yeah I'm pretty sure he doesn't have to do that each post. he's just fucking around, imoIf Zips had to change the move every post this
would've gotten them in trouble
yeah I'm pretty sure he doesn't have to do that each post. he's just fucking around, imoIf Zips had to change the move every post this
would've gotten them in trouble
now I'm really confused
Aight I wanna roll with this Sister Room thing
Green Room - "The voices will be pacified."
Orange Room - "Noise will muddle the voices."
Red Room - "Backs will be turned against the glass wall."
Pink Room - "All eyes will look across the glass wall."
Purple Room - "Unincisiveness will be punished."
Grey Room - "Uncertainty will be punished."
Blue Room - "Fates could change."
Yellow Room - "The voices will also protect."
Dark Room - "Silence will be punished"
Teal Room - "The shield will rise."
White Room - ?
I can't tell for the last ones? Odd number?
I shouldn't have cursedthis is a fun game and it
zipped works too, if you care for variationwhy the indecisiveness Zippy?
I'm calling you Zippy because zippedpinhead is too long to type out
and if you count them down, that would make for eight days with eight different rooms before it reverts back to the White roomCould be coincidence, but those do border each other on the keypad.
Right now? It's Zipped and Stuart for how they've been doing the room stuff. I'm on Zipped for all his other odd posts though.So much for waking up for day start. move: dark room
[/highlight]Vote: b-dubs[/highlight]
Can I get a read list, please?
what statue?Is anybody bothered by the fact that the room colors are sitting next to a deceitful statue? And maybe even the hints are opposites?
Is anybody bothered by the fact that the room colors are sitting next to a deceitful statue? And maybe even the hints are opposites?
Did you also not read the OP?
Did you also not read the OP?
An enormous Silver Statue welcomes the 24 invitees into the Mansion, sitting in the middle of the entrance hall.
The Statue is of a masked lady in a long dress, with her hands extended invitingly towards the front door. An inscription on its base reads "Apate, the personification of deceit."
yeah yeah I found it. Read the fluff when the thread came up and haven't paid much attention to it since other than the room colorsDid you also not read the OP?
An enormous Silver Statue welcomes the 24 invitees into the Mansion, sitting in the middle of the entrance hall.
The Statue is of a masked lady in a long dress, with her hands extended invitingly towards the front door. An inscription on its base reads "Apate, the personification of deceit."
i think that's just flavour and lampshading that mafia is a very decietful game. full of decietful people doing deceitey things with lots of decietinessness.
If it's relevant my best guess is that even "good" rooms may have some other effect that isn't necessarily obvious. Like "the shield will rise" also means no lynch, but that seems...kind of a silly conditionI do lean that way, but I can't outright dismiss any fluff since the button descriptions seem to matter. That makes all fluff fair game, so there's merit to weemadarthur's observation.
I do lean that way, but I can't outright dismiss any fluff since the button descriptions seem to matter. That makes all fluff fair game, so there's merit to weemadarthur's observation.
If it's relevant my best guess is that even "good" rooms may have some other effect that isn't necessarily obvious. Like "the shield will rise" also means no lynch, but that seems...kind of a silly condition
Well duh, even if I don't want to lynch a townie on D1, chances are we will, and that gives us information. Still a somewhat positive outcomegalaxy brain: there are no good choices in mafia
universe brain: even bad choices in mafia are good choices in mafia. depending on your point of view
Last time I played with bdubs I harassed him for like 2 days about making a readlist while he refused. Just supposed to be a meta joke since obviously this is a dumb time for them har har.
Well duh, even if I don't want to lynch a townie on D1, chances are we will, and that gives us information. Still a somewhat positive outcome
I'm gonna back off of my belief that the grey room is a good option right now. D1 is literally nothing but uncertainty
good I'm glad we agree that this D1 we don't have to argue over no lynching because that would just be tiring
Let's shake it up. Everyone self-votes for a 24-way tie
This jumped to me a little but then I thought "nah, too easy a win con"
then again, we just had a game where someone had to get people to choose Pineapple Pizza to win without any counter soooo :P
Seriously, why so much moving Zip?
Green Room - "The voices will be pacified."
Orange Room - "Noise will muddle the voices."
Red Room - "Backs will be turned against the glass wall."
Pink Room - "All eyes will look across the glass wall."
Although i wasn't serious with that, i think there's something to Zipped's posts. Whether he's just scumming it up or if it has anything else behind it or not idk.
This makes some sense and i'm liking the idea of trying one of these possible sister rooms to see if we get any info out of it.
Not gonna lie, would laugh so much.
We're not going to do that but man, that'd be some mafia for the history books.
Anyway, i have no actual reads at all so far. Only a couple of things stand out..
Working on it. I'd prefer to keep Teal, Pink, and Red for mid game. If I had to hazard a guess, there's a role that causes someone to move to the other side of the glass wall and stay there. If we move to the pink room while they're there, we'll see what they're doing. If we move to red, they'll see any secret roles we have going on. So a game of box peek, I guess? And teal just seems too useful to waste now.
Mind mentioning what they are, for posterity's sake? Not expecting actual reads here, just basic commentary!
Maybe there's a scum role that allows them to function behind the glass wall, and they have to
There are 12 spaces on the Mansion map and 11 rooms. Maybe there's a glass room?
I like how I didn't finish that sentence, then moved my point to the other part of my post and forgot that I never finished the first sentence, lmao.Hmm, I hadn't thought about that. I just read it as the wall could shatter at any time.
I like how I didn't finish that sentence, then moved my point to the other part of my post and forgot that I never finished the first sentence, lmao.
That's also true. If that's the case then eyes to wall would be beneficial to scum in that scenario.That being said, it couldn't just be a scum role. It could be a Town role. Investigation rooms have those kind of windows.