The Elder Scrolls and Fallout (since 3) are first person games. Yes you can toggle to third person, but that is not how the game is supposed to be played and it feels tacked on in every both of those series.What are you talking about? The VAST majority of rpgs have been either third person or had the option to toggle to whichever one you prefer.
Dragon Age
Mass Effect
Skyrim
Fallout
Horizon: ZD
The Witcher
Zelda: BOTW
Dark Souls/Bloodborne
Gothic
Risen
Two Worlds
etc.
The main exceptions to this have been Deus Ex and Borderlands.
??? They've always been there. They just didn't have the budget management or expertise for the technical side. Bethesda has made all of two (three, if I'm being nice) really good RPGs, and CDProjekt has made two and a half pretty good RPGs. Obsidian has made more actual RPGs than either of them, both narratively and consequence related.
What are you talking about? The VAST majority of rpgs have been either third person or had the option to toggle to whichever one you prefer.
Dragon Age
Mass Effect
Skyrim
Fallout
Horizon: ZD
The Witcher
Zelda: BOTW
Dark Souls/Bloodborne
Gothic
Risen
Two Worlds
etc.
The main exceptions to this have been Deus Ex and Borderlands.
I agree they've generally been up there but, Obsidian has been around for longer than CD Projekt Red and they've been making generally smaller scope games or ones that borrow the engine and a lot of assets from other games like they did with KOTOR 2, Neverwinter Nights 2, Fallout: New Vegas. Also, when did CD Projekt make half of a game?
Didn't someone in the other thread said it was in third person? Disappointed.
Why are you complaining. Fallout New Vegas was a FPS RPG at its core.
I do not play Fallout or TEO in first person so these comments make no sense...I guess you also hated Fallout New Vegas? Did you want them to make another isometric rpg that didn't sell well instead?
The Elder Scrolls and Fallout (since 3) are first person games. Yes you can toggle to third person, but that is not how the game is supposed to be played and it feels tacked on in every both of those series.
I mean, if you really want to go out of your way to include games that could only be considered an "RPG" in the most basic ways possible...
Bioshock
Dying Light
Dishonored
Prey
Shadow Warrior
Far Cry
Dark Messiah
And maybe this is considered cheating (feel free to exclude it), since I did say console specific, but there's also S.T.A.L.K.E.R.
Maybe you're right in that it's not quite as skewed as I initially surmised, but all my point really was is that no one should really be surprised that it's first-person. Nothing wrong with being disappointed of that either.
Also, while we don't know exactly how similar this may or may not actually turn out to be compared to Fallout, Fallout wasn't strictly an FPS. It had V.A.T.S. too, which gave it more of a pseudo Real-Time with Pause playstyle if you so chose.
I, and many others, play them in third person. Only toggle to first when doing magic/range combat otherwise it's always third person. That's the beauty of making it an option, you can play it how you want and others can play how they want, this isn't something that has to be "one or the other."
A lot of us are surprised by Obsidian games are generally either third person or isometric view.
Also this is a game coming from Tim Cain and Leonard Boyarsky, who made the cult hit Vampire: TMB, which was also a third person/1st person toggable rpg.
So having a strict first person only viewpoint is something that Obsidian as a studio doesn't tend to push out.
Damn, that trailer hyped me up pretty good.
All these people complaining about the first person perspective, jesus... feels like a deja vu.
Don't care about none of that. It's either I can play in 3rd person or not...I know those games have a third-person toggle, and I realize that some actually play with that perspective, but come on. Even though the option is there, you can't honestly believe that it makes them any less an FPS first and foremost. They clearly play better with that perspective...as if they were primarily designed around it. Do we even yet know for sure that this won't have a similar option?
Can only speak for myself, but the perspective alone heavily restricts the combat options. This is also why switching it to third-person doesn't really rectify its primary issue. Some think first-person makes a game more immersive (and it does sometimes), but I've always found the combat to typically be too restrictive because of it. Even if you have numerous options like in Deus Ex or Dishonored, it still plays like a first-person shooter more often than not anyway.
Obsidian is looking for experienced programmers to develop network and multiplayer gameplay systems using Unreal Engine.
Our ideal candidate has a strong work ethic, outstanding problem-solving skills, the ability to deliver on time, and works well in a team environment.
I'm just being facetious. Many really dislike the first The Witcher and actively call it garbage, and not worth playing. Consequently, I found the first two games to be superior RPGs than the third, even though I thought the third was a massive improvement over them on a technical, graphical and narrative level. Yes, Obsidian had more time to produce more games, yet at the same time, CDPR producing what are considered "two" really great RPGs in a shorter period doesn't make them the best around. It just means they're the current hot shit, but longevity matters too. Neverwinter Nights 2 and Fallout: NV alone put them above their peers, and they have more than that going for them despite the borrowed engines.
I know those games have a third-person toggle, and I realize that some actually play with that perspective, but come on. Even though the option is there, you can't honestly believe that it makes them any less an FPS first and foremost. They clearly play better with that perspective...as if they were primarily designed around it. Do we even yet know for sure that this won't have a similar option?
Can only speak for myself, but the perspective alone heavily restricts the combat options. This is also why switching it to third-person doesn't really rectify its primary issue. Some think first-person makes a game more immersive (and it does sometimes), but I've always found the combat to typically be too restrictive because of it. Even if you have numerous options like in Deus Ex or Dishonored, it still plays like a first-person shooter more often than not anyway.