Well quite a few of those points sound good, but I'll wait to see what happens as Rockstar's approach to open world design has never worked well for me. Part of it is that I've never been that impressed with a lot of their mechanics or controls (though horses in Red Dead 1 were nice), but mostly I just don't like how increasingly scripted their games have become over time with regards to single-player.
Well I hope they live up to the barrier-free stuff, because too often in GTAV if I deviate not that far from a missions critical path, they'll fail state me. I'd like more of their free-form approach in their multiplayer to come to single-player story missions.
- Rockstar's philosophy is that players in their open worlds are increasingly likely to lose themselves, distracted from their real tasks, but not torn from the gaming experience. Barrier-free games, you could say.
Well I hope they live up to the barrier-free stuff, because too often in GTAV if I deviate not that far from a missions critical path, they'll fail state me. I'd like more of their free-form approach in their multiplayer to come to single-player story missions.