Another of those gathering for female KOF players is coming later this month.
I was never practical playing the game I just loved it as a series. You shoulda seen my old K'/VIce/ Ex Kyo stuff on KOF 13 without knowing anyshortcuts lol. Man I was working the shit outta those sticks.Surprised you just found out about the KoF hold trick now shaowebb! A lot of the combos we see in XI, XIII or XIV competitive matches wouldn't be practical without it!
Is anyone was curious, here's some pics from the Queens of KOF event
I still don't know if buy the dlc or not, I don't have much time for FG, but I really want to pull some oswald combos
Man the button hold trick is like night and day for my play. I already rocked K' but I was raw dog doing all his Ein trigger cancels this whole time. Goin qcf+HP into fwd+LK all the time at a rapid pace. Now I just QCF and hold the forward input and tap HP LK and fireball at a relaxed pace. Its made me cleaner at changing up Ein trigger cancels into the kick or punch should I read jump in or backhops. Canceling into super with K' is stupid quick now too. With anyone honestly. I input it mid combo and it just comes the fuck out buffered.
Just so much fuckin easier to do stuff now. Any tips veteran folks on who abuses this input hold stuff the most in combos? I'd like to refeel out some past cast I passed over for others throughout the years in case they click harder now that I got a handle on button holding to get shortcuts.
The Special Edition was released last year so it comes with everything but the new DLC.so on PS4 the bundle dos not include all the DLC dos it ?
cant seem to access everything
-3 I would say it's hard to punish depending on pushback and blockstun, -4 is doable but still hard.I know it depends on spacing and the opponent's fastest attack, but on average how punishable is an attack that's -3 or -4 on block? I'm trying to get a sense of "safety" in this game compared to Street Fighter. Thanks.
She's really scary after 10 seconds and her rekkas are way better than I thought..Xiaohai vs. GXBridget: https://www.youtube.com/watch?v=5lpVHbxp8cM
I think this is the first time they have played since 3.0 hit.
GXBridget showcasing how good Najd is on point, he also made full use of Najd's counter into drop kick cancel. I don't think I've seen anyone shutdown Xiaohai's Kula like this before.
I've been using a mix of Terry, Love, Athena, Rock, and Andy. Are there any other characters that are very easy to pick up and play? I want to try some new characters out but don't have the time to lab constantly. Thanks.
She's really scary after 10 seconds and her rekkas are way better than I thought..
Top 8 KVO character rates
>3 Najd
>3 Heidern
>3 Mature
>2 K'
>2 Shun'ei
>2 Athena
>1 Kula
>1 Iori
>1 Benimaru
>1 Leona
>1 Vice
>1 Blue Mary
>1 Chang
>1 King of Dinosaurs
>1 Verse
>1 Yuri
>1 Billy
>1 Andy
>Score (Najd, Heidern, Mature)
>Sanwa|M' (Benimaru, K', Iori | Kula, K', Iori)
>PandaTV|NaiWang (Leona, Vice, Mature | Shun'ei, Vice, Leona | Heidern, Vice, Leona)
>MadKOF (Blue Mary, Shun'ei, Heidern | Chang, Shun'ei, Heidern)
Top 8 Texas Showdown
>3 Heiderns
>2 Kyos
>2 Kulas
>2 Ioris
>2 Leonas
>1 Rock
>1 K'
>1 Robert
>1 Dinosaur
>1 Athena
>1 Yuri
>1 Verse
>1 Nakoruru
>1 Yamazaki
>1 Shun'ei
>1 Choi
>1 Oswald
>1 Mature
>1 King
>1 Ralf
>1 Terry
>1 Benimaru
>1 Zarina
>1 Meitenkun
>Wero Asamiya (Athena Iori Yuri), (Athena Yuri Iori)
>Violent Kain (Rock K' Iori), (Iori Robert Kyo), (Robert Kyo Iori)
>El Rosa (Dinosaur Leona Verse), (Leona Heidern Verse), (Kula Leona Verse), (Kula, Ramon, Leona)
>Stealth (Nakoruru Yamazaki Shun'ei)
Only watched Top 3 for Texas Showdown and was nice. Really liked KVO tho, we had way more different characters during polls (even Vanessa and Whip).Top 8 KVO character rates
>3 Najd
>3 Heidern
>3 Mature
>2 K'
>2 Shun'ei
>2 Athena
>1 Kula
>1 Iori
>1 Benimaru
>1 Leona
>1 Vice
>1 Blue Mary
>1 Chang
>1 King of Dinosaurs
>1 Verse
>1 Yuri
>1 Billy
>1 Andy
>Score (Najd, Heidern, Mature)
>Sanwa|M' (Benimaru, K', Iori | Kula, K', Iori)
>PandaTV|NaiWang (Leona, Vice, Mature | Shun'ei, Vice, Leona | Heidern, Vice, Leona)
>MadKOF (Blue Mary, Shun'ei, Heidern | Chang, Shun'ei, Heidern)
Top 8 Texas Showdown
>3 Heiderns
>2 Kyos
>2 Kulas
>2 Ioris
>2 Leonas
>1 Rock
>1 K'
>1 Robert
>1 Dinosaur
>1 Athena
>1 Yuri
>1 Verse
>1 Nakoruru
>1 Yamazaki
>1 Shun'ei
>1 Choi
>1 Oswald
>1 Mature
>1 King
>1 Ralf
>1 Terry
>1 Benimaru
>1 Zarina
>1 Meitenkun
>Wero Asamiya (Athena Iori Yuri), (Athena Yuri Iori)
>Violent Kain (Rock K' Iori), (Iori Robert Kyo), (Robert Kyo Iori)
>El Rosa (Dinosaur Leona Verse), (Leona Heidern Verse), (Kula Leona Verse), (Kula, Ramon, Leona)
>Stealth (Nakoruru Yamazaki Shun'ei)
I still think that Iori is the best char in the game. He lost some damage and his St. D isn't broken anymore but he still has everything, C. throw into a full combo, overhead, reversal, fireball, fast backdash, damage and the best cross up ever made.
Right now it's the biggest scene but I think NA is fine, just don't compare it to SFV/Tekken/DBZ.How is the e-sports scene of this game? Like, basically asia is sustaining the game right?
About Joe - is his TNT punch still 5 punches? Where does he fit best on a team? I want to use him but piano characters are bloody hard to use sometimes.
He was really nervous in the winners finals but he did well in the grand finals. Looks like Dino isn't a good pick against Heidern.
Jump C/CD and fireballs lol.I love the team he uses, Tizoc and Antonov are especially awesome. Are there any guides out there to using Heidern?
Patch Notes 3.02 (This was happening?!?)
A lot of changed behaviors and bug fixes. Did Hein lose something important? Did these state changes removed unintended juggles? I've really no idea.
Quite agreed. She doesn't have the best tools to escape pressure, no dependable Cr.C Anti-air / trade, safe jump trickery can get her to open up AND waste meters, and button holds always make her minus an option that others have more readily on tap. She's better at wake up and stalling than I initially thought, but she's not STRONG at it.Watching some matches I think people are giving Najd too much space and time. She's a character that you can't let live long and she doesn't have roll/CD while charging so doesn't make sense to try to zone or keep her away.
Watching some matches I think people are giving Najd too much space and time. She's a character that you can't let live long and she doesn't have roll/CD while charging so doesn't make sense to try to zone or keep her away.