It's a 2d top down zelda, not a giant open world third person action game. Wtf are you talking about?
They will ask the same price.
It's a 2d top down zelda, not a giant open world third person action game. Wtf are you talking about?
Yep, they sure will. Don't get the game if you don't want to.
but why does this game have to be compared to rdr2 of all games? there are plenty of garbage, under 10 hour games that launch at 60. the solution is really simple, if this isn't looking like a 60 dollar game to you, don't buy it.
Remake 2 has cutting edge graphics for its genre, artstyle, performance target and hardware it performs on, and so does Link's Awakening.Wait a sec. A shit ton of ppl are okay with supporting mtx and p2w. Is that okay now? Why is everyone so defensive? The pricing is not great even if alot of ppl are paying the asked price.
Imagine remake 2 not having cutting edge graphics. Journalists and fans would kill Capcom for that. Why does Nintendo get a pass is beyond anything.
this cheap shit looks beyond amazing to me. you're obviously entitled to your opinion but you don't have to wait long to be proven that your opinion isn't shared by the general video game audience. this will do well both critically and commercially.
yeah people are in for a surprise if they don't think this will be a big hitWhoever thinks that there is gonna be pushback for the art or the price is gonna be very surprised.
Wait a sec. A shit ton of ppl are okay with supporting mtx and p2w. Is that okay now? Why is everyone so defensive? The pricing is not great even if alot of ppl are paying the asked price.
Imagine remake 2 not having cutting edge graphics. Journalists and fans would kill Capcom for that. Why does Nintendo get a pass is beyond anything.
You don't deserve a Zelda game.Pfff. TP was flawed and that sucked, but it did not lack personality.
This is meme-Zelda and I want something genuine.
Industry's standard is 60 bucks. If we were to take RDR2's production values as the standard then it'd be impossible to sustain this industry if every other game must be half the price at the very minimum. This game being worth 60$ doesn't mean it's worth as much as your other more liked game, but that it's worth his own price. That's it.
Your avatar is Bloodborne. If RDR2 was industry standard, then Bloodborne wouldn't be worth half that 60$ price. See how ridiculous it is ?
Thread is full super bad opinions lol. At least outside of ERA, the reaction of the art style has been very positive. ERA lost a lot of taste points with this reveal lol.Christ this thread...gotta unfollow this shit before I hurt myself anymore
It's just that all pubs must be really dumb to sell little remakes and remastered at anything but fullprice.
question: when going to watch a movie or buying a bluray, do people expect to pay less if it's a remake of an older film?
let's be honest unless it's a generic third person adventure game on "big boy platforms", some people will find a way to argue why a game isn't worth the asking priceConsidering people were upset at Octopath Traveller, a completely original title, being full price I somehow doubt it's really about it being a remake. They would be complaining if a brand new 2D Zelda was full price.
yeah i wish we could go back to that. at least that one gave us this gem:Honestly at this point, posts criticizing the art style would be a welcome break from the incessant weeping and moaning about the price tag. Get a job people.
In terms of technical and artistic quality, here's one that's not too far off imo. Eternium: Mages and Minions.
It's all about how they perceive their value. Zelda is an established prestigious IP. So is Resident Evil, and why Capcom is pricing RE2 at 60bucks.
I'm fine with people just thinking it costs too much but I just don't get people who expected to cost less for some reason.Honestly at this point, posts criticizing the art style would be a welcome break from the incessant weeping and moaning about the price tag. Get a job people.
The original game goes from this to small 8 bit sprites.Chalk me up as another one who doesn't really feel the new art style. No, rather, I'd prefer this style, but celshaded. We have the intro movie sequence with Link being all hand-drawn Anime like, so why does the game then turn around and go into 'plastic mini figurine in diorama" mode. That's a jarring cut.
I'm not really mad though. Whatever they will serve up I'll devour in earnest. I think they could simply bump the colour palette from GBC to SNES and I'd still throw my money at them for the mere privilege of replaying that game in a new and exciting way. They could 1:1 recreate the slow prompts for the Triforce shard/defense boost/etc events and I'd still enjoy it. I'm that hopeless when it comes to one of my favourite games.
I do hope they have a proper transition cutscene to the main screen (the one where Marin finds the unconscious Link at the beach). Just having him drift around near the island and then panning up to the egg isn't good enough. Might just have been for the trailer, obviously, but I am a concerned citizen in that regard. Don't rob Marin of her cutscene.
(I always found it funny how the devs managed to express the transition from shock to cautious curiosity with just a bunch of wobbles of a sprite. Sure, if Link starts out drifting at sea instead of getting dragged away by a girl the ending will work better, but still. I demand slavish dedication to the source material. Well not really and I realize it's a weird niggle but they must keep the atmosphere intact and I'm worried they won't...)
has there been anyone suggesting that it is? sometimes we see people familiar with unreal guessing if a game is UE4 before it is confirmed. i wouldn't be surprised either, i just hope that doesn't mean it won't be 60fps.On topic, I wouldn't be surprised if the game was using UE4. It wasn't shown in the video though.
has there been anyone suggesting that it is? sometimes we see people familiar with unreal guessing if a game is UE4 before it is confirmed. i wouldn't be surprised either, i just hope that doesn't mean it won't be 60fps.
I think the dungeons all stand to get beefed up a bit, but that last one is a great big nothing and should be replaced wholesale.I'm hoping we get a redesigned dungeon inside the Wind Fish's Egg. The maze was easily the worst part of the original game, and really disappointing.
i share your obsession with the game and wanting the remake to be a full, shot for shot remake of the original. i demand ridiculous amounts of respect for the source material.Chalk me up as another one who doesn't really feel the new art style. No, rather, I'd prefer this style, but celshaded. We have the intro movie sequence with Link being all hand-drawn Anime like, so why does the game then turn around and go into 'plastic mini figurine in diorama" mode. That's a jarring cut.
I'm not really mad though. Whatever they will serve up I'll devour in earnest. I think they could simply bump the colour palette from GBC to SNES and I'd still throw my money at them for the mere privilege of replaying that game in a new and exciting way. They could 1:1 recreate the slow prompts for the Triforce shard/defense boost/etc events and I'd still enjoy it. I'm that hopeless when it comes to one of my favourite games.
I do hope they have a proper transition cutscene to the main screen (the one where Marin finds the unconscious Link at the beach). Just having him drift around near the island and then panning up to the egg isn't good enough. Might just have been for the trailer, obviously, but I am a concerned citizen in that regard. Don't rob Marin of her cutscene.
(I always found it funny how the devs managed to express the transition from shock to cautious curiosity with just a bunch of wobbles of a sprite. Sure, if Link starts out drifting at sea instead of getting dragged away by a girl the ending will work better, but still. I demand slavish dedication to the source material. Well not really and I realize it's a weird niggle but they must keep the atmosphere intact and I'm worried they won't...)
if it is, i really hope it's done better than yoshi. that one looks great in docked mode but the game's resolution in handheld mode is pretty rough.Honestly the use of DoF in the trailer makes me think a looooot of UE4.
you don't know anything about how game development works and it really shows
anyone ever considering more than one minute that this was in production for 3ds at any point is clueless. just the 21 seconds we've seen in the trailer shows game design and art direction ideas that are at the core of this remake and would be straight up impossible on 3ds.
Sure, but that was definitely because the GB/GBC had nowhere near the specs to continue in this style.
What
Cute is what I expect of Link's Awakening. It's intro sequence wasn't representative of what I felt the game to be when I played it, in fact, the intro sequence is what I feel represents the real world he inhabits to be which is why that specific anime look are book ends to the game. When actually playing the game it has a strange and cute vibe to it and photos taken within the game are all cute and chibi.
Had this been something like the Oracle games, maybe i'd find some issue with it because that game had cutscenes throughout the game showing characters in non-chibi proportions. But I honestly think the style they chose for Link's Awakening fits very well since it's all set in a dreamscape.
If you spend 3 hours bitching online about the price being $20 too high, you're working for less than minimum wage.Honestly at this point, posts criticizing the art style would be a welcome break from the incessant weeping and moaning about the price tag. Get a job people.
I feel like I should refer back to one of my previous posts in this thread on the choice in art style and why they chose something cute and something not representative of the anime cutscene.
Thread got awful lol. I'm also sick of the price versus time argumentHonestly at this point, posts criticizing the art style would be a welcome break from the incessant weeping and moaning about the price tag. Get a job people.
I knew it was a dream as soon as I started playing as a wee lad. It becomes rather obvious with a few chats with the mysterious owl.For whatever reasons the English localization decided to make it less obvious.