I don't wanna hear crying if it means the games are reaching less players. Because a lot of players will be over here playing cheaper stuff.
 

Jazar

Member
Oct 25, 2017
1,477
South Florida
Never really watched a Jim video until now. He really seems to go for emotional arguments. It's popular to say "Price hikes are unfair to the consumer!" but that's an easy take and I'm not seeing any really meaningful arguments. I'm not siding with the price increase, but really just going "It's these fat cats with fat wallets are just wanting more" isn't worth a video.
 

Deleted member 3017

User requested account closure
Banned
Oct 25, 2017
17,653
I have not watched the video yet, but my feelings on the matter fall mostly in-line with this. For games that are stuffed with microtranctions etc, the price increase is unjustiable because publishers have already increased the cost of the game, but in a different way.

However, for the few big budget games that don't have them, I am more inclined to be ok with it because game development costs have increased and that is a fact.
Dev costs have increased, but so have profits, so while I'm more accepting of a $70 game without any further monetization, the price increase still isn't really justified imo.
 

DustinWretch

Member
Sep 19, 2019
78
I'll be fine with a $70 price-point after every CEO takes a 95% pay cut and quadruples their employee's salaries. Until these monsters stop exploiting their workforce they can lose me with every single excuse they give for a price increase, especially in the face of record profits.
 

Elandyll

Avenger
Oct 25, 2017
8,818
The Day 1 price is more and more becoming a tax on "early adopters" I think. Heck, EA even tried pre launch extra fee last gen right?

I guess it's a "make your choice depending on your budget and how badly you want to play this day 1"...
It seems these days (ymmv depending on publishers) games see their prices reduced faster and faster, like 30% off within 3 months kind of deal (even if often temporarily).
 

Wolf

Member
Oct 25, 2017
4,849
So don't buy them, or wait a week and the price is dropped.

He is wrong here. Game prices haven't increased in over a decade. It sucks but it makes sense at least for AAA. What we need to see is an emergence of a middle tier that sees good releases often, at a 30-50 dollar price range.

Jim would legit rather everything be free forever.
 
May 19, 2020
4,828
no but really anyone who needs to hear the arguments jim sterling makes would likely never click on a jim sterling video anyway so who is this for exactly, lol. the casual consumer of video games generally doesn't give af about this stuff.
 

Fisty

Member
Oct 25, 2017
20,222
Ignore the FOMO, the price increases only affect you if you let them. 90% of games are just as good after a year, and 50% are much better after a year.
 
OP
OP
Lashley

Lashley

<<Tag Here>>
Member
Oct 25, 2017
59,987
So don't buy $70 games then. There are plenty of insanely cheap ways to play video games these days. Gamepass. Humble bundle. Steam Sales. His argument is ridiculously stupid.
?

If the normal price is $70 then sales are still going to cost more anyway so it isn't like it wouldn't affect you
 

Deleted member 22750

Oct 28, 2017
13,267
Nickel and dime with micro transactions is the best way they make money

they look for big spenders and go all out

just. Like. Casinos
 

Aggie CMD

Member
Dec 8, 2017
363
Indefensible? Maybe unjustifiable. Great thing is that as a consumer you get to decide if you want to purchase this product or not.
 

Betty

Banned
Oct 25, 2017
17,604
Games used to cost that much during the N64 era anyway.

Paying 70 for Perfect Dark was a steal at the time, but it varies by game even now.
 

Kain-Nosgoth

Member
Oct 25, 2017
15,568
Switzerland
Another good one from jim

70 $ is shit and i definitely agree it's indefensible... still it's manageable somehow..... now if you live in europe though, 80 € is completely fucked up!
 
OP
OP
Lashley

Lashley

<<Tag Here>>
Member
Oct 25, 2017
59,987
So don't buy them, or wait a week and the price is dropped.

He is wrong here. Game prices haven't increased in over a decade. It sucks but it makes sense at least for AAA. What we need to see is an emergence of a middle tier that sees good releases often, at a 30-50 dollar price range.

Jim would legit rather everything be free forever.
How does being against a price increase mean he wants everything to be free? Quite the leap

Worth noting the price is £70 in the UK and 80 euros in Europe, that's the most egregious bump.
 

Sundrowned

Member
Oct 27, 2017
502
MN
The more games increase in price, the more "sales" cost as well though.

This is exactly it. More often than not it just means you're paying ~$10 more than you would for the same sale before.

In any event, outside of rare instances for highly anticipated games, I don't intend to pay full price for games this generation. Or if I do, I'll be buying physical releases to resell once I'm finished.
 

Sephzilla

Herald of Stoptimus Crime
Member
Oct 25, 2017
17,493
I personally don't think it's indefensible and I think pubs can charge whatever they want for their games.

Having said that, I'm going to be more picky about what games I buy when they're hitting those high figures. Thankfully not every game costs $/£70, this isn't the 90s where every release had the same price.

So, while I think pubs and devs should price their games at whatever they think is fair, I don't wanna hear crying if it means the games are reaching less players. Because a lot of players will be over here playing cheaper stuff.
This is basically how I feel. I remember the N64 era where everything was 70 bucks minimum.

If I dont think a game is worth the $70 asking price I'll just wait until it inevitably goes on sale, assuming it's not a Nintendo game obviously lol.
 

Le Dude

Member
May 16, 2018
4,709
USA
You'll also reap these benefits by not buying on day 1:

  1. You pay less for games
  2. You play a better version of the games (the game will most likely have been updated with bugfixes and/or new content)
  3. Guides and documentation for the game will have already been written (if you use them)
Which makes the whole ordeal kinda sad, in a way, because the price increase preys on the biggest fans and supporters of the games by making them pay more.
 
Oct 25, 2017
56,663
Pfft. I've already seen it be defended quite heavily by consumers no less which is the real trippy part. But regardless he's right
 

TheJackdog

Member
Oct 27, 2017
1,644
So don't buy them, or wait a week and the price is dropped.

He is wrong here. Game prices haven't increased in over a decade. It sucks but it makes sense at least for AAA. What we need to see is an emergence of a middle tier that sees good releases often, at a 30-50 dollar price range.

Jim would legit rather everything be free forever.

this is the wrong argument to make though, its pretty "party line" IMO. Like yes, game prices haven't increased in a decade. Game budgets have ballooned.

But using that as an excuse to jack up game prices is just bullshit. Game revenues have also exploded, the industry keeps growing, ROI keeps growing.

Game prices were 60 for a decade sure, but that decade also didn't have MTXs, season passes, new ways of revenue like gamepass, etc.

The ONLY reason games are 70 is because they didn't think they could get away with 80 yet, 10000000%.
 

MeltedDreams

Member
Oct 27, 2017
7,948
Funny i see all these PS5 games with next-gen tax faster than ever on the sites for second hand offers. Copies of Demon's Souls going for as low as 60 eu (normally 80). Miles Morales is already 38-40 bucks and that game has tons of second hand offers. I know this hurts the devs, but then their publishers are greedy af. Heck, Sony even locked some new weapons and armor on Demon's Souls behind 90 bucks Digital Deluxe edition.

Oh, and thank God for Jim!
 

PintSizedSlasher

The Wise Ones
Member
Oct 26, 2017
3,366
The Netherlands
Can somebody tell me when a videogame suddenly became a necessity of life of which the price isn't allowed to exceed a certain amount? Don't buy it if you think it's too expensive.
 

mjc

The Fallen
Oct 25, 2017
5,880
So don't buy them, or wait a week and the price is dropped.

He is wrong here. Game prices haven't increased in over a decade. It sucks but it makes sense at least for AAA. What we need to see is an emergence of a middle tier that sees good releases often, at a 30-50 dollar price range.

Jim would legit rather everything be free forever.

Bumping games up to $70 is useless. Some games journalists and most developers claim it's to recoup costs to help pay for development tools and staffing, but we all know that's bullshit. Doesn't matter how much they jack the price up to, a lot of developers still treat their employees like dogshit.
 

Deleted member 5491

User requested account closure
Banned
Oct 25, 2017
5,249
So don't buy them, or wait a week and the price is dropped.

He is wrong here. Game prices haven't increased in over a decade. It sucks but it makes sense at least for AAA. What we need to see is an emergence of a middle tier that sees good releases often, at a 30-50 dollar price range.

Jim would legit rather everything be free forever.
Sounds like you didn't watch the video and listened to him