dispointment to the investors since they instead of earning for example 52 billion they earned 48.8 billion
Wage stagnation and lack of disposable income is a significant issue that affects entertainment products, yup.I don't know about you guys but £50 a pop for a game is too much for an impulse buy.
I don't know about that. Streaming doesn't really make any money.Traditional business model is unsustainable.
Which is why MS and EA got the right idea to disturb the market with subscription and streaming.
It almost seemed like a typo, but it seems serious. https://www.eurogamer.net/articles/2012-03-19-microsoft-hiring-for-a-major-xbox-aaaa-console-titleReally? That's going to be interesting.
Maybe it will be an open world, cloud based MMORPG Halo game lol
"Microsoft Studios (Xbox) is looking for a dynamic and seasoned executive producer to lead and develop a world-class team who will own the creation and delivery of a AAAA experience that delivers on first party goals and, more importantly, creates a fun gaming experience for our audience," the job advert read.
The AAAA term is used three times overall, which rules out the likelihood of it being a typo.
Releasing shitty rehashes of the same games over and over again isn´t going to work long term.
Except their lunch is getting eaten by games that cost $0.Cost of development has increased dramatically while prices have remained static. Most forms of additional monetization are received negatively by consumers, at this point I think publishers just need to say fuck it and increase game prices.
That will lead to fewer sales, horrible idea. Again, wage stagnation and lack of disposable income. The market is competitive, you succeed by competing, not by raising prices past what consumers are willing to payCost of development has increased dramatically while prices have remained static. Most forms of additional monetization are received negatively by consumers, at this point I think publishers just need to say fuck it and increase game prices.
Can't wait for Life I see Strange battle royale! XD
I mean if bungie wants to continue making destiny based products or a game on that scale they're going to need a publisher or investors.I hope Bungie sets an example of what can be done when developers call the shots. Fuck investors.
Outside of fortnite, how many f2p games have truly cause disruption in the market?Except their lunch is getting eaten by games that cost $0.
Increasing prices is going to make it worse.
And the problem, one of the problems, is that the games aren't realistic in the end. Not even RDR 2 is believable in that sense. To me they are just wasting their time obsessing with these things.When you have 900 people working on a game trying to make everything as realistic as humanly possible over the course of 5 years, this is bound to happen. Modern video game development and budgets aren't sustainable. And it's only going to get worse next gen.
Any of the successful ones. DOTA 2, League of Legends, Warframe, etc.Outside of fortnite, how many f2p games have truly cause disruption in the market?
Idk, maybe it just me, but there isn't a game I've played this gen that I've paid $60 for that I wouldn't have also paid, say, $70 for, and if that extra $10 up front keeps mtx and lootboxes at bay, or at least to a minimum, the I'm all for it.
Yeah... Why does a massive corporation have to assume that the next game in the series will be better and gain more cultural traction than what is arguably the biggest hit of all time? Couldn't they be slightly more realistic with their expectations? Isn't it slightly risky to just assume you will always make more money than the year prior?So let me get this straight GTA V is like highest selling whatever of all time at 100+ million copies. So you're telling me if GTA VI sold 40 million, some of you'd be genuinely confused as to why it'd be considered a disappointment despite the high number.
Do you have proof that it would lead to lower sales? I'm pretty sure $60 games do consistently better than $20-40 games. Who's to say that $70 games would suddenly flop? Gaming is a far cheaper form of entertainment than anyone ever gives it credit for, and a small increase in prices wouldn't change that.That will lead to fewer sales, horrible idea. Again, wage stagnation and lack of disposable income. The market is competitive, you succeed by competing, not by raising prices past what consumers are willing to pay
A deluxe edition is an option to spend a little more to get a little more, I'm talking about a universal increase to the standard price if games.Any of the successful ones. DOTA 2, League of Legends, Warframe, etc.
What you are talking about already exists, it's called a deluxe edition. They arent going to raise prices and then get rid of microtransactions, because that's leaving money on the table. It's not gonna happen.
Because the problem this article is talking about is games underperforming at full price. Why do you think BFV being $70 instead of $60 would have led to higher sales? Why do you think that revenue streams like lootboxes and other microtransactions would suddenly disappear because the sticker price rose $10?Do you have proof that it would lead to lower sales? I'm pretty sure $60 games do consistently better than $20-40 games. Who's to say that $70 games would suddenly flop? Gaming is a far cheaper form of entertainment than anyone ever gives it credit for, and a small increase in prices wouldn't change that.
EA released the game Apex Legends, which has so far been well received.While EA stock fell Wednesday by 13%, it has since risen by 16.05% today to end $5.10 higher than before it fell Wednesday.
This X 10000000Traditional business model is unsustainable.
Which is why MS and EA got the right idea to disturb the market with subscription and streaming.
The sooner the industry go that route the better.
:thumbs up:While EA stock fell Wednesday by 13%, it has since risen by 16.05% today to end $5.10 higher than before it fell Wednesday.
I never said increasing price would lead to higher sales, I said that a small price increase would generate more revenue upfront without having any significant affect on sales. As I asked before, how many games have people paid $60 for this gen that they'd pass on at $70 for? I can't think of anything personally.Because the problem this article is talking about is games underperforming at full price. Why do you think BFV being $70 instead of $60 would have led to higher sales? Why do you think that revenue streams like lootboxes and other microtransactions would suddenly disappear because the sticker price rose $10?
This is basic stuff, when you raise prices you are inevitably price some consumers out of the market. In an industry where prices already lower within a matter of months in order to remain competitive and move units, you think that raising the base price will have no affect on sales? You arent thinking things through.
That's fucking stupid!Yeah... Why does a massive corporation have to assume that the next game in the series will be better and gain more cultural traction than what is arguably the biggest hit of all time? Couldn't they be slightly more realistic with their expectations? Isn't it slightly risky to just assume you will always make more money than the year prior?
Most publisher execs would get massive bonuses with a 40m seller. It's a huge number no matter what franchise you're talking about. Nobody should consider it to be a disappointment, unless they have a terrible business strategy.
A significant portion of consumers don't even purchase at the $60 price games start at...that's why games go on sale. If prices go up, demand will lower, especially when it comes to entertainment goods. Asking people for personal anecdotes doesn't change this, it's basic supply and demand.I never said increasing price would lead to higher sales, I said that a small price increase would generate more revenue upfront without having any significant affect on sales. As I asked before, how many games have people paid $60 for this gen that they'd pass on at $70 for? I can't think of anything personally.
Halo 5 is a failure for more reasons than just sales. It sold less than most of the other titles in the franchise not only that it's just not a very good game that has hurt the halo name. I know I am not the only one that is incredibly wary of 343 handling of halo and how they dropped the ball in so many ways with it.Let's be honest, the attitude is a bit hypocritical on this forum. A lot of people on this very forum called Halo 5 a failure for selling only 5 million copies in it's first three months, even though by now it has sold more than Halo 1 and is one of the top ten most profitable games on the Xbox One.
Except most of what you said is an opinion at best. Let alone Halo 5 was a financial success and has done better than Destiny 2 on the Xbox One.Halo 5 is a failure for more reasons than just sales. It sold less than most of the other titles in the franchise not only that it's just not a very good game that has hurt the halo name. I know I am not the only one that is incredibly wary of 343 handling of halo and how they dropped the ball in so many ways with it.
The same rehashes releasing over and over are the biggest games on the market every year though, with a game called cod being the best selling game for more than 10 years except in 2013 and 2019.
Meanwhile RE 2R/Spider man/KH 3 sell millions in less than a week
You should run the math on what you said again.Those are pretty much realistic expectations, even more for the budget of the development and marketing they have. You can't invest 100 million on Battlefield 5 and expect to only sell 5 million, you need a definitive number like let's say 10 million and if it don't surpass the number, you won't have a profit for that product.
Outside of fortnite, how many f2p games have truly cause disruption in the market?
Idk, maybe it just me, but there isn't a game I've played this gen that I've paid $60 for that I wouldn't have also paid, say, $70 for, and if that extra $10 up front keeps mtx and lootboxes at bay, or at least to a minimum, then I'm all for it.
Oh no I understand how it works thx also keep up being condecending right up until EA shuts you down next, also are you guys ever gonna fix the cheating problem in BF5 ?