If you're just interested in the trophies, I don't think it will be very hard to do. Each old Class VII member only has one bonding event before that point, so probably prioritize those before spending any points on new Class VII. Buy all of the gifts for the characters each chapter too. Then once the festival comes, you can spend a bunch of festival tickets on a character > get trophy > reload and repeat.
Do you know how it works for Towa? She seems to have multiple bonding events so I'm not sure if she is considered "new" or "old" class VII. I'm still in chapter one and for the evening event early on I had to choose her or Juna so I went with Towa but she already hit 3 stars after her event.
I really HATE the incestuous-like relationship Rean and Elise have, I skipped that shit since ToCS1. Just one of the tropes I hated with anime and not sure why it's a thing.
I really HATE the incestuous-like relationship Rean and Elise have, I skipped that shit since ToCS1. Just one of the tropes I hated with anime and not sure why it's a thing.
Do you know how it works for Towa? She seems to have multiple bonding events so I'm not sure if she is considered "new" or "old" class VII. I'm still in chapter one and for the evening event early on I had to choose her or Juna so I went with Towa but she already hit 3 stars after her event.
Honestly i'm a bit ok with TitS on that trope compared to ToCS, not sure why though probably because I find Elise and Joshua tandem to be infinitely more likeable. I also hated that everyone, especially Alfin, pushed that romance Rean-Elise. And don't let me start about their hot spring/bath convos...
Honestly i'm a bit ok with TitS on that trope compared to ToCS, not sure why though probably because I find Elise and Joshua tandem to be infinitely more likeable. I also hated that everyone, especially Alfin, pushed that romance Rean-Elise. And don't let me start about their hot spring/bath convos...
A big difference is that Estelle and Joshua met when they were 11. Elise was like 3 when Rean was adopted, so it's really a completely different relationship.
The dynamics of the relationship are also way different in more ways than one, with both internal/external factors at play.
With Joshua/Estelle, one could tell early on that Joshua was - imo - pretty obviously in love with Estelle and despite being close, he's always had this weird filter between their relationship where he's more like a childhood friend that's very close to Estelle, at least from his perspective. That, and there's, what I would say, "minimal' outside force egging em on non-stop on a "will they don't they", where we saw that Schera can see through their relationship, but for all intents and purpose, everyone in Sky was more than comfortable to not prod the issue and let Estelle/Joshua develop its natural course.
Elise and Rean just doesn't have those things. Their relationship, even the hints of romantic attraction from Elise's side - are more or less built on top of their familial relationship. Rean doesn't see her that way, but constant outside force meta-commentating on his sister complex and the non-stop egging by other girls that are more or less okay with Elise pursuing Rean just makes it all the more annoying.
This is partially related, but it's one of my minor complaints with CS3 - the continued meta-commentary and highlighting of stuff that we already know of/was already commented prior, but kept getting brought up again and again to a point of "sheesh, enough already."
Case in point - Rean being Erebonia's no.3 bachelor ( or somewhere in top 5, etc etc ) - Personally, I don't think it's bad thing and despite being brought up throughout the game, some parts earned it or is really cute/amusing, such as
Towa's moment when her Aunt/Uncle started planning out her 3-year marriage plan with Rean
, but that was nice because it wasn't brought up again another dozen times, and is a one-time amusing interaction that utilises the fact that Rean is a highly desirable bachelor.
But it kinda got unnecessary the 15th time that Randy or New Class 7 comments on it.
A big difference is that Estelle and Joshua met when they were 11. Elise was like 3 when Rean was adopted, so it's really a completely different relationship.
The dynamics of the relationship are also way different in more ways than one, with both internal/external factors at play.
With Joshua/Estelle, one could tell early on that Joshua was - imo - pretty obviously in love with Estelle and despite being close, he's always had this weird filter between their relationship where he's more like a childhood friend that's very close to Estelle, at least from his perspective. That, and there's, what I would say, "minimal' outside force egging em on non-stop on a "will they don't they", where we saw that Schera can see through their relationship, but for all intents and purpose, everyone in Sky was more than comfortable to not prod the issue and let Estelle/Joshua develop its natural course.
Elise and Rean just doesn't have those things. Their relationship, even the hints of romantic attraction from Elise's side - are more or less built on top of their familial relationship. Rean doesn't see her that way, but constant outside force meta-commentating on his sister complex and the non-stop egging by other girls that are more or less okay with Elise pursuing Rean just makes it all the more annoying.
This is partially related, but it's one of my minor complaints with CS3 - the continued meta-commentary and highlighting of stuff that we already know of/was already commented prior, but kept getting brought up again and again to a point of "sheesh, enough already."
Case in point - Rean being Erebonia's no.3 bachelor ( or somewhere in top 5, etc etc ) - Personally, I don't think it's bad thing and despite being brought up throughout the game, some parts earned it or is really cute/amusing, such as
Towa's moment when her Aunt/Uncle started planning out her 3-year marriage plan with Rean
, but that was nice because it wasn't brought up again another dozen times, and is a one-time amusing interaction that utilises the fact that Rean is a highly desirable bachelor.
But it kinda got unnecessary the 15th time that Randy or New Class 7 comments on it.
I'm fine with harem - but what I don't like is when harem elements hurt or diminish other aspects of an ensemble.
Overtly is things like Millium's bond events, which are highly important to her character development - being locked behind 'select your waifu/bond' systems.
On a more subtle note is when it doesn't feel even though Class 7 is a big group of friends that all care for each other, too much of it flows through Rean - and in that sense, the fact that Jusis, Elliot, Machias, Gaius and Rean - for example, has never had a moment where they had 'guy-bonding' altogether doesn't feel all-that-natural.
It's the same problem that Atlus has with Persona 4 - and to lesser extent, Persona 5. Ironically Persona 3 is the one that avoided this the most.
I'm fine with harem - but what I don't like is when harem elements hurt or diminish other aspects of an ensemble.
Overtly is things like Millium's bond events, which are highly important to her character development - being locked behind 'select your waifu/bond' systems.
On a more subtle note is when it doesn't feel even though Class 7 is a big group of friends that all care for each other, too much of it flows through Rean - and in that sense, the fact that Jusis, Elliot, Machias, Gaius and Rean - for example, has never had a moment where they had 'guy-bonding' altogether doesn't feel all-that-natural.
It's the same problem that Atlus has with Persona 4 - and to lesser extent, Persona 5. Ironically Persona 3 is the one that avoided this the most.
That's the problem with the harem thing, theres not much interpersonal drama or relationship without Rean in the middle. With wide variety of personality and background, it's kinda bummer that no relationship (romantic or close to it) is happening in between Old Class 7. It's the same problem with Persona because I think they're actually copying some of that into these games especially 1 and 2.
They should stop limiting bonding points in NG too and make it a reward for say attaining higher grade during chapters.
In TOCS3 there's a womanizer character named Sidney. Just now in my game he said this in regards to Rean because his chick magnet ability: "I'm burning with jealousy! That damn Chad needs to backflip onto a landmine already!"
Isn't "chad" incel terminology? or does it predate that? Why would the people localizing put that lmao.
In TOCS3 there's a womanizer character named Sidney. Just now in my game he said this in regards to Rean because his chick magnet ability: "I'm burning with jealousy! That damn Chad needs to backflip onto a landmine already!"
Isn't "chad" incel terminology? or does it predate that? Why would the people localizing put that lmao.
Is it now? I had no idea. Now, I am neither male, nor American (though white), plus English isn't my first language, so maybe it wouldn't be surprising that I do not know this.
But for what it is worth: I knew the term even way before my 17-year-old self hit the internet 11 years ago. Must have read it in some text from English class. Which leads me to believe the term existed way before incel culture was even a thing, meaning it's an acquired term. And seeing how I didn't know this was used by them, even though I hang around English speaking internet all the time these days, means not everyone might know this.
Not saying the person who translated this didn't. Maybe they did, maybe they did not. But seeing how I didn't know myself I am willing to give the benefit of the doubt. (Or maybe not knowing says more about me than it does about them, idk.)
Rean never showed any indication of thinking of Elise as anything more than a sister in CS2 (as far as I remember), I hope that hasn't changed
If I had my way there would be no romance between teenage characters at all in Calvard, I don't like it particualrly in Cold Steel and I certainly didn't like it in Sky
Rean never showed any indication of thinking of Elise as anything more than a sister in CS2 (as far as I remember), I hope that hasn't changed
If I had my way there would be no romance between teenage characters at all in Calvard, I don't like it particualrly in Cold Steel and I certainly didn't like it in Sky
Well, so far it certainly hasn't. Whenever the girls continue to tease him about it he doesn't even get their angle, that's how much he doesn't consider it.
"Oooh, do you not have a lovely, beautiful young sister, my dear Rean?!"
Rean (nonchalantly because he really doesn't get the hint): "Sure do. All the more reason for me as her brother to make sure the wrong characters don't go after her."
(That conversation never happened in this literal form, but there are 23483 variations of it in there.)
It does help a little that despite still clearly having a thing for him, she doesn't get flustered as easily anymore (character development!).
It's probably because I don't have the same patience anymore, but I'm taking a break after 40 hours. I'm currently in chapter 2, I know these games are slow, but God, nothing happened so far. The pacing is killing me.
Other annoyances are the Tehehes, the Hehehes and the Bwahahas, the camera shots at silent characters thinking "I know shit but I'm not telling youuu, because fuck you", the villains that talk for 30 minutes and then flee because people weaker than Piccolo came to fight, etc.
Will certainly finish it but right now I'm more annoyed than anything. Boss fights are cool though because some require a certain strategy.
Finished my plat last night. I had to beat it a third time because I somehow missed a chest on both my original and nightmare runs. Sigh. Lol. 105 hours on the clock. And that was with full s marks for all three runs. I'm a monster
Still ship them tho, they're cute. I enjoy Juna being extra at every emotion and Kurt literally being like "halp she is so emberassing!!!!" all the time but he clearly still cares (not that that is inherently romantic, Altina cares too after all, I just think it's cute).
also there was that one comment about third-wheeling from Altina, if you wanna count that.
The optional side quest fight in Chapter 2 with The Principal is ridiculously hard on Hard.
- Hits like a tank
- Crafts can inflict random status effects (one of my losses was instant because they inflicted petrify on me)
- Art attack takes your attack power down to 90-100 for multiple turns and with their speed they can spam it with no turn to dodge
- If you use an S-craft to interrupt their turn they'll attack 4 times in a row on the next turn
- Around 1/2 HP they buff and use an S-craft that is an instant KO unless you have Iron will formation activated and at least 4000HP
- Has a mini-boss amount of HP to defeat
- Finally, once you've started you can only get out of it by reloading a save because it considers a loss a normal loss
I finally won by a combination of dumb luck and building up a strategy over the course of 15+ fights.
The optional side quest fight in Chapter 2 with The Principal is ridiculously hard on Hard.
- Hits like a tank
- Crafts can inflict random status effects (one of my losses was instant because they inflicted petrify on me)
- Art attack takes your attack power down to 90-100 for multiple turns and with her speed she can spam it with no turn to dodge
- If you use an S-craft to interrupt their turn they'll attack 4 times in a row on the next turn
- Around 1/2 HP they buff and use an S-craft that is an instant KO unless you have Iron will formation activated and at least 4000HP
- Has a mini-boss amount of HP to defeat
- Finally, once you started you can only get out of it by reloading a save because it considers a loss a normal loss
I finally won by a combination of dumb luck and building up a strategy over the course of 15+ fights.
The optional side quest fight in Chapter 2 with The Principal is ridiculously hard on Hard.
- Hits like a tank
- Crafts can inflict random status effects (one of my losses was instant because they inflicted petrify on me)
- Art attack takes your attack power down to 90-100 for multiple turns and with their speed they can spam it with no turn to dodge
- If you use an S-craft to interrupt their turn they'll attack 4 times in a row on the next turn
- Around 1/2 HP they buff and use an S-craft that is an instant KO unless you have Iron will formation activated and at least 4000HP
- Has a mini-boss amount of HP to defeat
- Finally, once you've started you can only get out of it by reloading a save because it considers a loss a normal loss
I finally won by a combination of dumb luck and building up a strategy over the course of 15+ fights.
So only in chapter 1 so far but like 20 hours in and loving my time with it. Only played Cs 1 and 2 then went back and played FC and SC so slightly out of the loop on Crossbell but have a gist of what happened.
Can't wait to play more. Everytime a character shows up I know I get pretty fan boy and excited every time ha ha.
The optional side quest fight in Chapter 2 with The Principal is ridiculously hard on Hard.
- Hits like a tank
- Crafts can inflict random status effects (one of my losses was instant because they inflicted petrify on me)
- Art attack takes your attack power down to 90-100 for multiple turns and with their speed they can spam it with no turn to dodge
- If you use an S-craft to interrupt their turn they'll attack 4 times in a row on the next turn
- Around 1/2 HP they buff and use an S-craft that is an instant KO unless you have Iron will formation activated and at least 4000HP
- Has a mini-boss amount of HP to defeat
- Finally, once you've started you can only get out of it by reloading a save because it considers a loss a normal loss
I finally won by a combination of dumb luck and building up a strategy over the course of 15+ fights.
This is why I didn't do Hard on my first playthroughs. I remember doing that in CS1 and getting absolutely creamed by the Chapter 2 boss. Took up to an hour to beat after devising a strategy through 15+ fights with them.
What I ended up doing is opening with Iron Will formation, using a 200 s-craft immediately on my turn, and then maintaining Iron WIll/increasing my HP any time it dropped below 4000. After they used their S-Craft I swapped to the attack increasing formation and used my once again 200 S-Craft again to finish.
The optional side quest fight in Chapter 2 with The Principal is ridiculously hard on Hard.
- Hits like a tank
- Crafts can inflict random status effects (one of my losses was instant because they inflicted petrify on me)
- Art attack takes your attack power down to 90-100 for multiple turns and with their speed they can spam it with no turn to dodge
- If you use an S-craft to interrupt their turn they'll attack 4 times in a row on the next turn
- Around 1/2 HP they buff and use an S-craft that is an instant KO unless you have Iron will formation activated and at least 4000HP
- Has a mini-boss amount of HP to defeat
- Finally, once you've started you can only get out of it by reloading a save because it considers a loss a normal loss
I finally won by a combination of dumb luck and building up a strategy over the course of 15+ fights.
Insight is all you really need, plus get close so that you can counter attack. I played on hard, and only took two tries. Also, use saintly force, that buff that gives you a big strength boost.
Yeah you equip Kurt's Master Quartz and cast Shining and then just counterattack. When the boss buffs up you attack once more but interrupt that attack to get your 200cp S-Break in right after it for the win.
The optional side quest fight in Chapter 2 with The Principal is ridiculously hard on Hard.
- Hits like a tank
- Crafts can inflict random status effects (one of my losses was instant because they inflicted petrify on me)
- Art attack takes your attack power down to 90-100 for multiple turns and with their speed they can spam it with no turn to dodge
- If you use an S-craft to interrupt their turn they'll attack 4 times in a row on the next turn
- Around 1/2 HP they buff and use an S-craft that is an instant KO unless you have Iron will formation activated and at least 4000HP
- Has a mini-boss amount of HP to defeat
- Finally, once you've started you can only get out of it by reloading a save because it considers a loss a normal loss
I finally won by a combination of dumb luck and building up a strategy over the course of 15+ fights.
Sirius MQ, Rage quartz (this will make sure that counterattacks always deal critical damage), equip Evade 1, 2 or 3 quartz, then use Shining art in battle (evasion +50% while active)
Get close as possible, and turn Hard mode into easy modo.