So then way it was before lootboxes. Hardly new and hardly newsworthy.
Still, it's nice to see more games not feature gambling.
Still, it's nice to see more games not feature gambling.
Its not exploitative, its an option. If the grind itself is purposefully padded out to coerce you to purchase then thats an exploit, but thats not something we can glean from this article.Their tone is really weird and out of touch. It's as if they're proud of their gross microtransactions since they're just a bit less predatory than some of those other ones out there and customers should feel grateful for that..
What kind of creator takes pride in an exploitative system?
The sheer volume of Evolve's slicing up of a game to sell it's constituent parts is what drew criticism...as well as the fact they were promoting that shit well before the game even released. They didn't try to hide the fact they were creating a shell of a game for $60, then selling all the little bits and pieces that used to be in games as content for extra. Evolve's system was shitty, loot boxes are shitty. Loot boxes are more exploitative, but we're still just grading piles of shit here...at the end of the day, it all stinks.I still find it ironic how one of the most hated and dog piled games of this gen is Evolve, a game that sold all of it's cosmetics upfront but was attacked with reckless abandon anyway. Then Overwatch comes out shortly after with lootboxes, popularized the mechanic, beloved by all. Really makes me question the intelligence of the average person. "Evolve has preorder DLCCCCC!!!!!" Give me a break. Enjoy your loot boxes clowns.
Yeah, i was very surprised, and disappointed, too
"We really think we're ahead of the industry here in getting rid of loot boxes and making sure that we can both service people that are looking to accelerate their progression or earn cosmetics using money but also keeping the integrity of the game experience," he said.
Have you played Evolve/overwatch ?I still find it ironic how one of the most hated and dog piled games of this gen is Evolve, a game that sold all of it's cosmetics upfront but was attacked with reckless abandon anyway. Then Overwatch comes out shortly after with lootboxes, popularized the mechanic, beloved by all. Really makes me question the intelligence of the average person. "Evolve has preorder DLCCCCC!!!!!" Give me a break. Enjoy your loot boxes clowns.
The normalization of monetized premium games continues to disgust me.
Perhaps we need cheaper made games for slightly cheaper retail prices if they're so damn insecure about returning what they slated on their investments.
The thread title should be amended to reflect that this nonsense is what The Coalition is saying about themselves in an interview with Games Industry and not something that Games Industry itself is saying about Gears 5.
As it is written, the thread title is somewhat misleading.
That's the thing with this industry, they just continue down the worst part possible until it's no longer feasible. Then going back to the old bad thing looks like an amazing achievement.
Ah it's the ol "ingame cosmetics cost 600 iron and you can buy iron in 500, 1000, 1500 but dont forget the bonus iron when buying those best value amounts" trick. How revolutionary.
The sheer volume of Evolve's slicing up of a game to sell it's constituent parts is what drew criticism...as well as the fact they were promoting that shit well before the game even released. They didn't try to hide the fact they were creating a shell of a game for $60, then selling all the little bits and pieces that used to be in games as content for extra. Evolve's system was shitty, loot boxes are shitty. Loot boxes are more exploitative, but we're still just grading piles of shit here...at the end of the day, it all stinks.
They are so ahead of the industry that it looks they are behind. Probably 2 or more laps ahead.This is literally just the same microtransactions we've had for, what, a decade or more now?!?!
Backwards is forwards, I guess? (it is, fuck a loot box)
It's £49.99 on Amazon UK which is like 55 euro.They are so "far ahead of the industry" that the game is priced 69€ in EU while its 59$ in US
When those companies do multiplayer they generally have additional things to sell though. Last MP game I played from Sony was Uncharted 4's and it had stuff you could buy. Smash has dlc/pre-order bonus, etc. The longer you support these games the more the companies will look for ways to continue paying for those updates.How about GI.biz does a feature celebrating AAA games that don't have any additional monetisation, like most output from Sony and Nintendo?
Why do Microsoft games need microtransactions in the first place? I am told on a daily basis on this very forum that their Xbox business is flourishing with Gamepass and all.