On the whole I'm not too concerned about the talent reworks, I haven't used patience, UF or Berserk since Tidal Basin dropped and just stack Damage to Elites on everything possible with my Unhinged LMG which is a buff imo as I can drop an accuracy or stability mod for more DTE with the weapon talent changing from - 35% to - 25% weapon handling.
Obviously I can see why people will be pissed after farming x amount of time for rolls to synergies well on their build but guess I'm kinda used to it with how long I stuck with div1 for.
I do think big changes like this only after a month since release is a tad on the extreme side yet its a double edged sword for Massive, they leave OP stuff in and people complain, they rework/balance early on and the people who busted their ass to get the gear are rightly unhappy so I can see both arguments.
Having rewatched state of the game, I missed the fact that even if you do have 515 gear throughout your load out you still get normalised to 500 in the DZ, it's not like it's 515 vs 500 PVP. My experience of the DZ has been kinda meh, solo'd and been in a group in the ODZ and rarely saw anyone and when we did we had afew checkpoint battles and that was it so can see why they're trying to give an incentive to go in there for 515 gear to populate it more. At least they've confirmed it won't be the only place to get 515's. For gearscore purist it's also the quickest farm for straight 500's, once rank 50 (that sounds alot but it truly isn't, you rank up so quick) you get a field proficiency cache for every rank there after which are always 500s with 2 possibly 3 items with the bonus and I've had it down to 2-3 landmarks to rank up each time after 50. Don't get me wrong, it can be annoying getting ganked at an extraction but it's not the big bad place people make it out to be and if a particular server annoyed you it's an easy switch.
Has anyone got 4+ in a server like in div1 where you could get at least 2 teams in an instance?