Alongside a bunch of other changes.
EDIT: change log includes notes from older patches
View: https://mobile.twitter.com/CallistoTheGame/status/1616270993911336961
EDIT: change log includes notes from older patches
View: https://mobile.twitter.com/CallistoTheGame/status/1616270993911336961
GLOBAL
- Users who previously completed the game will have access to NewGame+ after the patch.
- Application restart may be required.
- Requires an active save file from game completion.
PC
- Fixed an issue where some users were not correctly granted the "The Protocol is About Life" achievement
- Added New Game Plus. Complete the game to unlock New Game Plus and carry your pression over to a new save. All weapons, upgrades, and Callisto Credits can be collected at the first Reforge
- General performance optimizations across all platforms
- Players no longer take damage when vaulting over obstacles
- Fixed multiple issues where certain camera angles or progression paths could cause environments to stream out and allow Jacob to fall through the ground
- Consistency pass on cabinets, lockers, and shelves to display correctly in High Contrast mode
- Voice leveling and subtitle mismatch adjustments across localized languages
PS4
- Fixed low frequency crash in the Tunnels level during the Two Head fight
- Skip Cinematics button has been mapped to the Interact/Pickup input
- Fixed a long hitch when enabling Ray-Traced Shadows in the main menu
- Prevented mouse cursor from displaying during some area transitions
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- Fixed low frequency crash in Snowcat when Jacob is talking to Dani
[v. 2.01] December 15, 2022
GLOBAL
COMBAT OPTIMIZATION
PERFORMANCE AND STABILITY
- Prevent enemies from attacking while you are attacking another enemy by adjusting uninterruptible windows for all player baton attacks vs standard enemies to add an extra 7 frames between hit and recover
- Reduced frequency of players being attacked from behind. Enemies now prioritize grappling or repositioning instead of attacking
- Widened incoming attack camera angle
- Widened angle for dodging off screen attacks
- Reduced damage taken multiplier when attacked from behind
- Increased player facing away maximum angle for Grunt and Blind
- Dodge optimization:
- Valid dodge angle now allows player to have stick slightly forward and right/left while still dodging (45 -> 30 degrees)
- Dodging at the end of the dodge window no longer means playing dodge animation and getting hit
- Increased animation speed for:
- Health injector usage
- Weapon swapping
- Weapon reloading
- Upper receiver swapping
- Auto-play reload animation when switching to an empty weapon
- Continue initiated weapon swaps after interruptions
- Extend amount of time between KTV appearance and mutation
- Fixed phantom arm kills by armless NPCs
- Increased audio cue volume for Danglers
- Reduced default setting for camera shake
- Added player invulnerable window to all 150 cm vaults
- Changed Two Head to a two hit kill on the player in Medium Security, and a three hit kill in Minimum Security
- Final boss encounter combat optimizations
- Minetown AI pathing and spawning improvements
LOCALIZATION
- Optimized streaming to reduce memory usage in:
- Habitat Water Maze
- Snowcat Bridge Collapse
- Fixed a memory leak with the Reforge 3d Printers
OTHER
- Fixed voice leveling issues in multiple languages
- Fixed subtitle/vo mismatch issues in Korean
- Fixed instances of unlocalized lines in multiple languages
- Fixed incorrect text descriptions on menus in Korean
- Fixed untranslated instances of "Unlocked" on doors in multiple languages
- Fixed instances of missing voice processing in multiple languages
PC
- Added an option to enable performance mode when creating new games
- Added an option to skip death cinematics and restart from checkpoint faster
PS5
- Improved lighting performance on AMD cards (reduced VGR pressure of FDeferredLightPS)
- Fixed an exploit that allowed players to receive the "The Protocol is About Life" achievement after beating the game once on a lower difficulty
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- Optimized lighting for multiple cinematics in Habitat and Tower
[v. 1.02] December 06, 2022
PC
--
- Added popup dialog to display when players change ray-tracing settings and trigger a shader compile
- Added a popup progress dialog to display in the main menu when compiling shaders
- (Epic Specific) Fixed an issue preventing achievements from unlocking and displaying correctly
- (Epic Specific) Fixed an issue causing the Terms Of Service to always display upon loading the app
[v. 1.01] December 02, 2022
PC
- Updated PSO cache to further reduce stuttering during gameplay