These commitments fully address the competition concerns identified by the Commission and represent a significant improvement for cloud game streaming compared to the current situation. They will empower millions of EEA consumers to stream Activision's games using any cloud gaming services operating in the EEA, provided they are purchased in an online store or included in an active multi-game subscription in the EEA. In addition, the availability of Activision's popular games for streaming via all cloud game streaming services will boost the development of this dynamic technology in the EEA. Ultimately, the commitments will unlock significant benefits for competition and consumers, by bringing Activision's games to new platforms, including smaller EU players, and to more devices than before.
The Commission carefully investigated the effectiveness of the remedies, collecting views from a large number of market participants and stakeholders. In particular, cloud game streaming service providers gave positive feedback and showed interest in the licenses. Some of these providers have already entered into bilateral agreements with Microsoft based on the proposed licenses to stream Activision's games, once the transaction is completed.
I mean, that is what it is. Its the CMAs definition of the market thats strange.Interesting, they don't seem to thing cloud gaming is a separate market, just a market segment and a way to distribute.
- The acquisition would harm competition in the distribution of PC and console games via cloud game streaming services, an innovative market segment that could transform the way many gamers play video games. Despite its potential, cloud game streaming is very limited today. The Commission found that the popularity of Activision's games could promote its growth. Instead, if Microsoft made Activision's games exclusive to its own cloud game streaming service, Game Pass Ultimate, and withheld them from rival cloud game streaming providers, it would reduce competition in the distribution of games via cloud game streaming.
Even if all others approves? Then why proceed the process if one blocks the deal is over?
EU recognizes the obvious, that the deal will benefit cloud gaming compared to the current situation, in contrast to the CMA.
It's about saving face. For a deal this size they have to tell their investors they at least tried all the scenarios to get it approved.
Minimum lol 🐒 Isn't this why are you here for? Aren't you entertained!?
Yeah it seems like CMA is the only regulator that has defined it as a separate market so far, which seems like good news for appealI mean, that is what it is. Its the CMAs definition of the market thats strange.
Are you actively trying to start an Euro war bro? >.> Because those two don't go along, especially not in sports lmao
Minimum lol 🐒 Isn't this why are you here for? Aren't you entertained!?
Are you ignoring the appeal to the CAT that is going to happen? If you look at the merits of this specific case and the lack of evidence in many of the areas related to the cloud theory of harm, then Microsoft has a good shot.Nah, that ain't happening, it's MS's second biggest market. More likely the deal just collapses and MS takes the L.
EU antitrust chief Margrethe Vestager on Monday described the deal as "pro-competitive" and that it would "kickstart" the cloud streaming market, which represents just 1% to 3% of the entire gaming market.
Chance of success in legal challenges to the FTC and CMA remain low according to Bloomberg.The EU's Vestager said the difference in conclusions between EU and UK regulators centered on how quickly the cloud gaming market would develop in the future.
"We agree that the cloud streaming market is a promising market. We may disagree about the speed at which it will develop," Vestager said, adding that the EU sees a longer development period for cloud gaming than the UK.
The deal will unlock significant benefits for competition and consumers according to the EC.While the EU decision offers a glimmer of hope, "it probably doesn't change much" for Microsoft's chances of success in legal challenges to the FTC and CMA, according to Bloomberg Intelligence analyst Jennifer Rie.
That's "because each jurisdiction has made its decision based on the market conditions in their own region," she said. "These conditions may differ, which can lead to a different conclusion on the antitrust impact of a deal."
The European Commission defended its findings, saying that the commitments will empower millions of European consumers "to stream Activision's games using any cloud gaming services" operating in the EU region.
"The commitments will unlock significant benefits for competition and consumers, by bringing Activision's games to new platforms, including smaller EU players, and to more devices than before," a statement from the commission said.
Nope. MS still has to successfully appeal and that process will take a while and those approvals have no impact on their decision
Why years? Isn't it just the CMA and FTC now? I was under the impression they could do it without FTC approval and just fight in court after they go through with it. With the CMA, it will take years to resolve?
It looks like Microsoft's cloud competitors are positive about the deal and believe them. Seems like if the people that have the most to lose regarding the deal believe Microsoft and want it to happen why wouldn't I be willing to believe them?
10 yearswhat are the specifics of MS' committments around cloud gaming? Do they guarantee all ABK games to be available on all cloud platforms in perpetuity? or for the foreseeable future that they can change at any time?
That's the thing, even a successful appeal means it just goes back to the CMA and there's a decent chance they just block it again, on different grounds. It *feels* like a "lose-lose" situation, but I've also seen folks theres a slight chance so who knows....I can't wait til the CAT kicks the case back to the CMA, just for the CMA to block again.
what are the specifics of MS' committments around cloud gaming? Do they guarantee all ABK games to be available on all cloud platforms in perpetuity? or for the foreseeable future that they can change at any time?
I mostly wonder how streaming would work if you purchase a game on PlayStation or Nintendo platform.To address the competition concerns identified by the Commission in the market for the distribution of PC and console games via cloud game streaming services, Microsoft offered the following comprehensive licensing commitments, with a 10-year duration:
- A free license to consumers in the EEA that would allow them to stream, via any cloud game streaming services of their choice, all current and future Activision Blizzard PC and console games for which they have a license.
- A corresponding free license to cloud game streaming service providers to allow EEA-based gamers to stream any Activision Blizzard's PC and console games.
Why, do you believe Microsoft would ignore the cloud gaming licensing/availability contracts they've already signed with various companies? How is more choice in that platform bad for the consumer?
CMA appeal is massive time sink undertaking with usually low % chance of success. CMA is the only body you don't want to get blocked by, EC and FTC are manageable.Why years? Isn't it just the CMA and FTC now? I was under the impression they could do it without FTC approval and just fight in court after they go through with it. With the CMA, it will take years to resolve?
Not sure how much if at all it will help. But it certainly does not hurt.
I mostly wonder how streaming would work if you purchase a game on PlayStation or Nintendo platform.
I don't think that contradicts CMA's findings does it? The EU finding is that the acquisition will result in an immediately better situation than now, but the CMA's is that the situation in >10 years (once the cloud gaming market has matured, the COD deals expire, and the behavioural remedies expire) will be worse than it would be without the deal. There's a possibility for an argument that the CMA's logic is poor, but I don't think the EU is contradicting what they said in this particular aspect at least.Lots of the comments in the EU breakdown directly going against the CMA's alternate reality findings:
"The commitments fully address the competition concerns identified by the Commission and represent a significant improvement for cloud gaming as compared to the current situation."
"Taking into consideration the feedback of the market, the Commission concluded that the proposed acquisition, as modified by the commitments, would no longer raise competition concerns and would ultimately unlock significant benefits for competition and consumers. The Commission's decision is conditional upon full compliance with the commitments. Under supervision of the Commission, an independent trustee will be in charge of monitoring their implementation."
I'd imagine the contract gave Sony a "right of first refusal" for any future deals, so maybe they just renew it?What happens if this isn't settled when the current Call of Duty marketing contract expires?
I mostly wonder how streaming would work if you purchase a game on PlayStation or Nintendo platform.
Interesting, they don't seem to thing cloud gaming is a separate market, just a market segment and a way to distribute.
- The acquisition would harm competition in the distribution of PC and console games via cloud game streaming services, an innovative market segment that could transform the way many gamers play video games. Despite its potential, cloud game streaming is very limited today. The Commission found that the popularity of Activision's games could promote its growth. Instead, if Microsoft made Activision's games exclusive to its own cloud game streaming service, Game Pass Ultimate, and withheld them from rival cloud game streaming providers, it would reduce competition in the distribution of games via cloud game streaming.
Unleas the appeal is successful, yes. But it removes another hurdle.