The ooverarching issue of calling Metroid II the best 2d game.I don't think Super does narrative as well, no. The different biomes feel much gamier and arbitrarily thrown together compared to M2's. It's limitations work to its advantage in spades. I do like the Wrecked Ship area in Super a lot though.
Besides that, I'm not sure what's the overarching issue you're alluding to.
As I said earlier, the Mother trilogy isn't a real trilogy as there are essentially 2 games. (And let's be honest Mother 1 is crap)
The Witcher is 3D and we are not discussing that
If EBZ and EarthBound count as one game so do LttP and OoT.As I said earlier, the Mother trilogy isn't a real trilogy as there are essentially 2 games. (And let's be honest Mother 1 is crap)
The Witcher is 3D and we are not discussing that
World cohesiveness is a part of the narrative. Video games, as an audio-visual medium, convey their narrative through different means of information. You can't clearly separate all these elements, they inform each other and, because of it, have to be interpreted holistically. When people don't do that, they end up complaining abou the lava elevator in Dark Souls II, a perfect example of what you mention in that last sentence.The ooverarching issue of calling Metroid II the best 2d game.
Also that's world cohesiveness, not narrative. A well defined world does not beget a stronger narrative, nor vice versa. How you build the world, does not inherently impact how you tell the story. Your world could be rock solid and perfectly realized, but the narrative of the story in said world could still fail it. Likewise, a world can be ill defined and still have an absolutely solid narrative built within the confines of a realm that you can't properly explain how it works.
They are not the same IP.
hell yeah, these are some fuckin' video games. also, the SOR trilogy?If we're just making loose rules to tie 2d games as a trilogy, I would pick the Genesis Shinobi Trilogy.
Revenge of Shinobi
Shadow Dancer: The Secret of Shinobi
Shinobi III: Return of the Ninja Master
I think Fusion brings down those three Metroid games somewhat (although I still like it). Super is fantastic and Zero Mission is also great.
World cohesiveness is a part of the narrative. Video games, as an audio-visual medium, convey their narrative through different means of information. You can't clearly separate all these elements, they inform each other and, because of it, have to be interpreted holistically. When people don't do that, they end up complaining abou the lava elevator in Dark Souls II, a perfect example of what you mention in that last sentence.
If you approach it through that lens, Metroid II is an incredibly forward-thinking game, especially when taking into account your average Game Boy game looked like this:
About the bolded: that's not an issue, just a person's opinion.
This is a weird ass stance for a game. Disliking it not on its merits, but the merits of a completely separate game. And not even a completely separate game that does the same thing, but better.I have retroactively disliked Fusion because it planted the seeds for the disgrace that was Other M. The whole backstory with the Adam AI always seemed unnecessary and badly written but Other M took it to a whole other level of crappyness.
I have to admit that it the fight against the Omega Metroid was awesome and caught me off guard at the time.
They are not the same IP.
I think Baldur's Gate trilogy has the potential to be up there
The thing is, neither do I, Super just has other priorities in mind as far as level design goes compared to M2. I think someone in the thread mentioned Mark Brown's video on the M2 remakes, that's a good watch if you want to see where people are coming from with this opinion.Agree to disagree. I don't think anything in Super Metroid, utterly breaks the world to the point where the narrative suffers from it.
I've seen his video. I don't agree with it, but i understand it. i just don't take that hard a stance and feel like it ultimately is a disservice to the series. i understand why people agree with him, but I don't cause I feel it restricts what metroid can be. And not in the Resetera, fucking god knows what gimmicky manner that some thread comes up with every couple months.The thing is, neither do I, Super just has other priorities in mind as far as level design goes compared to M2. I think someone in the thread mentioned Mark Brown's video on the M2 remakes, that's a good watch if you want to see where people are coming from with this opinion.
I see. That's fair, I understand.I've seen his video. I don't agree with it, but i understand it. i just don't take that hard a stance and feel like it ultimately is a disservice to the series. i understand why people agree with him, but I don't cause I feel it restricts what metroid can be. And not in the Resetera, fucking god knows what gimmicky manner that some thread comes up with every couple months.
Where would you rank the Shinobi games I Iisted?They are not the same IP.
I think Baldur's Gate trilogy has the potential to be up there
I think the fact that it locks you up to each area until you complete it kinda sucks the joy out of the game.
Exploration is the main reason why I play a metroidvania in the first place.
Good to see a different opinion then. Thanks. I will.
Aside from the fact that Other M is a game using much newer tech than Fusion, there is nothing that Other M does better than Fusion.This is a weird ass stance for a game. Disliking it not on its merits, but the merits of a completely separate game. And not even a completely separate game that does the same thing, but better.
That's actually a funny comment.Has the definition of "metroidvania" been strained so far that we are now using it to describe straight up Metroid games
It's never too late. Missing out on 2d Sega is like missing out on 2d Nintendo. They both made some timeless classics.
Sorry mate, that's not how a trilogy works.
Aside from the fact that Other M is a game using much newer tech than Fusion, there is nothing that Other M does better than Fusion.
Level design, controls, narrative, music, audio-visual feedback, whathave you.
Other M already doesn't do much good but Fusion is the best game to have ever graced a system in comparison to OtherM, it's not even close.
That's actually a funny comment.
We use the term to describe castlevania games, no reason to not use it to describle Metroid games as well.
Heck we should call them Adventure games or maze games anyway.
Woah I totally misread your post.You might need to reread my post, cause that is definitely not what i am saying.
I know but that doesn't mean the Metroid qualities of the series that coined the term aren't present in these games.It was coined to differentiate castlevania games that ripped off Metroid from castlevania games that were stage based. It got expanded to describe other games that were ripping off Metroid, for some reason. Now Metroid doesn't even get to be Metroid I guess.
If the point of the game is to navigate a maze I'd say it's maze game.
Those many people are also wrong.It's video games, buddy. Chill.
Many folks count the first 3 MGS games as a trilogy even though there are 5 of them
I think it's a bit strange to rag on Earthbound's borrowings from MOTHER while trying to make a case for two games as similar as Super Metroid and Zero Mission. Lumping together Metroids 3, 4, and 1R into a "trilogy" is also an interesting choice (Super is a direct sequel to II, after all).As I said earlier, the Mother trilogy isn't a real trilogy as there are essentially 2 games.
The Witcher is 3D and we are not discussing that
Return of Samus still holds hand but even to a lesser extent than Zero Mission. I feel like you'd enjoy that more than Fusion or Zero Mission, but if you're craving something that feels as open-ended as Super Metroid than AM2R may be more down your alley. Both games take a different approach to reimagining Metroid 2, not to say one is objectively better than the other.
Has the definition of "metroidvania" been strained so far that we are now using it to describe straight up Metroid games
I feel that much more straightforward arguments could be made for the following actually sequential titles:
MOTHER 1-3 (yes, MOTHER 1 is a great game)
SMB 1-3 (for a Western audience, anyway)
Zelda 1-3
Wario Land 1-3 (or 2-4, in my book)
Fire Emblem 3-5, 6-8
Is it "Haven't You Heard? I'm Sakamoto"?Got my hopes up thinking this was a trilogy of games based on the second greatest anime of all time.
One day the world will be ready for this truth.
Funniest anime I've ever seen.