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The Mansion Mafia - Hold on tightly to your secrets

BronsonLee

Assistant (to the) Regional Administrator
Moderator
Oct 24, 2017
12,790
BronsonLee - how do you think scum player's play will differ from towns?
My limited experience with Mafia is that scum players tend to not do too much early on/not be too prominent? Unsure if that answers

In terms of rooms, I'm going to assume that the voices mean us and recommend the following rooms:

Yellow seems like it would probably allow us to vote for someone to have night immunity or similar (I recomend myself)
Why u
 
Oct 25, 2017
4,893
MOVE: Blue Room

Since there isn't a lot of support for Teal, I'll go blue. Because it's my favourite colour. Not as nice of a shade in that image as Teal but still good colour.
 
Oct 28, 2017
718
If it's no NKs, that would be good for town. One less townie dies at night.
This post feels oddly noncommittal to me. You could have just added that it would be good for town later but definitely not now. It feels like you're somewhat suggesting we go to the room now, which would be bad for town.
 

B-Dubs

Oh well, what the hell
Administrator
Oct 25, 2017
11,975
It occurs to me, what if Dark Room punishes prior post count?

I still think either Dark or Orange is the smart thing to do here.
 
Oct 25, 2017
4,893
This post feels oddly noncommittal to me. You could have just added that it would be good for town later but definitely not now. It feels like you're somewhat suggesting we go to the room now, which would be bad for town.
?

I said, no NK at night be it now or later would be good no matter what.

*sighs* I always seem to word things like absolute shite.
 

B-Dubs

Oh well, what the hell
Administrator
Oct 25, 2017
11,975
MOVE: Blue Room

Since there isn't a lot of support for Teal, I'll go blue. Because it's my favourite colour. Not as nice of a shade in that image as Teal but still good colour.
Really? Just based off color? What about our trying to figure out what rooms do what?
 
Oct 25, 2017
8,028
MOVE: Blue Room

Since there isn't a lot of support for Teal, I'll go blue. Because it's my favourite colour. Not as nice of a shade in that image as Teal but still good colour.
I feel like this is a very bad way of going about it. This might be important.
 
Oct 25, 2017
4,893
Really? Just based off color? What about our trying to figure out what rooms do what?
We don't know how rooms will work yet. Be they ones that do exactly what they say or if it's something more obscure.

It occurs to me, what if Dark Room punishes prior post count?

I still think either Dark or Orange is the smart thing to do here.
Like what you just posted. Most people assume a raise of min post count but it could be something like this instead.

Trying to figure out how the rooms work will just cause the whole day to revolve around mechanic talk. Boring.
 

B-Dubs

Oh well, what the hell
Administrator
Oct 25, 2017
11,975
Stuart444 The way you're going for rooms is super weird considering we can only go to each a single time. We'll never know what a room really does until we're in it.
 

BronsonLee

Assistant (to the) Regional Administrator
Moderator
Oct 24, 2017
12,790
Yeah deadass teal is my favorite color of all time, but after thinking about it for a bit I wanna be actually logical about these things
 
Oct 28, 2017
718
?

I said, no NK at night be it now or later would be good no matter what.

*sighs* I always seem to word things like absolute shite.
If you're experienced in Mafia surely you'd suggest a no NK ability is much more favourable towards the end of the game rather than early on?
 
Oct 25, 2017
2,644
Anyway right now on my list of people to watch:

Zipped
Grizzly.

The former due to his first few posts, the latter because he reminds me of another game where he was mafia and tried to go at me early.
If you can't see what I'm attempting ( and so far failing to do) with my posts, then...

MOVE: dark room
 

Fat4all

Community Resettler
Member
Oct 25, 2017
16,916
bork land
Also, picking some of the more trying rooms, rooms that might be a detriment to us possibly, could give us insight into how some of the ‘better’ rooms might work.

maybe we’ll get to vote on specifics, or we’ll get insight on how a person is picked for whatever effect the room has
 
Oct 25, 2017
1,165
So literally posting from a train here.(lol)
Knowing we can lose access to rooms, i’m giving anyone who suggest a room they think is bad some massive side eye right now.
 

Kalor

Resettlement Advisor
Member
Oct 25, 2017
3,664
My first thought with the glass wall was something with reflections, since it's well... glass. But it doesn't really fit with the rest of the statement.
 

Grizzly

Bear of Love
Moderator
Oct 25, 2017
1,856
Stuart is weirdly reactionary aggressive but Jury is still out on if that is actually Alignment indicative.

I don't understand Zipped right now.
 
Nov 29, 2018
97
My limited experience with Mafia is that scum players tend to not do too much early on/not be too prominent? Unsure if that answers



Why u
One of my favourite hobbies happens to be staying alive (it was meant to be humerous)

Like everyone else here I don't have a great view on Stuart right now the only reason I'm not voting for him was that I felt the exact same way while reading through Kingdom hearts and brexit, this stance will definitely change if he doesn't vote for something other than the Blue Room though, seems scary.
 
Oct 28, 2017
718
My first thought with the glass wall was something with reflections, since it's well... glass. But it doesn't really fit with the rest of the statement.
Some reflection shit maybe? Like if someone with a role does some stuff it reflects back on them instead?
Wouldn't the gamerunner call it a mirror instead? Although it could be intentionally obscure. I think it's more likely something to do with transparency, but it affects 2 rooms so I'm not sure how that works.
 

BronsonLee

Assistant (to the) Regional Administrator
Moderator
Oct 24, 2017
12,790
noob question, what is a read list?

Wouldn't the gamerunner call it a mirror instead? Although it could be intentionally obscure. I think it's more likely something to do with transparency, but it affects 2 rooms so I'm not sure how that works.
What you do in one room actually takes affect when you move to the other, maybe?