There was a localized version of PSO2 in Asia territories so if they wanted to they could have released it. They had no confidence that it could rival the big other MMORPG available in the west. It being F2P probably didn't help.
They've never explained it, no. It was originally announced for a Western release, but then it quietly got 'indefinitely delayed' until it became clear that it wasn't happening anymore. Looking at the localisation of the SEA version, it's interesting to note that the localisation takes a MASSIVE dive in quality at the very end of the Episode 1 content (as in, mistranslations galore, unintelligible dialogue, missing or misattributed pronouns, etc.) so that was potentially the point at which Sega dropped the plans for a proper Western release and left the people running the SEA server to translate the game themselves, which... didn't go so well.Why there isn't a western localization for this game? Is there any legitimate explanation or it's just Sega being Sega?
There was a localized version of PSO2 in Asia territories so if they wanted to they could have released it. They had no confidence that it could rival the big other MMORPG available in the west. It being F2P probably didn't help.
It didn't need to rival other big mmos. It just had to rival Warframe (the literal only competitor at the time). They fucked up. Now destiny is making money like a mothafucka and pso2 has no chance to fill this market now.
Oh Jesus, Spiderman PS3 font to boot.
I will always hate Sega for never bringing this over to the West, I just don't understand why they couldn't do it.
It even has the spider man 3 font lol
The greatest crime. The fan translation also seems to be on hold at the moment )=They didn't bring over Phantasy Star Portable 2 Infinity either, which was a shame as it really improved upon the already pretty fun Phantasy Star Portable 2.
I'd been checking on that periodically but had actually kinda forgotten about it, that's a shame. It seemed like they were making progress.The greatest crime. The fan translation also seems to be on hold at the moment )=
It depends on how they launch it and what kind of success they want with it.There was a localized version of PSO2 in Asia territories so if they wanted to they could have released it. They had no confidence that it could rival the big other MMORPG available in the west. It being F2P probably didn't help.
Probably did an assessment of whether or not it would be worth the cost and decided against it. To be fair, localizing and maintaining an MMO is a whole other thing and commitment compared to just a one and done game or even one with multiplayer. Still, I think it would have had a decent chance.Why there isn't a western localization for this game? Is there any legitimate explanation or it's just Sega being Sega?
In Japan? No, not even close.Never cared even remotely about the original or this sequel, but it's so weird to witness the way SEGA handled this.
They never bothered giving the game a chance outside of the asian market.
Did it bomb hard, by the way?
There was a localized version of PSO2 in Asia territories so if they wanted to they could have released it. They had no confidence that it could rival the big other MMORPG available in the west. It being F2P probably didn't help.
My first thought. Pat won the bet.
I don't think we'll see a PSO3 anytime soon, and if we did i'm not exactly hopeful they'd bring it to the west at this point.