Character stats. Some players have better stamina and accuracy, thus allowing for the random number generators to crunch more in your favor to ensue that you miss less shots, block more shots, and have characters fatigue slower.I have never understood these card packs in sports games. You open packs to get players, and then make a custom team to play online right? Is that all there is to it? I get the appeal of using a custom team online but I'm not quite sure how it's fueling it's own mini-industry. Are the players really that drastically different? Does Lebron have a Dragon uppercut or something?
Feels like 2K is trying to bilk as much cash as possible because they know that the gravy train is coming to an end.
Disgusting, and not even a catchy tune playing in the background
I know they make money off of it and also potentially have stuff in contracts that may prevent them from doing so, but we need to get the actual NBA stars to speak out on this stuff and condemn what is going on with these mechanics (or at the very least support awareness)...
And we're only going to see more of this stuff in games. Until someone somewhere in a big enough market makes massive push back, the big gaming companies are just going to get worse. Corporations can basically do anything they want anywhere right now and almost every politician that has the power to do something is more interested in deregulating everything under the sun for short term gain already, and they sure as hell couldnt be bothered to care about video games...(except to use them as a scapegoat when the next wildly publicized shooting happens and forget a week later)
Why would they do that though when people continue to buy them in millions every year. Sports games should be the perfect candidate for GAAS that you buy once and then they evolve over multiple years with roster updates. But they wont do it because millions of suckers buy them annually and reset their progress willingly. This is the perfect example of fucking your cake and eating it too.At this rate why don't they just go free 2 play. Do they really need that extra $60 when they make so much bank from MTX?
I feel like Take2, EA and everyone else would get less flack if the go f2p.
Maybe they looked at the one from last year.
Didn't buy 2K18 won't be buying 2K19 and I fucking loooooooove basketball videogames. But VC completely killed it for me and 2K can go die in the fucking trashfire this franchise has become. It's funny because the way to get good at nba2K involves getting a real job and investing the funds you get from your real job into this virtual one. They literally value your hours played at cents if you convert your vc earnings back into dollars, you can pay 25$ to ball or you know grind for 250 fucking hours. This is not a game you can play casually, it either requires undying devotion or extra money that's the end of it.
The developers, ceo, and everyone involved in this shitfest of a franchise are the most tonedeaf assholes they can possible be too. They're disgusting, fetid, repulsive, and amoral leeches siphoning as much wealth as they can out of an increasingly limited playerbase. The only thing they patch with a swiftness are the VC glitches everything else will languish going unpatched for months or sometimes never. If people complain their moneygrubbing fuckery is becoming too pervasive they'll call you entitled. National governments are telling them to fucking stop and their response is to throw a shitfit on the internet and beg fans with stockholm syndrome to go lobby for them like they aren't astroturfing the shit out of this anyway.
They've got advertising on advertising and you have to pay to buy their advertising (with real money) because it gives you an advertising level of advantage on the court and it's insulting. 2k isn't a videogame it's a social experiment to see what it takes to grind souls into tiny nubs willing to drop dollars on virtual baller skills & outfits. I complained about this in 2014 http://thevgpress.com/forumtopics/next-gen-macrotransactions-the-biggest-threat-to-gaming_2616.html and it has only gotten exponentially worse since. I'm super annoyed (salty?) because I'd like to play some 2K basketball but I can't be buying videogames this morally reprehensible. So in summary eat a massive frozen turdcicle 2K.
I believe NBA2K's microtransactions are predatory beyond what is now considered the norm in videogaming. Virtual currency has infected and grown its slimy tendrils into every part of nba2k like some sort of malignant virus or a cancerous tumor. You cannot engage with the game on any level without continually rebuffing attempts to get you to spend more money. It is psychological warfare, that preys on the weak, in basketball videogame form, and I honestly believe that the people that implement, maintain, optimize and otherwise strategize on methods for making this system of abuse "better" are people of questionable moral fiber.
I find it disingenuous to claim that these people are incapable of objectively evaluating how their systemized monetization of player desires is leading people into some bad places. I'm sure they have people with degrees in psychology or related fields that understand operant conditioning, variable ratio scheduling, and the other psychological phenomena they abuse to encourage spending far better than I do. These people are also capable of assessing the negative consequences of the systems they implement and any ignorance claimed on their part is undoubtedly feigned.
So if you're armed with that knowledge and continue to implement and weaponize these predatory and abusive systems you're not a good person. If you're unable to muster any pushback from within your development structure to this systemized abuse you're not a good developer. If you're a publisher that requires this level of abuse to be implemented by your developers you're not a good publisher. And if your CEO is out there on the internet calling your paying customers entitled that's just a bad look. Everyone is complicit.
If your game has to launch with a head start pay to win special edition that isn't actually special outside of the included virtual currency you're already starting off questionably. If you continue on to lower the payouts and rewards after reviewers are done reviewing you're entering sleazeball territory. But if you do all of the additional things 2k does beyond that it just becomes unquestionably repugnant on a multitude of levels.
2K will get you to invest real currency into an rpg style character-archetype system and then re-balance the game to the point where that character is no longer fun to play and you cannot respec or otherwise recoup VC. They sell perishable multiplayer enabled stat boosting items that require constant repurchasing. They will lower the payout on gameplay rewards and increase the cost of virtual items as the game gets further away from release. They include both in game and video based advertising and a lot of it is unskippable. They have a casino with a literal wheel of fortune but it's not gambling… The list goes on…
And then the game actually includes real gambling with the ante up mode letting you wager on the outcome of games. Some kid could buy $99 worth of virtual currency and end up losing all of it over the course of a few games against some online basketball shark. Let that sink in for a second. They try to skirt rules and regulations and try to manipulate their fan base to ratify it, but ultimately it's gambling. I mean, It's an even worse and more predatory version of gambling because the house never has to pay out and incurs 0 risk.
And then they'll still sell loot boxes, permanent & temporary stat increases, cosmetics, cards, and whatever else they can think of. But hey at least the hair is free now... smh…
As a game the entire thing is structured so you always feel like you're missing something that you think you need to have fun. And that thing is always a massive grind or a cash transaction away. Nba2k is rarely fun though, at best it's fun in a maybe this'll actually be fun after 250 hours or $99 kind of way.
So when you add all of the above up it's evident that large parts, if not the entirety of their corporate structure, from the uncaring disinterested community manager on up, have been completely corrupted in the chase of the almighty whale dollar. Furthermore If you look at some of the deceitful bad faith tactics 2K routinely engages in, like providing special edition review copies, pressuring reviewers to remove low scores, attempting to manipulate your fanbase into a lobbying force, and more it paints a picture of a pustulent, fetid, rotten, amoral, and greed driven corporate culture that only seeks to enrich itself. Smaug sitting on a mountain of gold...
I'm sorry if calling 2k out on their predatory nonsense is upsetting to some here but it needs to be done repeatedly and with increasing intensity. Corporations do not need to be afforded special protections and if they're doing morally repugnant things I'm going to call that out using language appropriate for dealing with monolithic, morally bankrupt, vile, disgusting entities.
Yep, the video was made Private. An admission of guilt if I ever saw one. PEGI is probably launching an investigation and 2K is in panic mode trying to erase evidence.Did they just take down the video lmao. The link says unavailable.
Did they just take down the video lmao. The link says unavailable.
The one uploaded by 2K Games is still available although unlisted.Yep, the video was made Private. An admission of guilt if I ever saw one. PEGI is probably launching an investigation and 2K is in panic mode trying to erase evidence.
We have seen the announcement trailer of NBA 2K20 and noticed the controversy it has caused. We feel it is important to carefully explain when certain content is triggering the gambling descriptor in the PEGI system, but also to show when it does not at this moment.
A video game gets the gambling content descriptor if it contains moving images that encourage and/or teach the use of games of chance that are played/carried out as a traditional means of gambling.
We use a help text to clarify this in more detail:
This refers to types of betting or gambling for money that is normally played/carried out in casinos, gambling halls, racetracks. This does not cover games where betting or gambling is simply part of the general storyline. The game must actually teach the player how to gamble or bet and/or encourage the player to want to gamble or bet for money in real life. For example, this will include games that teach the player how to play card games that are usually played for money or how to play the odds in horse racing.
It is important to stress that the controversial imagery played a central role in the trailer, but it may not necessarily do so in the game, which has not yet been released. At this point in time, PEGI can only comment on the trailer that has been made publicly available.
The trailer includes imagery that is generally known from casinos (wheel of fortune, slot machines). Using this sort of mechanic to select an item, or character, or action by chance is not the same as teaching how to gamble for money in a casino. These differences currently prevent us from applying the gambling descriptor. But we are very aware that it may get too close for comfort for some people, and that is part of an internal discussion that PEGI is having for the moment. The games industry is evolving constantly (and rapidly in recent years). As a rating organisation, we need to ensure that these developments are reflected in our classification criteria. We do not base our decisions on the content of a single trailer, but we will properly assess how the rating system (and the video games industry in general) should address these concerns.
The "gaming industry" should be having way more eyes over sports and mobile games bullshit. I feel that they can get away with anything since they are "lesser games"
Yes they should.
The trailer dropped on the 26th but no YouTuber or website was really covering it until after I made this thread which I found interesting... the only people covering it before then were people that are regulars of nba2k scene.
Except for Forbes ofc which was "impressed" with most additions.
Yes. It's even worse on mobile. For example Clash Royale has a pass that basically sells you nothing other than the ability to unlock more stuff as you play during a month. If for x reason you can't play, bad luck. In other words, it sells you a reason to keep playing. This on top of every other thing you can actually buy
Please ask them how the Virtual Console releases of Pokémon Red, Blue, and Yellow on 3DS got a PEGI 12 rating for simulated gambling, and how the gambling is those games differ from NBA 2K20.
Wow what an insanely tone deaf response from pegi "we can't rate it till it's done" is what I'm getting from it.
This is not a mobile-specific practice at all (see Battle Passes everywhere since Fortnite became so popular) and way less predatory than gambling-type features such as the ones in NBA 2K discussed here.
They know their audience
"In the U.S., there's very low probability anybody passes legislation to regulate loot boxes. The guys in Hawaii are just fucking morons. They're morons. They should not only resign, but they should kill themselves. They're so idiotic. Seriously. They're such morons."
What the actual fuck? How much money did 2k paid them? That response is just unbelievable, fuck them!