Tasteless, abundant, unbelievably gross, stylized CGI.
We will get into the physics issue in a minute. And yes, the wigs and prosthetics are dated and hideous too.
But the films look terrible and it's distracting. Overcome with stylized bloom lighting, orange and blue sunset colorization, and completely inorganic green screen junk sets - the films are tragically ugly.
To no surprise, the internet is full of people noting The Hobbit looks more like a video game than a fantastical New Zealand. The lighting and colors look off at almost any moment because they insisted on digital manipulation being apparent. Many characters are totally CGI hell holes in shots.
This is made more tragic by the fact these movies were way more expensive than the trilogy from the prior decade. It's believed to have cost nearly triple the budget to make The Hobbit films compared to Lord of the Rings. We did not get triple the quality. Unlike Lord of the Rings in which each sequel made more than the film that came before, finishing with a near complete sweep of the 2004 Academy Awards, and concluded with a stellar legacy - The Hobbit films each released in declining box office compared to the previous film, and little praise for its Rotten-rated finale.
They don't just look bad in images. They look ridiculous in motion. Described by many as cartoonish, slapstick, and video game-y - the physics and CGI motion was a haunting cloud over all scenes after action took place. Leaping across barrels in river rapids, skipping across individually separating bricks on a walkway, surfing on dry earth, rabbits pulling a sleigh.
How the HELL did it end up being so horrendous?
We will get into the physics issue in a minute. And yes, the wigs and prosthetics are dated and hideous too.
But the films look terrible and it's distracting. Overcome with stylized bloom lighting, orange and blue sunset colorization, and completely inorganic green screen junk sets - the films are tragically ugly.
To no surprise, the internet is full of people noting The Hobbit looks more like a video game than a fantastical New Zealand. The lighting and colors look off at almost any moment because they insisted on digital manipulation being apparent. Many characters are totally CGI hell holes in shots.
This is made more tragic by the fact these movies were way more expensive than the trilogy from the prior decade. It's believed to have cost nearly triple the budget to make The Hobbit films compared to Lord of the Rings. We did not get triple the quality. Unlike Lord of the Rings in which each sequel made more than the film that came before, finishing with a near complete sweep of the 2004 Academy Awards, and concluded with a stellar legacy - The Hobbit films each released in declining box office compared to the previous film, and little praise for its Rotten-rated finale.
They don't just look bad in images. They look ridiculous in motion. Described by many as cartoonish, slapstick, and video game-y - the physics and CGI motion was a haunting cloud over all scenes after action took place. Leaping across barrels in river rapids, skipping across individually separating bricks on a walkway, surfing on dry earth, rabbits pulling a sleigh.
How the HELL did it end up being so horrendous?