That was...fast? Well, I got a Switch so I should def buy the first game now.
It'll probably be almost 4 years between games so that's pretty good.
That was...fast? Well, I got a Switch so I should def buy the first game now.
That would be so cool, and finally answer the question that has stopped her being playable "If Zelda was the main character, what is Link going to do?"I really like this ides. Giving Zelda access the shekia slate abilties from the first game, link this brand new gimmik and allowing you to play co-op or switch between characters on the fly seems like it could lead to some great world and puzzle design.
Where? I would love to read it, but can't find much comments of Aonuma on the game.
From an interview with Game Informer:I'm sure I read this somewhere on this board. I can't find it right now though :/
It's unclear how much of the game would involve "revisiting that Hyrule again" (could just be the early parts), but the way he talks about revisiting the same setting but with new gameplay and story sounds a lot like the first game's map will be reused a lot.One of the reasons we wanted to create a continuation was because I wanted to revisit that Hyrule again and use that world again, while incorporating new gameplay and new story.
Cool, thank you! Will have to see just how much of the world remains the same and what alterations they introduce.From an interview with Game Informer:
It's unclear how much of the game would involve "revisiting that Hyrule again" (could just be the early parts), but the way he talks about revisiting the same setting but with new gameplay and story sounds a lot like the first game's map will be reused a lot.
Sorry but short hair Zelda is GOAT.Fuck short hair, give me back that beautiful long hair zelda :(
From an interview with Game Informer:
It's unclear how much of the game would involve "revisiting that Hyrule again" (could just be the early parts), but the way he talks about revisiting the same setting but with new gameplay and story sounds a lot like the first game's map will be reused a lot.
Hmm... I thought the castle was heading off to a new land. That's a bit disappointing, that they are reusing the same Hyrule. But oh well, it's Nintendo I'm sure they will make it different enough.From an interview with Game Informer:
It's unclear how much of the game would involve "revisiting that Hyrule again" (could just be the early parts), but the way he talks about revisiting the same setting but with new gameplay and story sounds a lot like the first game's map will be reused a lot.
the way he talks about revisiting the same setting but with new gameplay and story sounds a lot like the first game's map will be reused a lot.
Im expecting significant engine upgrades. For one, the switch has a much more feature rich gpu with much more ram compared to Wii U. For two, physics plays a large part in this game so I think its likely they will redo the physics to utilise Nvidias physx middleware compared to the Havoc implementation of the original for gpu accelerated physics. If you remember back at Switch launch, Nvidia bragged about a custom physx implementation they did for Nintendo in their blog post.Agreed. The tech is there and it has been two years since BotW already. It must be a 2020 title!
Co-op Zelda? Competitive? In what capacity?Gimme co-op, local and online. Also competitive online. Thanks!
OMG no lol. I have yet to play a 3D game with fun underwater sections. Especially a 3D adventure game. Unless your not "swimming" and need like metal boots or something and are mostly just walking slowly.
While we don't know if this trailer ran real-time, we do know that it's in engine, which is great because there seems to be a good amount of upgrades. Textures on everything seem to be higher-res, the polygonal detail in the environment is a good step ahead of what we saw in the original Breath of the Wild, light sources in the world, such as Ganon's Malice and the torch, seem to cast dynamic shadows in addition to the dynamic light they cast in the original game, and the resolution overall looks higher. Of course, we don't know if this is real-time or pre-rendered, but it seems pretty likely that this is real-time. Even if it's not, the assets of this should be the same in game. In essence, the only major change we should see from this to gameplay, if anything, is resolution. All this is to say that there is already a host of improvements over the original Breath of the Wild and, considering the extra power of the Switch and the dedication of the Zelda team, this should extend to the rest of the game as well.It's uses the same engine as BOTW which is fine at the game will release a lot quickier. But I hope they can upgrade the visuals don't get me wrong botw is amazing game with gorgeous artstyle. But this engine was made for Wii U, but it makes sense to keep this engine since it has all the physics etc.
Long hair has problems with clipping. If Zelda is playable and has many costumes they might have decided to give the animators a break and just do short hair.Fuck short hair, give me back that beautiful long hair zelda :(
Part of me wonders if we'll have a Light World/Dark World dynamic. Where you have to navigate both of them at the same time to accomplish a goal, Zelda in one and Link in the other.I think if we get playable Zelda at all, it will be a dungeon gimmick ala controlling Medli or Makar in the later Wind Waker dungeons. Not possession or outright control by Link, but I think there will be a button or item to switch to Zelda for certain sections with her having certain actions only she can perform.
It seems almost certain that's Ganon's Malice from BotW thoughWhat if the mummy is the original Gerudo Champion and there are 3 more mummies for each original champion?
Part of me wonders if we'll have a Light World/Dark World dynamic. Where you have to navigate both of them at the same time to accomplish a goal, Zelda in one and Link in the other.
Could you maybe assemble all the info we have on this game, maybe in a new thread or a post here? Seems like you're keeping up to date.From an interview with Game Informer:
It's unclear how much of the game would involve "revisiting that Hyrule again" (could just be the early parts), but the way he talks about revisiting the same setting but with new gameplay and story sounds a lot like the first game's map will be reused a lot.
I could totally see dungeons being that. There's some precedent with Oracle of Ages and to a lesser extent OoT, where you essentially had to travel between the past and present in order to navigate a dungeon. So it's not like they've never done something like that before. I think the thing that would stop them is it might be too complicated for some players, but it would be cool as shit if they did it.
OMG no lol. I have yet to play a 3D game with fun underwater sections. Especially a 3D adventure game. Unless your not "swimming" and need like metal boots or something and are mostly just walking slowly.
I could totally see dungeons being that. There's some precedent with Oracle of Ages and to a lesser extent OoT, where you essentially had to travel between the past and present in order to navigate a dungeon. So it's not like they've never done something like that before. I think the thing that would stop them is it might be too complicated for some players, but it would be cool as shit if they did it.
It didn't require physically changing location, it was more flicking a switch. Having to navigate a dungeon in a Light and Dark World simultaneously, essentially mirrored across both and requiring problem solving in one to advance in the other, would be more complicated.Skyward Sword did the past and present thing simultaneously quite well
Sure, I can do that. It'd be a combo "here are all the tidbits that have been revealed" + "this is what I think we can infer from the trailer" thread. It won't be until tonight, though. I'm going to work soon.Could you maybe assemble all the info we have on this game, maybe in a new thread or a post here? Seems like you're keeping up to date.
Pretty sure the original Gerudo champion was a female and this mummy was clearly a Male. Pluse the silhouette when the light flashes is clearly Ganondorf.What if the mummy is the original Gerudo Champion and there are 3 more mummies for each original champion?
hopefully it captures the emotions & surrealness of majora's mask as wellEiji Aonuma says the game will be darker than Majora's Mask!
Didn't he say early 2020, If so HOLY MOLY!!!I am just here to say King Zell you absolute mad man. I mean you said it would be 2020 but I never expected it to be announced at this E3 already. Let's hope the 2020 release date will stay.
Probably don't even need to make up a reason. Just move boldly into the future Nintendo!At this point, it be best to just merge all the split timelines into one and put this and BOTW after it. Fans are gonna want timeline and callbacks, and Nintendo wants to move forward, so might as well come up with some Mcguffin as too how the timelines merge.
Killing each other for example. Managing stamina, climbing, stealth, paragliding, runes, bow and arrow and other weapons. Same as other regular single player games got online competitive modes, such as GTA or Uncharted. I feel like the physics + terrain are just too much fun to pass on the opportunity.Co-op Zelda? Competitive? In what capacity?
Also online co-op lol. This is old man Nintendo we're talking about. We're not getting online SHIT.
After watching more trailer analysis I don't think the underground/dark nature of the trailer is necessarily an indicator of game tone or mechanics. I think it's a pure story point showing Ganondorfs return and how that happens, nothing more. The last scene showing Hyrule castle lifted is probably the biggest clue, but everything is still possible. Will the castle be whisked away to a new land? Will Hyrule be flooded? Of course a dark world dynamic is possible too but I don't think the trailer is hinting at that. I think the main takeaway is; Ganondorf is back, Zelda and Link journey together (hopefully hinting at 2 player coop, AI controlled companion, or both, but might just be intro too), Hyrule castle is getting moved. As for whats happening to Link theres lots of room for speculation. Zelda having short hair points to her being playable but it's no guarantee.Part of me wonders if we'll have a Light World/Dark World dynamic. Where you have to navigate both of them at the same time to accomplish a goal, Zelda in one and Link in the other.
God, I wish we had some actual information on this game. I want to know more so badly.
Nah, I didn't teleport around bringing wood and -sons for it to be destroyed!