Yeah. The credits on modern games are huge, way bigger than the studio name thats tied to working on said game.Im sure plenty of internal studios offer support on big games for their respective publishers.
Im sure plenty of internal studios offer support on big games for their respective publishers.
lmao. no. why would you even think that?Is forza horizon bigger than halo at this point? How much stuff halo 5 sell?
Horizon 3 did 10 million (never touched game pass or gwg either) so I was just wonderingedit: common practice. why hire another third party studio when your existing 1P studios have the bandwidth?
lmao. no. why would you even think that?
maybe it's bigger than halo 5, but as a franchise? not a chance. there's been halo shows/movies, books, toys, etc. halo is enormousHorizon 3 did 10 million (never touched game pass or gwg either) so I was just wondering
Yeah but did ND need Insomniac to get them across the finish line a year late?
343 has like 400 devs and yet they need not only help from outsourcing companies, but from internal studios as well to release the game one year later.
Lmao average AAA game has like 1500 people working on it or some shit if you include outsourcing343 has like 400 devs and yet they need not only help from outsourcing companies, but from internal studios as well to release the game one year later.
Yes, but they didn't use their other internal studios for it. If you check the credits, most of the other devs come from outsourcing studios.
another example that gamers have no idea how much work goes into making video games. games are huge, complex engineering and artistic challenges. that requires talent.343 has like 400 devs and yet they need not only help from outsourcing companies, but from internal studios as well to release the game one year later.
Employees.343 has like 400 devs and yet they need not only help from outsourcing companies, but from internal studios as well to release the game one year later.
343 has like 400 devs and yet they need not only help from outsourcing companies, but from internal studios as well to release the game one year later.
This is normal for AAA organisations. We all help each other to some extent across our projects. Literally nothing new, especially now that everyone is working from home.
343 has like 400 devs and yet they need not only help from outsourcing companies, but from internal studios as well to release the game one year later.