That's…….not correct.
Sony didn't get the deal until what, 2015 or so? CoD was massive by then.
I'm not saying PlayStation 'made CoD what it is'.
I'm saying the majority of the player base is undoubtedly on PlayStation.
If CoD was made exclusive less people would play CoD. And so it would be less relevant to the wider culture. CoDs value comes from the number of players it has and less people would play CoD if it was exclusive, they're not going to all up and buy an Xbox.
...it's relevance smothers other far better games from getting any traction. Despite the crying by Sony on this acquisition everyone knows they would more than survive losing COD even if every COD player moves to Xbox which they won't. Sure it would be enough to give a significant shot in the arm to xbox but with how last gen and this gen is playing out a significant shot in the arm is exactly what they need. Sony has been the dominant player in the market since 1994 they can afford to lose some marketshare. And by giving other much better games room to breath they would only expand on the already massive amount of quality on their platform and that'sto say nothing of their own Gaas games having the whole playground to themselves. I'd say it's a win win.
Thanks for being one of the few people on Era that understands that your favourite platform doesn't need to be the only platform for you as a consumer to benefit.
A lot of Era thinks 'if I like Platform B then Platform B needs to be the biggest and most successful platform for me to get more of what I want, also other platforms should not exist.'
Several decades of business and economic theory show we as consumers benefit more from contested markets.
Sony losing a slither of market share is not going to completely upend their console gaming strategy. If you come to the PlayStation platform for high-quality single player, cinematic games, Sony will still continue to offer this, they know why their consumers are on PlayStation.
And (as we're seeing) Sony will react more to the changing trends; GaaS, more investment in subscription, more investment in cloud, more investment in indies, subscription VR (seriously Sony you've missed a trick here) in gaming whilst still serving their core consumer that wants those high-quality single player experiences. They're not doing this because they have to, they're doing it because their closest platform and publishing competitors are doing it.