Then we press onwards. Thanks!Lol don't worry, the next few chapters are about unraveling these specific questions you have. 4 was a mindfuck for me but after that was when everything started falling into place.
Then we press onwards. Thanks!Lol don't worry, the next few chapters are about unraveling these specific questions you have. 4 was a mindfuck for me but after that was when everything started falling into place.
Umineko, for sure.
A patch for a single typo.
Guys how many doors are there? I'm up toAnd I kinda like it but not even as close as Steins;Gate or 999 which I fell in love with immediately, think I need more action or mystery in my VNs, this one gets warmer but slowly. Can't explain, still a good one thoughdoor number seven
I'll try and stick with it but seems like a slow burn. I bought it on ps4 as I like visual novel games that aren't love stories or otome stuff. I really liked steins gate and Virtues Last Reward.The whole game is defo not those two kids. The game deals almost entirely with the actions of adults. The soundtrack also shifts to very different tones, themes, instruments as it shifts time periods and featured characters, but it does keep doing that thing where it uses loops and (far as I can tell) nonsense vocals.
What platform are you playing on? If Steam, you could always refund and play the demo to completion to see if you'd like to continue. It covers the first two chapters, which is the one with the two kids and then one more after. even if not though, kids doing dumb kid shit is a very very very brief part of the game and you'll move past it pretty soon.
Love stories are a major thematic component here, but they're basically all undercut by tragedy, so maybe that does something for you, maybe it doesn't. I didn't play S;G, but I'll say that I'm pretty far into this game and its pacing makes VLR look positively breakneck.I'll try and stick with it but seems like a slow burn. I bought it on ps4 as I like visual novel games that aren't love stories or otome stuff. I really liked steins gate and Virtues Last Reward.
I laughed reading this because I assume the music you're talking about is Petalouda, which I totally adore and listen to from time to time because it reminds me of the tranquil parts of the story and lifts my mood. Also because I had the exact same experience as you with one of the later doors, that had a story I wasn't really interested in and grating prohibition era music that was driving me up the wall until I had to mute the game. I ended up taking a break from it for a few weeks then coming back to finish it.Does this game get better? I've played about half hour of it and I know it's not much but it's been pretty dull so far.
Like the premise seemed interesting and cool at first but then I've gone back to some kind of flashback with these two kids one of them bratty and insufferable.
I wouldn't have minded so much if it also weren't for the EXTREMELY annoying playground/circus like music that's always playing in the background as you are reading. There's a horrible kid wailing or "singing" on top of the music all the time. It's a huge distraction and so far it's actually wanting me to mute the whole thing or just stop playing. It loops after like 2 minutes too. Please don't tell me the whole game is gonna be like this?
I would have preferred speech too but don't mind too much. I just hope it improves because the opening impression so far has not been good.
Not sure why I bought it. Kinda disappointed so far.
I will stick with it thanks. Hopefully gets betterI laughed reading this because I assume the music you're talking about is Petalouda, which I totally adore and listen to from time to time because it reminds me of the tranquil parts of the story and lifts my mood. Also because I had the exact same experience as you with one of the later doors, that had a story I wasn't really interested in and grating prohibition era music that was driving me up the wall until I had to mute the game. I ended up taking a break from it for a few weeks then coming back to finish it.
For what it's worth, the narrative is a really slow burn, and I personally didn't feel like it got really good until the flashback door stories at the start were out of the way and it was getting into the meat of what happened with the maid/current mansion etc. But it really is a beautiful story in a way you rarely see in the videogame industry. You have to suspend your disbelief a bit with the supernatural elements, and the writing is sometimes a little stiff in the playful moments, though that could just be the localisation, but I was very glad I stuck with it.
The slow pacing is also quite important to the narrative, even if it makes it a challenge sometimes, because the tone of the story really benefits from imparting a sense of the achingly slow passage of time in the house. By the time you reach the end it feels like you've been through so much with the characters.
Yes!!
I also wasn't really on board during the first door, and I know what you mean about that song. It's definitely a slow burn, but at least for me, it got eventually got there, and once it clicked it just got better and better and better up through the end. It won me over so thoroughly that I even kind of like that one song now, lol.Does this game get better? I've played about half hour of it and I know it's not much but it's been pretty dull so far.
Like the premise seemed interesting and cool at first but then I've gone back to some kind of flashback with these two kids one of them bratty and insufferable.
I wouldn't have minded so much if it also weren't for the EXTREMELY annoying playground/circus like music that's always playing in the background as you are reading. There's a horrible kid wailing or "singing" on top of the music all the time. It's a huge distraction and so far it's actually wanting me to mute the whole thing or just stop playing. It loops after like 2 minutes too. Please don't tell me the whole game is gonna be like this?
I would have preferred speech too but don't mind too much. I just hope it improves because the opening impression so far has not been good.
Not sure why I bought it. Kinda disappointed so far.
It's Portuguese with a Brazilian accent (with the obvious exceptions like Sanctus), with a pretty decent pronunciation as well, although the actual lyrics is a bit off. In some songs it is especially recognizable, in others it isn't, but it's never as bad as something like Wir Fliegen in Xenoblade Chronicles X that is supposed to be in German but it's actually only gibberish.
It's Portuguese with a Brazilian accent (with the obvious exceptions like Sanctus), with a pretty decent pronunciation as well, although the actual lyrics is a bit off. In some songs it is especially recognizable, in others it isn't, but it's never as bad as something like Wir Fliegen in Xenoblade Chronicles X that is supposed to be in German but it's actually only gibberish.
Well then I feel very foolish. I'd thought it was a Nier Automata invented language situation. Thank you for correcting me.It's Portuguese with a foreign, non-native accent, I can assure you that. I read something about Gao (I think that's her name) before, I believe she's either from Japan or an european country, definitely not from Brazil.
Trust me as some one who enjoyed Steins;Gate and VLR this game gets much much better. Don't let the beginning discourage you from playing this gem.
Trust me as some one who enjoyed Steins;Gate and VLR this game gets much much better. Don't let the beginning discourage you from playing this gem.
Ha! I just started playing around in that game recently and making drinks was confusing and frustrating. I will keep playing it eventually. Shame on no auto saves/quick saves at least where I left off at.Yeah I was deciding on playing this or Valhalla cyberpunk bartender and even though that game seemed cool the mechanics when making drinks were really clunky and I kept messing up due to the controls. I also couldn't figure out the games angle like wha the point of it was. I only played the first day though so I need to give it more of a chance I guess. The reviews on that were also more mixed than this game.
To get off topic, drink mixing in Valhalla isn't really interesting. There's very little gaminess to it. You're asked for a drink, and you make it. There's no creativity, no inventiveness. And once I got past expecting the game to treat it as anything besides an attempt to anchor you to the character you were playing, I started having a much better time with it. Valhalla is a VN, and the drink mixing is just part of its style.Yeah I was deciding on playing this or Valhalla cyberpunk bartender and even though that game seemed cool the mechanics when making drinks were really clunky and I kept messing up due to the controls. I also couldn't figure out the games angle like wha the point of it was. I only played the first day though so I need to give it more of a chance I guess. The reviews on that were also more mixed than this game.
There was really only one moment for me in this game where I felt totally lost as to what was going on, about halfway through. I'd recommend you just soldier on an don't worry too much about having missed hidden meanings. I'm very near the end and I feel like regardless of how sharp a wit you think you are or aren't, all will be made clear.One thing though does the plot get overly convoluted or hard to follow like a lot of Japanese games especially JRPGs?
I loved the twists in VLR and Steins Gate but sometimes you get awful pointless stuff in these types of games where it's just hard to figure out stuff or the game does the lazy thing of giving everything open to interpretation meanings or things as stories end. Or unless you don't pick up on stuff you should have noticed or you don't delve deep into the lore and need an encyclopaedia or internet to explain stuff you're just lost. I hate stuff like that.
I like being just given the plot rather than having all these hidden meanings that were scenarios of could/maybes or couldnts and you have to go on the internet to make sense of it so it's never as satisfying when you do that.
I have no strong feelings on the OST one way or the other, but it's hilarious how polarizing it is, because I feel like every second poster in this thread is here to talk about how much they either love or hate the music. Perhaps you're just in the first chapter with that one cheerful song, though and if so, there will be other tracks. Hopefully not all of them will seem so grating.I have to say the music in this game is dreadful. As for the story, I'm not sure yet whether I like it or not.
Production page still says TBAI'm still waiting on my PS4 physical from Limited Run. Does anyone know when those will be shipping??
Thanks! It doesn't sound Portuguese from Portugal, I wrongly assumed it to be Brazilian.It's Portuguese with a foreign, non-native accent, I can assure you that. I read something about Gao (I think that's her name) before, I believe she's either from Japan or an european country, definitely not from Brazil.
Thanks! It doesn't sound Portuguese from Portugal, I wrongly assumed it to be Brazilian.
Oh I have a question about a line that appeared I think a couple of times throughout the game.
I think more than once, as we journey through the doors, The Maid says to the White Haired Girl something about the grocer's servant breaking into their safe in the middle of the night. This seems to catch the girl off guard? I thought it would be something that would come to make sense with time but it never did. Was it in reference to something I missed, or am I imagining this happening several times?