The Outer Worlds announced (Obsidian, FPS RPG, XB1/PS4/Steam 2019)

Oct 25, 2017
Well this looks like it might be the game i have been waiting for from Obsidian since F:NV. I want more info before I start to get ahead of myself.
Oct 27, 2017
Either this is going to be a "First Taste Is Free" sitch for PS4 players to get them hooked before it goes exclusive in future iterations, or someone else is making the later games which we swear are better according to the publisher.
Oct 30, 2017
I kind of wonder if this will shift to an exclusive or if MS will just say eff it and let it release on PS4?
There’s no reason too. They’re better off getting it day one on Game Pass, giving the game as much exposure as possible, and then securing the rights for sequels moving forward.
Nov 1, 2017
Only concern I have, is the IP going to be owned by Obsidian or will it be owned by Take Two? If the latter, I don't see Obsidian making any sequels.
Jan 22, 2018
I think I may hate the artstyle.
Yeah, this was the only thing that I didn't like. Not only the artsyle but the game itself looks dated, hopefully that's because of it being in development and whatnot.

Also a little worried that all the gameplay shots were in first person. I don't like first-person-only RPGs.
Oct 30, 2017
Only concern I have, is the IP going to be owned by Obsidian or will it be owned by Take Two? If the latter, I don't see Obsidian making any sequels.
The IP is owned by Microsoft now. Take Two own the publishing rights to this game, and may own the publishing rights to a sequel - but it remains to be seen. It probably wouldn’t take much effort by Microsoft to secure it. I don’t see the point in owning the publishing rights to a developer that’s going to obviously be console exclusive moving forward.
Oct 29, 2017
Less development time since you don't have to ensure everything works from 3rd person and the impact to the scenes is the same. That said, I do wish there was an option for that. Even in Fallout/Skyrim I sometimes use 3rd person perspective. That said, it won't stop me from enjoying the game.
They could at least give us a simple third person camera view outside of combat/dialogue. That should take very little time/development to do since walk/run animations are already done in third person (since npc's have to use them).

So like if you're in third person view and then initiate combat or a dialogue the game would simply put you into first person for that duration and then when it's over pull back out to third person. That seems like a reasonable compromise to me that wouldn't be terribly hard to make available for the players.
Oct 27, 2017
New Yawk City!
So it’s colorful with a dash of Firefly, the musical choices in the trailer are not Nat King Cole, and I won’t see my seasonal depression flare up playing it like it did with Fallout 4! I mean, that’s an easy sell.
Oct 25, 2017
Not a fan of sci-fi at all and it still looks fantastic. That about says it all for me. Not a day 1 yet, but I am definitely looking forward to this.

Very pleasantly surprised it will be on the PS4 as well.