The pulse was the first skill I tried (it was awesome in TD1) but it sucked balls, has it been buffed or will I need specific gear to make it worthwhile?
I have yet found any P416 that can beat my pretty good roll SOCOM mk16. The only AR that can beat the roll is an AKM but I cannot for my life find extended mag for this AR. the mk16 i have is my current best AR with the +10mag.The obvious next step step when they come back is to do Roosevelt Island on challenging. 💀
I just got a decently rolled P416. Gonna use it for a while until I can find a god roll ACR-E. That gun is just unbeatable in accuracy and stability. Having lots of fun with my AR + skills build atm. Not optimized yet (and I'm nog sure what gear to go after), but having skills on a low cooldown is great. I'm rocking a 10 seconds cooldown Pulse with the Spotter perk on the helmet for the 10% damage increase for my teammates and a Defender Drone on a 13 seconds cooldown (6 seconds when I manually disable it) to be invincible for half a minute. I'm still trying to get that duration up, but gotta find to right gear pieces with Capacity on it. Prolly can crack the 40+ seconds with another Capacity increase.
Dumb question: can I only share equipment when I'm group leader? I tried giving some weapons to a buddy who just started the game and the option to drop the item was greyed out/not possible. I was level 24 or something at the time, he was level 8 or 9 at the time. I was trying to give him something level 14 I think for use down the line.
The pulse was the first skill I tried (it was awesome in TD1) but it sucked balls, has it been buffed or will I need specific gear to make it worthwhile?
he has to be present when the gear drop thus making it shareable. any gear you have already before he join cant be shared. and it doesnt matter who's lead or not for the gear to be shareable. it only matter who's world it is so that it drop x lv or x wt gs stuff.Dumb question: can I only share equipment when I'm group leader? I tried giving some weapons to a buddy who just started the game and the option to drop the item was greyed out/not possible. I was level 24 or something at the time, he was level 8 or 9 at the time. I was trying to give him something level 14 I think for use down the line.
he has to be present when the gear drop thus making it shareable. any gear you have already before he join cant be shared. and it doesnt matter who's lead or not for the gear to be shareable. it only matter who's world it is so that it drop x lv or x wt gs stuff.
U will automatically go to World Tier 1 after finishing the third Stronghold. To advance through the World Tiers (up to WT5), u gotta do the invaded missions + corresponding Strongholds where u fight the Black Tusk. U will go up a World Tier after ever Stronghold completion.Hello. I just hit level 30 and I'm through 2 of the initial 3 Strongholds. What becomes my gameplay/advancement loop after I finish the 3rd Stronghold and unlock the ability to go through World Tiers?
Hello. I just hit level 30 and I'm through 2 of the initial 3 Strongholds. What becomes my gameplay/advancement loop after I finish the 3rd Stronghold and unlock the ability to go through World Tiers?
You'll need to get your GS to a certain level and then complete the Black Tusk "Invaded" missions and Strongholds including the 4th Stronghold which doesn't become available until WT4.
Once you reach WT5 advancement is basically optimizing your gear and doing Challenging and Hard daily missions.
U will automatically go to World Tier 1 after finishing the third Stronghold. To advance through the World Tiers (up to WT5), u gotta do the invaded missions + corresponding Strongholds where u fight the Black Tusk. U will go up a World Tier after ever Stronghold completion.
So... I just finished grinding for the Hard Wired Project, got the blueprints and I have to grind the exact same materials again to craft?
So... I just finished grinding for the Hard Wired Project, got the blueprints and I have to grind the exact same materials again to craft?
according to reddit, nope because of rng stats on crafting it
Outside of loot, they are COMPLETELY different games. I play both and I play the completely different ways.. There's no comparison to be made past loot, lol.Destiny 2 seems old, quaint, and frankly just bad in comparison.
Outside of loot, they are COMPLETELY different games. I play both and I play the completely different ways.. There's no comparison to be made past loot, lol.
Do you have any video of this being sustained and perhaps an image of your stats? Or do you know of any guides out there with similar builds?Over 2mil dps with (0 crit chance) my Assault Rifle without Unstoppable Force active. I could go higher than that but I would have to add more hard hitting and more red weapon damage atts but I like my talents so it will stay the way it is. Currently running 3-8-8 (red, blue, yellow) cause I want to use seeker mines as I got some nice mods for them and they work really nice with on the ropes. 255K armor, 50K health, 2300 skill power.
Destiny/DivisionAre they though? Both involve dropping into coop content in a vaguely multiplayer world. I feel like Destiny failed in every way a game could in that respect while The Division 2 is doing it right.
They are very much alike. Listing the things you did doesn't change that.Destiny/Division
fps/tps
non-tactical/tactical
in yo face/hid behind anything/everything
space/Earth
future/current
Space weapons/current military weapons
Light/blood
Supers/blowing$hit up with bigger guns
sparrows/Walking.... everywhere
Planets/DC
aliens enemies/human enemies
LOOT/LOOT
something like that, yadda, yadda, yadda. they really are nothing alike at all outside of using guns, killing things and grabbing loot.
Destiny/Division
fps/tps
non-tactical/tactical
in yo face/hid behind anything/everything
space/Earth
future/current
Space weapons/current military weapons
Light/blood
Supers/blowing$hit up with bigger guns
sparrows/Walking.... everywhere
Planets/DC
aliens enemies/human enemies
LOOT/LOOT
something like that, yadda, yadda, yadda. they really are nothing alike at all outside of using guns, killing things and grabbing loot.
Different games yes, but still in the same genre of loot collecting/character progression action games. I gotta admit I far more like the direction of The Division 2 right now compared to vanilla Destiny 2 or the current iteration. I never thought I'd feel so just uninterested in Destiny at any time but that's where I'm at...just zero interesting new content and no new fun/interesting experiences to speak of, for me at least. I'll be back for their next big expansion but the third part of the Annual Pass and the inevitable Triumph's re-hash of content will likely do nothing for me again. I'm actually hoping Halo Infinite is a fresh new take on the Destiny experience in some ways and fills that sci-fi void. Just tired of the mostly pointless Destiny-cycle really.Outside of loot, they are COMPLETELY different games. I play both and I play the completely different ways.. There's no comparison to be made past loot, lol.
Do you have any video of this being sustained and perhaps an image of your stats? Or do you know of any guides out there with similar builds?
About to begin fully optimizing now and I'm just scraping 1mill with my current build.
I can't see how I can hope to reach double that currently, and I would like to get a bit higher.
Mine hits 1.3 at times, but usually 900k-1mill.
UF safeguard patience
100% DTE
80% HS dmg
And whatever else I could throw in.
475 GS build I've been using while I collect enough parts to assemble something as my main.
Thank you very much, that would be appreciated.I don't check online builds so not sure what people run but I will shoot you some pictures later on with my gear.
It isn't pointless only if you care about the number beside your agent. Items in the 450-490 level will not necessarily be 100% optimal on stat rolls, but neither will 500 drops. There are overlaps in stats on sub 500 drops and 500 drops. It is possible, and often probable, that at least for now, stuff that is lower gear score is actually better. I expect this will change down the road (Division, the first game, made this change based on feedback, and I was surprised it wasn't in at launch - so that a higher gear score item always rolls better stats than one under it).Am I missing something or is crafting completely pointless? The level range is 450 - 490 so why would I ever use it?
It's tough finding those pieces. So many layers of rng.I might actually give up patience now that I have 7 chem ammo and go with different knee pads. I really need holster from OD set with one big skill power number, cause it's the only holster that has two utility slots on it.
I somehow just took out the three hunters one on WT5 solo...but couldn't get the 4th one to spawn. So I'm going to have to do it all again (unless there's another way to spawn the Phantom mask one?). Woof. I actually find the rushing to be okay with hunters specifically, as they melt pretty quickly out of cover and can get stunned with critical hits to keep them in place sometimes (the more frustrating thing is when they stay in cover and constantly heal). Just make sure to have the chem heal and revive hive equipped in case you have a momentary lapse.I've made the big mistake of going after Hunter masks in WT5 as I keep getting hit with the "rushing" bug where NPC's misread how much HP/Armour you have and just rush you down instantly with no chance of response. Not much more I can do til it gets patched I guess.
You're entire list boils down to "One is in Space, One isn't" and that is supposed to make them different?Destiny/Division
fps/tps
non-tactical/tactical
in yo face/hid behind anything/everything
space/Earth
future/current
Space weapons/current military weapons
Light/blood
Supers/blowing$hit up with bigger guns
sparrows/Walking.... everywhere
Planets/DC
aliens enemies/human enemies
LOOT/LOOT
something like that, yadda, yadda, yadda. they really are nothing alike at all outside of using guns, killing things and grabbing loot.
Up close and personal is probably the best. Strained is good tooMessing around with an SMG + LMG + Berserk chest Demolition build. Pretty fun. What's a good 1st perk to keep an eye out for on SMGs?
Destiny/Division
fps/tps
non-tactical/tactical
in yo face/hid behind anything/everything
space/Earth
future/current
Space weapons/current military weapons
Light/blood
Supers/blowing$hit up with bigger guns
sparrows/Walking.... everywhere
Planets/DC
aliens enemies/human enemies
LOOT/LOOT
something like that, yadda, yadda, yadda. they really are nothing alike at all outside of using guns, killing things and grabbing loot.
It's tough finding those pieces. So many layers of rng.
I'm overly reliant on Safeguard and Patience atm. My solo runs are not getting any faster until I increase TTK with my AR so your insight could be gold to me.
The easy route is:I just joined wt1. I have no idea what to do now. Its overwhelming.
Good to know, thanks!Up close and personal is probably the best. Strained is good too
The easy route is:
1 - Pick one of the three strongholds you want to take on. Look at which two invaded missions are attached to that.
2 - Complete those two invaded missions, equipping whatever higher level gear you drop. Don't worry if it's not optimal, just equip the biggest number in each slot.
3 - If you are a high enough level, take on the Stronghold. If you aren't, do a couple of random activities until you are.
4 - Complete the stronghold. Advance world tier.
Rinse, repeat until you're at world tier 5. Only then should you really be worrying too much about optimal builds, etc.
Of course... I was overlooking dmg mods as I'm currently keeping my reds low due to SG.Generic mods man, generic mods. Let's say you run my ideal setup with 10 slots for mods. 10 generic mods with 6% assault rifle damage gives you 60% weapon damage, brand bonus for another 10% AR damage (70%). 12% AR damage on gloves (82%) and 12% weapon dmg on chest or back pack (84%) and compensated for another 15%dmg and you get 99% dmg and you still get to use all the best talents as generic mods take the color of the slot even tho they can be offensive ;) on the top of that you can use another 70% or more dmg to elites and you gonna melt ;)