that's why i stopped playingThe division 2 endgame is clear now. Make drastic changes so you have to refarm the same gear every 3 months to play the same bland content.
Well done massive.
that's why i stopped playingThe division 2 endgame is clear now. Make drastic changes so you have to refarm the same gear every 3 months to play the same bland content.
Well done massive.
I thought my game was bugged until I saw a reddit thread with people throwing a fit. I don't know the range of the drop rate but it feels like 30% when leveling up.The drop rates for Apparel Event keys are fucking rubbish now.
Yeah i Might also done for now with the game, even the new update looks very promising. Shadowkeep is coming tomorrow.So true. Too bad this is the case for me too.
The worst thing is that the game is really well made and I enjoyed it, but the farming repetition every few months killed it for me.
Maybe I come back when a "Survival" mode is up.
I thought my game was bugged until I saw a reddit thread with people throwing a fit. I don't know the range of the drop rate but it feels like 30% when leveling up.
Hello! We agree with your feedback about the stretches of bad RNG where it can take a lot of Field Proficiency or Dark Zone Caches before you get another Apparel Event Cache key. We know it can be frustrating when you don't get a key, and the game does not provide you with this feedback or tells you if and when you'll get a key next.
For future events, we're currently looking at solutions which would allow you to have a more predictable path to acquire event keys and better feedback from the games' UI.
Do we still have to do those stupid Gunner quests lol...? I am stuck at the last 2,especially the one to kill the Basilic by breaking his armors one by one...sometimes it shows as broken on the legs and its not...
Complete that one by dumping Demolitionist rounds onto him, they break his armour uniformly.
If it's the one I'm thinking of, get on the mounted gun, kill as many as you can, leave one guy, kill yourself, rinse repeat. I think it took me five minutes (though it still felt like a tedious thing to do).Well I will be damned,that worked,whish I knew that a month ago lol...thanks for the heads up :) ...now all I need is 30 mounted gun kills in there...the only spot I know, I can get maybe 6 a run...ughhh.
I feel like we're gonna have paid DLC with Year 2.
Of course, that depends on how much they'll invest with Year 2.
Stash going up by 150. Worst case scenario, just stash a bunch in there.Are we going to get more Mod inventory slots? There's already about 100 unique skill mods, adding another specialization will probably put it over.
Stash going up by 150. Worst case scenario, just stash a bunch in there.
Skill mods are stil a mess, though. You can have some drop that are completely unusable because of like 20 skill power difference between the required and what you have. It really, really feels like they should just have one of each combo of skill mods and have them scale instead. As it is, the RNG is nuts, because instead of just keeping one +heal for chem launcher, you have to keep like 4+ for each build and where they will likely sit on the skill power range. But it is what it is at this point...
God, weapon mods are such a dream. You had to earn 'em through missions and control points and such...but once you have 'em, can freely switch anytime. So many frustrating moments could be avoided if skill mods worked the same way. I've literally had mods become useless because I can't squeeze out an extra 15 skill points on a build, but then also don't have a lower version of the same mod, because there's so many combinations of skills that can drop. Grr.Yeeah considering how weapon mods work in the very same game, skill mods are bonkers. I really hope it doesn't come to stashing them. Hard to decide if you should keep new drops if you have to go back to the stash to compare them.
Same here. I stopped because it became repetition.So true. Too bad this is the case for me too.
The worst thing is that the game is really well made and I enjoyed it, but the farming repetition every few months killed it for me.
Maybe I come back when a "Survival" mode is up.
You picked a good time to come back - as of this week, there were massive balance changes and the game no longer lets you 'stack' talents (aka 4 x pieces with Hard Hitting). So most people are trying to:I stopped playing for a long damn time. Thinking about getting back in but not entirely sure how to go about it in terms of my loot and builds and stuff.
Yes you can.
While I haven't dabbled with it yet, targeted loot seems like a game changer
Now if we could show stat roll ranges in the UI and fix up the stat budget system a bit, we'll be golden