Either this is going to be a "First Taste Is Free" sitch for PS4 players to get them hooked before it goes exclusive in future iterations, or someone else is making the later games which we swear are better according to the publisher.
The IP is owned by Microsoft now. Take Two own the publishing rights to this game, and may own the publishing rights to a sequel - but it remains to be seen. It probably wouldn’t take much effort by Microsoft to secure it. I don’t see the point in owning the publishing rights to a developer that’s going to obviously be console exclusive moving forward.
Less development time since you don't have to ensure everything works from 3rd person and the impact to the scenes is the same. That said, I do wish there was an option for that. Even in Fallout/Skyrim I sometimes use 3rd person perspective. That said, it won't stop me from enjoying the game.
They could at least give us a simple third person camera view outside of combat/dialogue. That should take very little time/development to do since walk/run animations are already done in third person (since npc's have to use them).
So like if you're in third person view and then initiate combat or a dialogue the game would simply put you into first person for that duration and then when it's over pull back out to third person. That seems like a reasonable compromise to me that wouldn't be terribly hard to make available for the players.
So it’s colorful with a dash of Firefly, the musical choices in the trailer are not Nat King Cole, and I won’t see my seasonal depression flare up playing it like it did with Fallout 4! I mean, that’s an easy sell.
We had a chance to visit Obsidian ahead of the Game Awards, get an early look at The Outer Worlds, and talk to co-directors Tim Cain and Leonard Boyarsky. Check back in at PC Gamer for a deep dive on Friday at 9:00 am EST.