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Papacheeks

Banned
Oct 27, 2017
5,620
Watertown, NY
This has nothing to do with Obsidian. The Private Division is publishing the game.



They are, which is why they took the money lol one of the most popular games in the world runs exclusively through the Epic Games Store. Getting front and center placement at launch because now that deal as well as a fat sack of cash doesn't sound bad to me.

Going to backfire if they don''t sell a good amount of copies on the epic store. Same with a lot of the titles if they are PC only and don't have console releases. People who put a lot of time into a game like Fortnite are not the same people buying single players games like CONTROL.

This has a good way of backfiring, maybe they got enough upfront to re-coup some of the costs and have a little cushion. But if the game was in development for 4 years or so locking it to one store for a year, without any other release storefront is sending your game out to die if the audience doesnt buy those types of games.

On top of when it does come to other storefront like steam, will it even be on peoples radar?
 

Deleted member 3897

User requested account closure
Banned
Oct 25, 2017
9,638
This is not what I'm talking about though. One of the major reasons I haven't pirated a game in years is because I love the convenience and the features the storefronts I use offer. But I'm also able to actually afford getting the games as well. Sales also help.

For many people, they decide they can't afford to spend whatever amount of money on games and choose to "play for free" instead.

The problem with EGS though is the lack of sales and the lack of consumer-focused features.

If a developer releases a game on both Steam and EGS for the same price or even the Steam price is higher than on EGS.

Which storefront do you think the consumers will choose?
 

Chairmanchuck (另一个我)

Teyvat Traveler
Member
Oct 25, 2017
9,094
China

Plum

Member
May 31, 2018
17,299
That's a counterfactual that you can't know. Generally markets perform better when there are more players. Steam has rarely been pressured to improve or diversify their offerings, and some of the major advancements came in response to the little competition that exists. To cite one example, Steam only started offering refunds after Origin had established the practice, and Steam's refund policy still lags Origin's.

On the developer side, I can already see the positive effects of competition in pressuring Valve to start adjusting their cut on sales.

One example of something Steam had to be pressured into doing, an example that was pretty damn major for their business model, doesn't negate the many, many things Steam did before anyone else, things that the EGS has yet to implement.

Sure, this might get Valve to lower their cut on sales, but when Epic is clearly willing to put their Fortnite-bux into massive moneyhats that directly restrict competition there is nothing Valve can meaningfully do to compete. This is literally the opposite of healthy competition.

You're still wrong about Valve being a Monopoly, btw.
 

Deleted member 10601

User requested account closure
Banned
Oct 27, 2017
348
That's a counterfactual that you can't know. Generally markets perform better when there are more players. Steam has rarely been pressured to improve or diversify their offerings, and some of the major advancements came in response to the little competition that exists. To cite one example, Steam only started offering refunds after Origin had established the practice, and Steam's refund policy still lags Origin's.

On the developer side, I can already see the positive effects of competition in pressuring Valve to start adjusting their cut on sales.

Breach should only be available in the Epic Store. This will put more pressure on Valve.
 

Tomasdk

Banned
Apr 18, 2018
910
Good, I'm not buying any of these on release then, the customer dictates conditions under which he's willing to buy something, not the other way around.
 

Holundrian

Member
Oct 25, 2017
9,157
That's a counterfactual that you can't know. Generally markets perform better when there are more players. Steam has rarely been pressured to improve or diversify their offerings, and some of the major advancements came in response to the little competition that exists. To cite one example, Steam only started offering refunds after Origin had established the practice, and Steam's refund policy still lags Origin's.

On the developer side, I can already see the positive effects of competition in pressuring Valve to start adjusting their cut on sales.
It's been clearly good pretty much only for developers so far. I think it doesn't help when the people that clearly benefit from this pretend to the people that so far haven't that it's actually good for them in the long run.

That's about a bullshit as preaching trickle down economics.
 

cowbanana

Member
Feb 2, 2018
13,709
a Socialist Utopia
I'll remember every developer taking the Epic cash and make sure to not support them in the future. I also care about money and more importantly the integrity and business practices of those I hand my money to.

The Epic store is a disgusting piece of spyware, but hey fuck consumers / potential customers over a bag of money, that has a really nice look to it!
 

Dazraell

The Fallen
Oct 28, 2017
1,843
Poland
didnt last light not sell well initially on steam? that most of the sales were on consoles.
if thats the case 2.5x isnt necessarily a lot

or am i misremembing?

There is also the other thing. Epic snatched Exodus just before it was released. So pre-orders of retail and digital copies on 3rd party stores were supposed to be activated on Steam, before they were hastily changed to EGS keys. So this isn't really Epic success.
 

Splader

Member
Feb 12, 2018
5,063
The problem with EGS though is the lack of sales and the lack of consumer-focused features.

If a developer releases a game on both Steam and EGS for the same price or even the Steam price is higher than on EGS.

Which storefront do you think the consumers will choose?
Oh, don't take this as me agreeing with EGS's methods. I agree with you that features are what sell storefronts.
I've paid more to buy a game on Xbox rather than PS4 because I prefer the Xbox ecosystem.
 
Wanna hear a fun story? I tried to gift Satisfactory to a friend yesterday (Coffe Stain developed some of my favourite games). Turns out, you can't gift games in the Epic store. So yeah, fuck Epic and every dev who supports their anti-consumer bs.
 

Tranqueris

Member
Oct 26, 2017
2,734
It says a lot about how entrenched I've been in the act of buying my games on PC via discounts, sales or even sometimes at full price over the years that when someone says they're going to pirate a game as a way to get it, for a second I sort of think, wait people can do that? I wouldn't be surprised if that sentiment sort of starts showing up more and more again as Epic keeps its "you can only buy the game from us now," monopoly going.
 

True Prophecy

Member
Oct 28, 2017
1,921
I've never said this was positive for the consumer. I'm both a developer and a consumer and personally I care more about game developers getting paid properly and not having to work insane hours for little reward. Steam as it is for an indie dev is a roulette wheel.

Well at least your honest about your position and I can see why you feel so strongly, Tim has straight up said on twitter its only good competition for Developers. You might want to also care about what consumers consider value other than being forced to use one store for 3rd party games though. Do you not care that EGS was literally scraping local data off peoples PCs?

For the record I have no issue with developers being paid correctly, I would have thought that developers being on multiple stores would allow for better revenue than just one but I guess being paid millions of dollars upfront makes it easy as money is all that matters.
 

Chairmanchuck (另一个我)

Teyvat Traveler
Member
Oct 25, 2017
9,094
China
Wanna hear a fun story? I tried to gift Satisfactory to a friend yesterday (Coffe Stain developed some of my favourite games). Turns out, you can't gift games in the Epic store. So yeah, fuck Epic and every dev who supports their anti-consumer bs.

jpg


Gifting is TBD, not that high on their priority.
 

Deleted member 22405

User requested account closure
Banned
Oct 28, 2017
368
I got a question, I guess, are they also anticipating double dipping? Get those folks who want to play the game day one and then get them again a year later when it is on their preferred platform?
 

Mudo

Member
Oct 25, 2017
6,115
Tennessee
Dark times indeed...

Well at least Outer Worlds is coming to Microsoft store. I have never purchased a game there but surely will for this one
 

Mattakuevan

Self requested ban
Banned
Oct 25, 2017
765
So Ive only read the first couple of pages and man am I confused.

What,exactly, is so bad about the epic game store to elicit this kind of response?
 

Deleted member 3897

User requested account closure
Banned
Oct 25, 2017
9,638
Oh, don't take this as me agreeing with EGS's methods. I agree with you that features are what sell storefronts.
I've paid more to buy a game on Xbox rather than PS4 because I prefer the Xbox ecosystem.

I don't wanna use EGS due to features missing that I often take for granted that Steam has and for moral reasons that I can't support a storefront that moneyhats exclusives by just locking them out of other stores.

Noone complains about Origin because EA don't moneyhat third party games, the only exclusives that are there are EA exclusives. Noone cares that Fortnite is only on EGS because it is a Epic made game.

So Ive only read the first couple of pages and man am I confused.

What,exactly, is so bad about the epic game store to elicit this kind of response?

You haven't seen all the tons of other threads about the Epic store for the last few months?
 

Conkerkid11

Avenger
Oct 25, 2017
13,962
Fuck Epic.

Where are all these random accounts coming from that are either pretending this isn't an issue, or that they don't understand the problem with shit like this?

Glad to see more competition in the PC platform space. Also happy to see developers getting what I assume to be good minimum sales deals for the exclusivity window.
Is this a joke post?
 
Oct 27, 2017
570
Did I miss something? I know people aren't fans of having another launcher, especially one with less functionality but totally writing off a game you were previously excited for over it?
 

Trace

Member
Oct 25, 2017
4,690
Canada
Well at least your honest about your position and I can see why you feel so strongly, Tim has straight up said on twitter its only good competition for Developers. You might want to also care about what consumers consider value other than being forced to use one store for 3rd party games though. Do you not care that EGS was literally scraping local data off peoples PCs?

For the record I have no issue with developers being paid correctly, I would have thought that developers being on multiple stores would allow for better revenue than just one but I guess being paid millions of dollars upfront makes it easy as money is all that matters.

The majority of the programs you use scrape data off your PC, it depends on what it's used for, who it's being uploaded to. And yes, I read that thread. I tend to try and stay away from being a "reactionary". And no, being on 100 storefronts and selling 1 copy on each is not as good as being on one storefront and selling 1000.
 

Whompa

Banned
Oct 26, 2017
4,254
Maybe that will force Valve to create first party content that incentivizes and drives consumers onto its platform...or wait. Shoot. Did that make too much sense?
 

LabRat

Member
Mar 16, 2018
4,234
sucks for control and outer worlds. both games i planned to get day 1 on steam. i hope remedy got a big paycheck for that, like enough so that the development costs of control are already covered so that they can continue developing games like this. hype for that game is awfully low right now so i was worried that this won't sell when it comes in a couple months.

means that i'll have to get both for cheap in 2020 on steam. there is no way i'm buying anything of the epic games store. i'm also going to get detroit whenever it comes out on steam.
 

Stone Ocean

Member
Oct 25, 2017
2,581
I got a question, I guess, are they also anticipating double dipping? Get those folks who want to play the game day one and then get them again a year later when it is on their preferred platform?
I don't really see the point of double dipping in these cases. Not like the Steam versions will have extra content.
 

Doskoi Panda

One Winged Slayer
Member
Oct 27, 2017
14,961
read the next epic thread you're in and you'll get that people aren't just annoyed because they have to download another launcher

Or read the last one you were in
Or just read any of them they all play out pretty similarly
 

Papacheeks

Banned
Oct 27, 2017
5,620
Watertown, NY
People that think this is a sound business decision on both ends are only fooling themselves. The developers included. This is not something that promotes a prosumer attitude for having healthy competition.

How epic can stregthen their store is to do it the way valve started out which is have games from your own publishing that you own on your storefront. They don't own anything they just are making a storefront exclusive deal.

Valve started out with Half-life, Halflife multiuplayer that they then expanded when they got counter strike on there. Then had the orange box with team fortress 2 which blew up, followed by left for dead 1 and 2, portal 2, dota.

That's what they need to do, locking games for 1 year exclusivity is a shitty thing even if developers are getting good deal, it's not a long terms good idea to force people to come to your store because you locked a game that originally was going to be on multiple storefronts, or at least sold key wise on different sites.

All this does is show they are trying to force you not compel you to buy games on their store. They should have just concentrated on making a bunch of really big interesting games on their store specifically MP games.

Hope steam soon responds with better deals, or unionization for studios happens where they can make their own terms of distribution.
 

LegendX48

Member
Oct 25, 2017
2,072
Well, that's a bummer. The lack of features is one thing, taking private data without consent is another. At least The Outerworlds will be on the MS store. I'll just pick up Control on PS4 instead, wasn't going to be able to play with the RTX features anyways.
 

Woffls

Member
Nov 25, 2017
918
London
I don't typically play games day one anyw... TWELVE MONTHS?!? Damn it. Hope Win store is better by then, though personally I've had no issues.
 

Hellsing321

Member
Oct 30, 2017
1,810
At this point it's safe to say any AAA third party game or decently hyped indie game will be a timed exclusive for Epic.
 

Skux

Member
Oct 26, 2017
2,942
Valve has their work cut out for them if they want to compete with Epic's burgeoning status as a platform for new games. Devs and pubs know that first week sales are lucrative and are looking to maximise their revenues with both paid exclusivity deals and the higher sales cut that EGS offers.

If the Metro Exodus sales are anything to go by, most people don't care about what launcher they have to use. They just want to play games and they already have a PC. Platform features like communities are secondary or even irrelevant when there are so many other services that offer the same thing (eg Discord, Reddit, Era).