Yeah, but (in the near future) I would like to see BK and LD both added to the drop tables once you get one. You play the game in the LMG-zone, something red drops, and it is not 5th Pestilence but a second chance at better BK rolls!
+ I don't have any bosses in NY for like two weeks now... Before this week's update, there was no way to change that at least. It is related to CP in NY.
(DC is fine, I have all CP4 green and bosses still spawn)
I'd love to see them hit the loot pool too. I think locking Exotics that aren't guaranteed drops makes it so a lot of content is ignored. I do like that the Seasons have forced me to play missions I haven't in months, but yeah, even if the drop rates are ridiculously low for exotics from any named boss, it'd still make it feel like every activity had a chance to get an upgrade on an exotic. I suspect that we'll see that before the season is over.
I am also looking forward to the NY boss drop change. My biggest disappointment with the expansion has been how the Season has essentially taken place in DC only. I've only made it over to NY to try to drop the Bullet King since finishing the campaign.
I'm at 110 SHD rank/level/whatever and I go days sometimes without playing. That said, there's zero chance I'll play enough to get all the new cosmetics over the next 2-3 weeks even with a lot of free time. There simply isn't enough meaty content for me to do that without growing extremely tired of the game and the min/max-ing of gear even though a lot of folks want to believe it's more important than it is simply isn't all that, well, important in the grand scheme of things as you can easily get by without the best of the best gear and stats.
The game is beautiful especially with the Neutral Lighting which enhances the atmosphere and it plays pretty well overall but outside of that the loot is still a major issue with inventory management and 99.9999999999999% of it being useless. At this point it's never going to happen (or it already would have) but games like this (and Destiny, etc) need some kind of endless mode that challenges both solo and co-op play while being continuously rewarding. Otherwise all you have is, yay, I got a perfect min/maxed build now....to run the exact same content (or incredibly similar) I've been running for years now over and over again.
That's the thing - 80% there gear is absolutely good enough to take on Heroic and Legendary if the builds are right. People get bogged down in thinking that stuff that is below min-max is useless, but in reality, a lot of it is quite good to make builds which then can be slowly upgraded. A fully decked out SHD level'd agent with max attributes everywhere will definitely feel stronger, but right now, the content (outside a couple of broken encounters) is doable by most group makeups as long as they have "good" builds.
re: the "same content" over and over, I have to admit that the Seasons have done just enough for me to feel like I'm not grinding the same thing over and over (it helps the manhunts have me doing missions I haven't in months), but it's true...I really do hope they introduce some variant of Resistance (waves) or Underground (procedurally generated runs) or Survival (ideally letting you start with no gear OR a separate mode where you can keep your current build). Those things would be great as the default activity when there isn't an obvious activity for the day that's worth focusing on.