This looks like it could be a fun colony-building style game. Also has a Kickstarter that just spun up.
Your analysis is overly simplistic. There's a beauty to Morrowind where you can actually follow descriptions given to you to find your way, (or not and just use a caravan, it didn't force you to engage with it).
Your analysis is overly simplistic. There's a beauty to Morrowind where you can actually follow descriptions given to you to find your way, (or not and just use a caravan, it didn't force you to engage with it).
And in most modern RPGs, the pointers and objectives just seem necessary, because the game is designed around them. There's literally a mod for Skyrim that just ads proper descriptions, so that you actually play it without quest markers.
6 days until 3D Realms new Quake 1 engine-powered FPS is revealed!
6 days until 3D Realms new Quake 1 engine-powered FPS is revealed! Press outlets, including IGN and Gamespot, recently went hands-on with it. 1C Entertainment, who are also publishing Voidpoint's Ion Maiden, are backing this as well. In addition to Steam, it'll hit Xbox One, PS4, and Switch, too. A little Discord teaser...
The talks been limited to 3DR-related discussion boards and the official Discord, but that will all change very soon. Some great Arcane Dimension and Thief mappers working on it, too. :)
The talks been limited to 3DR-related discussion boards and the official Discord, but that will all change very soon. Some great Arcane Dimension and Thief mappers working on it, too. :)
Speaking of which, I just saw a review of sorts of it over here.Spike Chunsoft just did a stream with Zanki Zero info, chat was actually not a complete dumpster fire. People were supportive over the change but you still had your two or three people screaming about censorship. Anyways, they revealed a trailer that showed off the gameplay more in depth and I'm excited to play it.
It's actually a horror/action/survival game with roguelike elements but it has enough text to be considered partly a VN too.
For a quick synopsis, 7 young adults and a kid wake up one day on a desolate island, the only apparent link to the outside world is a black and white cartoon that play intermittently to give them instructions to facilitate their survival.
Soon after, they find that a new island appeared overnight, deciding to explore it to find food and hints about their situation they realize that this island was part of the city several of them lived in, with the building in the center of the island being the workplace of one of them.
The actual gameplay is satisfying and mostly fun, especially in the first half of the game where it feels like you are always walking a tightrope, the second half of the game is much easier survival wise but I thought the horror ramped up in a good way, especially the dungeons in chapter 6 and 7 are well designed and really creepy.
The fights are mostly about strafing to avoid hits and attacking weak spots, it's nothing complex but compared to ZZS the team previous action game it's definitely a big improvement, you can gain special loots by destroying specific parts of an enemy which is pretty cool
The final thing to note is that for all intent and purpose Zanki Zero's narrative is rather straightforward, definitely don't expect a new Dangan Ronpa and you should have no problem but if you do you could be disappointed. Well to say it in another way it's not a game you play to shit bricks at twists and stuff.
Zanki Zero definitely proves that Spike Chunsoft still has it even without Kodaka, a good surprise and one of the hit of 2018
I'm a bit confused as to the pause/cancel policy of Humble Monthly.
If I cancel today or tomorrow, do I lose March's games or April's early unlocks? And would my keys be invalidated for March even though I've activated some?
You keep any keys that you have received.I'm a bit confused as to the pause/cancel policy of Humble Monthly.
If I cancel today or tomorrow, do I lose March's games or April's early unlocks? And would my keys be invalidated for March even though I've activated some?
Wait...what? I'm ready for this.6 days until 3D Realms new Quake 1 engine-powered FPS is revealed! Press outlets, including IGN and Gamespot, recently went hands-on with it. 1C Entertainment, who are also publishing Voidpoint's Ion Maiden, are backing this as well. In addition to Steam, it'll hit Xbox One, PS4, and Switch, too. A little Discord teaser...
Green Man Gaming currently selling Devil May Cry 5 steam key for 27% off for VIP members. I think you just need an account to become a VIP member. Not sure how long this lasts but I think it's a weekend deal.
Humblebundle.com are doing similar offer to Uplay-
Buy Division 2, get one of 3 games.
EDIT: Voidu have the same promo as well
https://www.voidu.com/en/
I actually don't think the kind of thing I'm asking for runs counter to fast-travel and other niceties. It's just about realizing the strengths the old games had, and what was lost in the path to convenience, as you said. And it's baffling to me how someone like Todd Howard seems entirely unaware of this. Now, I get that he wasn't lead designer on Morrowind back in day, but he still helped make it happen, and it's hard for me to believe he doesn't understand how much was lost in quest design, and more over, the writing itself.So you desire a game design that asks more from the player, correct?
More deductive reasoning and less hand-holding? A path that the player needs to figure out vs. one that is clearly laid out for them?
These are legitimate desires. Perhaps a casualty to the immediacy of modern game design where much like microwave ovens or always-online culture, most are accustomed to results at the snap of a finger.
Do you see another viable path that doesn't default into the archaic?
I'm down with what you're saying. I just don't see how we get there outside of ultra-niche productions that adhere to more hardcore designs of the past. That typically translates to low-budget passion projects that feel untenable on a larger scale. Shrink your audience and you shrink your production budget in simple math.
Sorry for the delay, I was sleeping.Can you expand on this a little more?
I like the look of Northgard but hearing it's RTS is like Kryptonite to me.
I just can't deal with the pressure of traditional RTS timers.
How forgiving is Northgard?
I've been keeping an eye on this as well, very promising after how good the Ion Maiden preview was.6 days until 3D Realms new Quake 1 engine-powered FPS is revealed! Press outlets, including IGN and Gamespot, recently went hands-on with it. 1C Entertainment, who are also publishing Voidpoint's Ion Maiden, are backing this as well. In addition to Steam, it'll hit Xbox One, PS4, and Switch, too. A little Discord teaser...
WBacon yo thanks for all your efforts man, really appreciate all this Capcom goodness these past few years.
No problem! We'll continue to bring awesome games, both new and classics, to the PC.
No problem! We'll continue to bring awesome games, both new and classics, to the PC.
6 days until 3D Realms new Quake 1 engine-powered FPS is revealed! Press outlets, including IGN and Gamespot, recently went hands-on with it. 1C Entertainment, who are also publishing Voidpoint's Ion Maiden, are backing this as well. In addition to Steam, it'll hit Xbox One, PS4, and Switch, too. A little Discord teaser...
What about supporting 1:1/raw mouse input in these ports? Resident Evil 2 still hasn't been fixed.No problem! We'll continue to bring awesome games, both new and classics, to the PC.
Do you have any examples that people could try?I am wondering if Windows XP compatibility messes up The Steam Overlay. There are a few old games that I need to set to either Windows XP or Windows 7 comp. for them to run. Games that I set comp. to Win 7 will get steam overlay on them, but NOT Windows XP games. Is there a workaround for this to force Steam overlay onto a game that is run with Windows XP compatibility?
Sorry but can you do something with regional prices for Ace Attorney Trilogy on Steam? It cost the same in RU/CIS region as in USA and EU, while we have significantly lower income than in ROW regionsNo problem! We'll continue to bring awesome games, both new and classics, to the PC.
Well there is sherlock holmes awakening.What about supporting 1:1/raw mouse input in these ports? Resident Evil 2 still hasn't been fixed.
Do you have any examples that people could try?
No problem! We'll continue to bring awesome games, both new and classics, to the PC.
You know what they mean *Jack Nick.gif*
Hotkey my Devil Trigger