I've played an old Zelda bruv. It's a 30 year old franchise that I dont need to reopen myself up to. It's my favorite franchise in fact, I just dont want to deal with stuff like bottles anymore.Ehm if you get different games and then you get one with the older structure you might not feel that way anymore, just be open to that idea
Yup exactly the same as in the original.I was kind of wondering if they would add to the bizarre enemy cameos like Goomba and Kirby to include stuff from other Nintendo properties, but I guess they just stay with exactly what was in the original?
Solid reviews...
I never played the original but will pick up the new one.
Anybody knows what kind of control scheme it's using? I'm wondering if it would play well with the new SNES controller?
Solid reviews...
I never played the original but will pick up the new one.
Anybody knows what kind of control scheme it's using? I'm wondering if it would play well with the new SNES controller?
Well, I'm not trying to argue or anything with you. It's my fav series as well and I love BOTW and almost every other Zelda. But things like bottles might return in future games so I think it's ok to realize that.I've played an old Zelda bruv. It's a 30 year old franchise that I dont need to reopen myself up to. It's my favorite franchise in fact, I just dont want to deal with stuff like bottles anymore.
It's also okay to not like that.Well, I'm not trying to argue or anything with you. It's my fav series as well and I lobe BOTW and almost every other Zelda. But things like bottles might return in future games so I think it's ok to realize that.
yeah, pretty muchThe salt. Yall getting more and more salty stuff dont turn out the way yall want it to
yeah, it just shows what a masterpiece the game is, in all its versions, and how well it holds up after all these years. the only issue, controls, are fixed now and more people will get to experience this classic.The fact that a lick of paint and updated controls are enough to make this game stand proud in 2019, on a console that hosted BOTW no less, is a testament to the genius of Miyamoto and Tezuka. What they've achieved on the GB was simply astonishing and essentially delivered a timeless game design.
I thought you get two face buttons for items while boots and shield are on triggers and sword and interact take the last two face buttonsI mean yeah including the sword, hence I wrote jump, slash (sword) and action. So you only get one additional extra button for bombs, shovel, bows and what not. All the while the d-pad is completely useless.
Well shit... Ok thanks... Pro controller it is thenSince there isn't support for the d-pad in this, I think the assumption is that the SNES pad won't work.
Yes it is.
miyamoto was mostly a supervisor and a tester on link's awakening. Tezuka and koizumi were the real heroes here, together with the programmers that were able to make alttp basic mechanics and screen transitions work on a game boy. Honestly tezuka deserves way more credit than he gets. Miyamoto is briliant with basic mechanics and practical solutions, but tezuka's directions is equaly as genius. Neither zelda or mario would have the sense of wonder they have without him.The fact that a lick of paint and updated controls are enough to make this game stand proud in 2019, on a console that hosted BOTW no less, is a testament to the genius of Miyamoto and Tezuka. What they've achieved on the GB was simply astonishing and essentially delivered a timeless game design.
Because that's an awful title.Good reviews! But why the hell the game isn't called Link's Awakening Remake?
Why would they not be real when you had video of it posted over and over again?
They may be real but the threshold of it affecting my enjoyment of a game is clearly lower and more flexible than the general sentiment expressed here.
I was playing Super Metroid for the millionth time on NSO the other day.. The boss in the ghost ship was causing some crazy slow down to the point where it was affecting my ability to kill him (yay for rewind!).. Now, that game is one of my all time favourites and is generally considered a classic but I guarantee you if it launched today this forum would be full of posters falling over themselves to express their disappointment and how they were cancelling pre-orders etc..
Applying technical requirements as a non-negiotiable requirement to the subjective decision of liking a game (or any other form of art/entertainment) is a dumb hangover from the Ninty-sega power wars that a lot of folk who grew up then can't seem to let go of.
I also don't believe every poster who expresses such concern is arguing in good faith.
yeah... I guess I'll be happier than you and will enjoy all future Zelda games
You get 2 but one of them is jump (feather) which is pretty much permanent considering how many pitfalls are there in any dungeon.I thought you get two face buttons for items while boots and shield are on triggers and sword and interact take the last two face buttons
You have a lot of work to do lol. Zelda is amazing, you'll probably understand the lore a lot more too playing the games.Oh, never played the original but just pre ordered this!
Huge zelda fan but this is the only one i've never played :(
you're in for a TREATOh, never played the original but just pre ordered this!
Huge zelda fan but this is the only one i've never played :(
Nintendo has been having a crazy year since Mario Maker 2 released.
Not gonna lie.
I didn't expect Fire Emblem to be Nintendo's leading first party Metascore.
putting remake in the title is tacky imo. the game is old enough where they can get away with just using the original title.Good reviews! But why the hell the game isn't called Link's Awakening Remake?
That's pretty much exactly why I put him on ignore.
after you get the reward, is it permanent or can you change back to green?
You can change between red and blue. Not tried if you can go back to green.after you get the reward, is it permanent or can you change back to green?
after you get the reward, is it permanent or can you change back to green?
Oof! What a terrible post and you even had to add a silly trademark.
Scores are looking great, which is not surprising considering the game it is based on, so this definitely goes to the must-buy list and as I said in a previous thread, I hope some of the issues will have been fixed by the time I get it. I also hope they let us adjust the blur that borders the screen, it doesn't look good and was very distracting in the few previews I watched.
after you get the reward, is it permanent or can you change back to green?
Is this too for FFVIIR?
Are you in NA? First party releases always go live at midnight ETThe reviews are great so far. It seems like my prediction of 88 is still possible. I do hope that I can play the game at midnight unline Cuphead which was available around 4 pm the next day.
by going back to the dungeon or can you change on the fly? iirc in the original you had to go back to the end of the dungeon to change.You can change between red and blue. Not tried if you can go back to green.
No, I'm in The Nederlands.Are you in NA? First party releases always go live at midnight ET
Actually yeah.
Same here. You can only change it at the fairy.by going back to the dungeon or can you change on the fly? iirc in the original you had to go back to the end of the dungeon to change.
The fact that a lick of paint and updated controls are enough to make this game stand proud in 2019, on a console that hosted BOTW no less, is a testament to the genius of Miyamoto and Tezuka. What they've achieved on the GB was simply astonishing and essentially delivered a timeless game design.
Every review mentions technical issues. Is this the first time Nintendo missed the quality mark like this?