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Dancrane212

Member
Oct 25, 2017
13,961
Waypoint
https://waypoint.vice.com/en_us/article/pajyem/the-sinking-city-lovecraft-racism-horror
The game starts with a content warning about Lovecraft and his racist views, which was both unexpected and fairly welcome. It primed me for a game that seems to want to look at these views deliberately.
I'm not entirely sure what to make of this, especially in the context of a preview where I've only played two cases of the game. From what I've seen, The Sinking City seems to have things to say about Lovecraft's prejudices. It seems to be a bit more than just a "part of the world" that the hero sees, and while The Sinking City is a period piece, some of the ways it highlights the racist themes of its source material are more than a little resonant of how we encounter racism and xenophobia today. I need to acknowledge just how hard of a job that can be, to do this sort of commentary WELL, and to do so while, well, enjoying being a pulpy detective story set in a Lovecraftian universe.

Game Informer


GamesRadar+


https://www.gamesradar.com/uk/the-sinking-city-ps4-gameplay-preview/
It seems the main cases in the game will be filled with moral choices like this, which may have an affect on what happens to this sinking city of Oakmont further down the line. We vow to let the authorities know how the survivors can be rescued, and return to the surface to report to Throgmorton. Perhaps now he can point us in the right direction to find out more about these visions we're suffering from. But something deeper and more sinister seems to be going on…

Dualshockers
https://www.dualshockers.com/the-sinking-city-preview/
From the wonderful logic-based investigations that flow naturally as long as you pay attention to what you're told, to the huge and living city that begs to be explored, to the wonderful voice work that brings the characters to life, and especially the Lovecraftian elements interwoven in both the story and gameplay, I had a great time with the portion of The Sinking City I played. The graphics and color palette do an incredible job of setting the atmosphere of a dilapidated city so closed off from the world that bullets have take the place of money as the currency.

Destructoid
https://www.destructoid.com/preview...the-makings-of-one-murky-mystery-549615.phtml
I'm not against video games tackling difficult subjects and I often think it's unfair other forms of art and entertainment get free reign on controversial themes while games are, for whatever reason, "not allowed" to address them. However, Frogwares is a Ukrainian-based game developer, writing characters with a British tinge to their use of the English language. I'm not saying it's impossible for the developers to adequately address the issue in a way that goes beyond the old standard of "white savior," but America's racist past is a difficult subject for even Americans to get right. It's a risky choice. I just hope it's the right one.
 

Deleted member 18857

User requested account closure
Banned
Oct 27, 2017
4,083
So hype for this game.
It's unfortunately locked for 1 year on Epic, but I'm sure it will be just as brilliant next year.
 

Lowrys

Member
Oct 25, 2017
12,316
London
That Destructoid quote is nonsense. There's no reason at all why people outside America aren't just as capable of addressing racism.
 
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Dancrane212

Dancrane212

Member
Oct 25, 2017
13,961
Also something I heard at PAX booth for the Sinking CIty is it seems unlikely for official XB1X and PS4 Pro support in the game.
 

corasaur

Member
Oct 26, 2017
3,988
The waypoint article comes as a big relief. I was kind of worried about cringeworthy oblivious racial issues happening in the game. If they're aware of it, hopefully they can avoid doing anything hurtful.
 

wafflebrain

Member
Oct 27, 2017
10,175
Also something I heard at PAX booth for the Sinking CIty is it seems unlikely for official XB1X and PS4 Pro support in the game.

That seems strange, almost everything indie or otherwise gets improvements on those these days and this game is no slouch in the budget or visuals dept...wonder what the reason for not doing that is. Guessing resource constraints what with the delays :shrugs

Been looking forward to this for awhile, was kinda weird seeing a video the other day that this was originally titled Call of Cthulhu, not sure why it got the name change, it's pretty much Innsmouth through and through.
 
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Dancrane212

Dancrane212

Member
Oct 25, 2017
13,961
That seems strange, almost everything indie or otherwise gets improvements on those these days and this game is no slouch in the budget or visuals dept...wonder what the reason for not doing that is. Guessing resource constraints what with the delays :shrugs

I was told that with the game being such a huge jump in scale for the team, compared to their previous titles, that it wasn't feasible to implement specific updates for the systems.

Maybe that will change in the months leading up to release, I certainly hope so.
 

wafflebrain

Member
Oct 27, 2017
10,175
I was told that with the game being such a huge jump in scale for the team, compared to their previous titles, that it wasn't feasible to implement specific updates for the systems.

Maybe that will change in the months leading up to release, I certainly hope so.

I hope so too, was planning on getting this on X but may hold off now until seeing how performance is on PC, my 970 is starting to creak but this seems like a game that isn't too demanding.
 

misho8723

Member
Jan 7, 2018
3,709
Slovakia
The only things that I see as problems are the facial animations and animations in general and shooting/too many generic monsters to kill.. everything else looks fine and really good in all honesty
But yeah, fuck Epic Store 1-year exclusivity too
 
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Dancrane212

Dancrane212

Member
Oct 25, 2017
13,961
I hope so too, was planning on getting this on X but may hold off now until seeing how performance is on PC, my 970 is starting to creak but this seems like a game that isn't too demanding.

Performance seems pretty inconsistent in the video so I was curious if it was on console and running with an uncapped FPS, but apparently the demo was run on a PC.

The Frogwares booth at PAX had the game running on a PS4 Pro but I don't recall if it was capped or not. I think I would have noted it if I saw the game running over 30 but I can't be certain.
 

Potterson

Member
Oct 28, 2017
6,408
American racism is "special" right now.

I think handling racism or racist people in your work of fiction can be very much influenced by the society you live in. Like, devs living in multicultural society may be a little bit more experienced with the issue and dealing with it. Devs living in 99% white country maybe not so much.
 
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Dancrane212

Dancrane212

Member
Oct 25, 2017
13,961
PC Gamer
https://www.pcgamer.com/the-sinking...s-sherlock-fan-fiction-i-didnt-know-i-needed/
By the end of the demo I was ready to grow some gills and dive back in, ready to once again sigh and mentally repress knowledge of Lovecraft's problematic beliefs, and to help an NPC find their lost son/wedding ring/copy of the necronomicon. Sure, this steals a lot from Sherlock Holmes, but at least it does it well, and Arthur Conan Doyle and Lovecraft pair as well as a fine Sauvignon and Cthulhu calamari.
 

Mr. X

Member
Oct 25, 2017
5,495
I think handling racism or racist people in your work of fiction can be very much influenced by the society you live in. Like, devs living in multicultural society may be a little bit more experienced with the issue and dealing with it. Devs living in 99% white country maybe not so much.
I mean people think Crash and Green Book are good movies about racism. The bar isn't high.
 

cowbanana

Member
Feb 2, 2018
13,648
a Socialist Utopia
The game looks interesting, but also super janky. The animation skipping/twitching is really off-putting for me.

Of course launching on the Epic Store is the final nail in the coffin for this game, especially at €60. I'll take a look later when it's available on Steam and priced in the €30-40 range. I never pay €60 for any PC game, certainly not unpolished/janky ones. The competition as far as quality/price goes is simply incredibly strong these days.
 

ZmillA

Member
Oct 27, 2017
2,160
If they only thing that comes out of this is more exposure to the truth about lovecraft, it will be worth it.
 
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Dancrane212

Dancrane212

Member
Oct 25, 2017
13,961
I take it, they won't offer improved visual options on PC either then? It's a shame, as without Pro support I refuse to pay full price for the game.

It wasn't a definitive "no" just that it might be too much for the studio. Perhaps the delay will change that.

That's actually a good time. Don't think there are any other games out June/July which have caught my eye so far.

The game was mainly delayed for that reason.

 
More previews.

SFLUFAN

Member
Oct 27, 2017
4,375
Alexandria, VA
Some more recent previews:

Behind The Sinking City's Lovecraftian Horror Is An Even Darker Reality (Gamespot)
The Sinking City's bleak world and characters suck you into its bizarre, yet grimy tales of otherworldly urban crime. The surprisingly convincing racial conflict the game sets up colors the storytelling in a way that's both haunting and engrossing. While this isn't the first time we've had a backdrop like this in games, The Sinking City's surreal depiction of 1920's-era racial prejudice and violence was undoubtedly its most standout quality for me; clumsy shooting mechanics and somewhat glitchy animations notwithstanding. Whether or not the game makes good on the social commentary it introduces, The Sinking City has at least piqued my interest--even if playing it may mean enduring an ugly cycle of violence that calls to mind the worst of what can still be seen today.

The Sinking City hands-on preview: Like Sherlock Holmes, but weird (PCWorld)
I've been looking forward to The Sinking City for a while though, and getting hands-on time only made me more excited. Nobody else makes detective games on this scale. There's bound to be some jank around the edges, but if Frogwares can nail the core cases and make good on its more open structure I think The Sinking City will be something special.

Preview: The Sinking City is the perfect Lovecraftian-Holmes mix you never knew you needed (MSPoweruser)
From what we've seen thus far, Frogwares is truly expanding on the depth that can be offered in a game like this. It's a collection of everything you'd want from a Lovecraftian game and, with the state of some of its competitors, it may be the best one to tackle Lovecraft's actual work. While I'm more than sure Reed just wants everything over with so he can have a quick nap, I'm more than excited to see everything else The Sinking City has to offer.

How Frogwares built detective RPG The Sinking City, a Silent Hill-style mystery for fans of lateral thinking (GamesRadar+)
The Sinking City is rich with clues, but firmly avoids hand-holding mission markers - Frogwares' CEO Wael Amr explains how they built such a complex, rewarding, open world

The Sinking City: we tackle the first two cases of the detective RPG that rewards keen minds and lateral thought (GamesRadar+)
Official PlayStation Magazine goes hands-on to uncover an open-world detective game sleuths need to keep an eye on

The Sinking City actually makes me feel like I'm in a strange new world by making background NPCs do the weirdest things (GamesRadar+)
Apart from those that will give you quests, NPCs in The Sinking City aren't the main focus of the game by any means. Yet having them busying around in the background as you try to find your way around Oakmont makes the game feel alive, and most definitely semi-cursed. Their mixture of erratic and reasonable behaviour proves just how deep the Lovecraftian corruption has wormed into Oakmont, and when The Sinking City comes out on June 27, you'll get the chance to try and figure out how to make those strange NPCs' lives a little better.

'The Sinking City' Gameplay: How to Solve a Lovecraftian Murder (Newsweek)
Having experienced only the first two hours or so of The Sinking City, its ambition is obvious, even if it's not yet clear how much the game will live up to it. The core investigatory gameplay is solid, but will the cases offered up in The Sinking City take full advantage of its abundant possibilities? We'll investigate for ourselves when The Sinking City comes out for PS4, Xbox and PC on June 27.

The Sinking City Hands-on Preview: A Detective Drowning in Demons (Den of Geek)
Of course, you can't judge a whole game by its first two levels, and only time will tell whether the initially-intriguing mysteries of The Sinking City are followed up with a worthwhile payoff. It's a visually arresting world, though, with lots of enticing elements, and we look forward to diving back in.

Based on these, I will definitely have this game in mind when it finally releases for the PC on 27 June 2020!
 

Mórríoghain

Member
Nov 2, 2017
5,142
Did you see this?



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HellBlazer

▲ Legend ▲
Member
Oct 26, 2017
1,026
To whom it may concern...

The Sinking City |OT| They're sinking cities with a giant squid!