As someone who's been keeping up with the PR surrounding DoA 6, and saw what happened recently, I think it's a safe call to say that whoever has been managing this game's PR has been doing a fucking abysmal job at it.
First off, Dead or Alive as a series has, for the longest time, been a sexy fighter. The series distinguishes itself from other 3D Fighters out there by being sexy.
Secondly, they really need to stop trying to separate sexiness from Dead or Alive. Dead or Alive 5 tried this exact thing and fucking failed and ended up making an assload of fanservice costumes.
Dead or Alive 6 is also trying to do the same thing, and as mentioned before, is failing fantastically to appeal to any market. It's not appealing to people who want a serious fighter without the fanservice because of how fanservice is ingrained in the series' DNA, and it's not appealing to the fanservice fans by compromising on said fanservice. Frankly, I think everyone would be better off if Dead or Alive stopped pretending it'll ever be anything more than what it always has been, especially when Koei Tecmo has a new DoA Extreme game release just around the corner.
The Fighting Game's market is crowded enough as is, so having a dedicated niche within the genre is actually pretty fortunate. If Koei Tecmo wants to make a fighting game that's taken seriously, they need to make a game that isn't called Dead or Alive. What they're doing now is a case of wanting their cake and eating it too.
They want Dead or Alive to be taken seriously but they also want the fans of the series to stick around. Instead of giving everyone options they're compromising on both aspects and failing miserably to do so. They really need to stop trying to make Dead or Alive a fighter that's taken seriously and either just focus on what makes the fans happy, or make a new fighting game that isn't called Dead or Alive.
First off, Dead or Alive as a series has, for the longest time, been a sexy fighter. The series distinguishes itself from other 3D Fighters out there by being sexy.
Secondly, they really need to stop trying to separate sexiness from Dead or Alive. Dead or Alive 5 tried this exact thing and fucking failed and ended up making an assload of fanservice costumes.
Dead or Alive 6 is also trying to do the same thing, and as mentioned before, is failing fantastically to appeal to any market. It's not appealing to people who want a serious fighter without the fanservice because of how fanservice is ingrained in the series' DNA, and it's not appealing to the fanservice fans by compromising on said fanservice. Frankly, I think everyone would be better off if Dead or Alive stopped pretending it'll ever be anything more than what it always has been, especially when Koei Tecmo has a new DoA Extreme game release just around the corner.
The Fighting Game's market is crowded enough as is, so having a dedicated niche within the genre is actually pretty fortunate. If Koei Tecmo wants to make a fighting game that's taken seriously, they need to make a game that isn't called Dead or Alive. What they're doing now is a case of wanting their cake and eating it too.
They want Dead or Alive to be taken seriously but they also want the fans of the series to stick around. Instead of giving everyone options they're compromising on both aspects and failing miserably to do so. They really need to stop trying to make Dead or Alive a fighter that's taken seriously and either just focus on what makes the fans happy, or make a new fighting game that isn't called Dead or Alive.
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