1. The Shadow Knight

    The Shadow Knight
    Member OP

    This OT has been replaced by one provided by user ERAsaur, who contributed to the community effort in analyzing the leaked prototype.

    ---


    Important Note: We do not discuss how to obtain or distribute ROMs on Era. Don't make the mods do more work than they have to.

    Well, hell reached a brisk 5 degrees this month and cats and dogs finally put aside their differences: the famous Gold and Silver demo actually surfaced online! And it had debug options!

    [​IMG]
    [​IMG]

    For 21 years this thing has eluded everyone, the only remnants of it being a few blog posts, offscreen pictures, VHS footage, and fanart. Well, here it is in all its glory. I personally spent 15 of those years studying every little bit of footage and info trying to piece together what might have been in there, and I was actually right about a few things!

    So enough talking, I know what you want to see. Every Pokemon sprite in the game:
    This game may have been based on Blue JP, the same game that became our Red and Blue. There’s a lot of sprite reusage but you’ll notice a few differences. Fun fact, the Pikachu, Chansey, and Mew sprites were used elsewhere first; the first two being in the Game Boy Camera and the latter being used in the Mew distribution ROM in Japan years ago.

    The names of these unused Pokemon? Glad you asked!
    Soooo… yeah. A lot of changes were made before the final. There’s even some cameos from later generations in there!


    Next up: the region.
    [​IMG]
    It appears that Game Freak wanted most of Japan to be the region in Gen 2 originally. This map is huge compared to the real-life ground the final Johto covers. You might be thinking “Well if that was so big, why did they have problems putting Kanto in the game?”

    Well…
    That town in the bottom right? That’s Kanto.

    ...

    I’m not kidding. That’s Kanto. It’s condensed into one town in what I presume was a fit of madness.
    Most of the region is unfinished. There’s a slight difference between the two, a town in the lower left on the Town Map is missing and the Town Map is missing the dead trees route. There’s routes that are very visibly in a rough draft stage, most non-demo related NPC text is missing, no cave entrances work, about half of the collision data is missing, and only the right half has working tall grass (the stuff on the left side blocks normal walking permissions). Several warps are weird as well, most notably the gyms' 2F that have a doormat but can only be left via an invisible staircase. The train was also completely missing, it seems instead they opted for a boat system.

    You can re-enable the nonfunctional grass by starting in the Silent Hills, Route 15, or Route 18 tileset, skipping the loadzones in the gates to keep that tileset, and then going to your route of choice. I discovered this while goofing off and moving South's tileset to Kanto. I noticed that the grass in the surrounding routes no longer worked and then did as I described up there. Yup, it worked, I got half the region working again because I was a dumbass.

    Because of this, we can now guess the order of progression, Here is my personal theory (that will be disproved later):
    The demo appears to have some edits done to the world map. That large mountain above Silent Hills shouldn't be there and the "forest" area in the demo itself was added at the very end of the Warp list, implying it was made special for this (and considering how unreadable the entrance is, not surprising).

    [​IMG]
    It's here, should you play.

    Trainers are mostly unfinished, several of them use Gen 1 sprites as placeholders, but there are some very interesting associated names with them:
    [​IMG]
    Click to expand...
    In order from left to right:
    One final note, there is actually a way to restore the game’s original intro and a patch to do so may be releasing soon.
    The protagonist’s brother (named Ken) makes an appearance, ending the rumors that Gold’s brother was Red. You get an email from Professor Oak telling you to go to his lab, then your rival approaches you outside your house and asks you for what you call your mother (this was semi-unused in the final game, it’s used to prevent the Old Man glitch by storing names during Dude’s catching tutorial). You walk into the grass and Green stops you, bringing you to the lab like his grandfather did years prior. Green and Oak ask if you two want your starters, and then Oak takes you into the back room where the starters are located. You leave, talk to Green, and then Oak gives you and your rival Pokedexes. Your rival challenges you and unfortunately his team is missing so he challenges you with either garbage or things meant for demo trainers. If you somehow manage to beat him, you leave and your mother gives you 6 Pokeballs and the Pokegear. The script ends here and you’re left with the normal demo again.

    So, yeah. I'm still reeling from this. 15 years I've been researching this thing and here it is. I'm very glad I was on the team during this and I even made a few discoveries myself (the non-demo wild grass, the Blue=Red connection, Sunny's backsprite having the shiny animation hardcoded in, and Hoothoot having the early footage fade-in effect hardcoded in). Enjoy!

    ---
    End of ERAsaur's OP
    ---

    The The Cutting Room Floor page for this prototype can be found here

    The spreadsheet containing all information about the prototype uncovered so far can be found here

    SGB color sprites:
    An album containing map rips of interior locations in the demo:
    https://imgur.com/a/dDwqHlk
     
  2. Drain You

    Drain You
    Member

    Love shit like this
     
  3. Clov

    Clov
    Member

    Oh wow! This is really exciting stuff. I love seeing early versions of games and just how different they are. I'll have to check this out more once I'm home.
     
  4. Nights

    Nights
    Member

    That beta Noctowl is absolutely awesome. D: I legit love that design!
     
  5. Please make sure to credit the incredible people at The Cutting Room Floor for doing the legwork of releasing and documenting this.

    edit: ty for the quick edit!
     
  6. MarcyPoos

    MarcyPoos
    Member

    Those starters though.

    What is happening with Bayleef?? They definitely improved that design.
     
  7. Shadow

    Shadow
    Member

    Some of those sprite designs are pretty cool.
     
  8. TheFireman

    TheFireman
    Member

    This is so damn dope
     
  9. Raijinto

    Raijinto
    Member

    OMG those gen 2 sprites. I knew about the dual headed Girafarig before but look at Noctowl(?), look at Typhloshion lol.
     
  10. The Shadow Knight

    The Shadow Knight
    Member OP

    The credit was already baked into the spreadsheet, but adding it to the OP was a good idea.
    Thanks for pointing it out!
     
  11. Adam_Roman

    Adam_Roman
    Member

    This stuff is amazing! The beta legendaries are really interesting. I figured they'd already have Ho-oh designed but just about all the others look nothing like the final legendaries.
     
  12. jman2050

    jman2050
    Member

    That Pinsir evolution is pretty sick, shame it didn't make the cut.
     
  13. EvilBoris

    EvilBoris
    Member

    That’s cool.

    Crazy to think there was such a big gap before it came to Europe.

    The bad old days of Nintendo games and the huge delayed for PAL versions
     
  14. Caayn

    Caayn
    Banned Member

    I don't recognize this one. Can anyone tell me what Pokémon this is?

    [​IMG]

    Shame that the alternative Shellder evolution separate from Slowbro wasn't included:
    [​IMG]
     
  15. jman2050

    jman2050
    Member

    A Ditto evolution?

    What would that even be? It's not like abilities were a thing yet.
     
  16. wiill64

    wiill64
    Member

    This is pretty cool.
    Looks like Qwilfish had an evolution that didn't make it into the final game unfortunately.
     
  17. AzureFlame

    AzureFlame
    Member

    how can i play this my self?
     
  18. Ushojax

    Ushojax
    Member

    There are some truly awful designs in there, some of them are just blobs with eyes that are indistinguishable from Ditto.

    I do like that Phanpy sprite, though. Adorable.
     
  19. Robin64

    Robin64
    Member

    [​IMG]

    Really cool!
     
  20. This is amazing, some of those designs are crazy!

    [​IMG]
    [​IMG]
     
  21. Apocrypha

    Apocrypha
    Member

    This so awesome!
     
  22. jman2050

    jman2050
    Member

    The sprite sheet corresponds with the Pokedex list in the spreadsheet, so refer to that. A lot of these designs seem to be originals that never made the final game.

    This one seems to be a pre-evo for Girafarig.
     
  23. signal

    signal
    Member

    Some of the ones people posting on twitter are kool

    [​IMG]
    [​IMG]
    [​IMG]
     
  24. Roo

    Roo
    Member

    Hmm.. it can’t be that good..

    *clicks link*

    Oh, shit :O
     
  25. Apocrypha

    Apocrypha
    Member

    It'll be cool when we see those "scrapped" designs again.
     
  26. signal

    signal
    Member

    [​IMG]
    :think:
     
  27. N4Us

    N4Us
    Member

    Ditto evolution:

    [​IMG]

    Original Porygon2:

    [​IMG]

    Baby Doduo:

    [​IMG]
     
  28. Robin64

    Robin64
    Member

    And next to Scizor.. a Pinsir evolution!

    [​IMG]
     
  29. Jimnymebob

    Jimnymebob
    Member

    Oh my god is that a sea lion with a ball of fire on it's nose?!
    Best Pokémon confirmed.
     
  30. signal

    signal
    Member

    They stole the mr. donut pon de lion character for this?
     
  31. Egida

    Egida
    Member

    This stuff is the raddest. Look at those Legendary Dogs before they turned them into alien lifeforms! And the moustached Lickitung lamo.
     
  32. jman2050

    jman2050
    Member

    What strikes me is that Nintendo was reaaallly pushing the whole baby pokemon thing hard at first. Especially when compared to the relative few we got in the final product.
     
  33. MattyG

    MattyG
    Member

    Those Entei/Raikou/Suicune designs... Yeesh. And is that cast thing next to Ho-Oh the original Lugia?
     
  34. Robin64

    Robin64
    Member

    Aww, is that a baby Meowth?

    [​IMG]
     
  35. Jimnymebob

    Jimnymebob
    Member

    That'd be a Farfetch'd evolution, surely?
     
  36. onhold4u

    onhold4u
    Member

    It’s weird that Doduo’s baby stage had 3 heads, when Doduo has 2 and Dodrio has 3. Surely, it should have only had one lol
     
  37. wiill64

    wiill64
    Member

    There's a Paras evo where it takes over the mushroom and a Bellsprout/Weepinbell side evo!
     
  38. jwhit28

    jwhit28
    Member

    That shark has an anchor body
     
  39. EarthPainting

    EarthPainting
    Member

    Oh damn, some of these look dope. Is that Slowbro's shell as a separate Pokémon I spot? A potential Farfetch'd evolution?

    I do think it's also interest seeing which old sprites they thought had to be updated asap and which ones could remain. Like Machoke was a good call, because that old sprite was atrocious, and this one's pretty good. For some reason they thought fat chicken Pidgeotto was fine though?
     
  40. Mitchman

    Mitchman
    Member

    Um holy fuck. Prototype baby Pokemon. Babies that never happened. Mime Jr 8 years early. More wizard like Murkrow. Slowpoke like Cloyster Evo. 4Chan meme frog is actually a protype pokemon. Baby paras. What the hell is this alternate dex that never happened!
     
  41. TheFireman

    TheFireman
    Member

    OG Murkrow is legit dope.
     
  42. yeah, there's a ridiculous number of baby pokemon in here compared to the final. easy to see why so many of them got cut - the world did not need baby muk.
     
  43. jman2050

    jman2050
    Member

    [​IMG]

    This Hitmontop is the stuff of nightmares.
     
  44. Adaren

    Adaren
    Member

    Girafarig is creepy af. I love it!

    The Legendary dogs are hilarious. Thank god they redesigned them, since the final versions are (imo) some of the best Pokemon designs ever.
     
  45. sfortunato

    sfortunato
    Member

    So...

    ...is this the first time we're clearly seeing some early design of known Pokémon or Pokémon that didn't enter the final product...?

    This is pretty huge!
     
  46. EarthPainting

    EarthPainting
    Member

    [​IMG] 'Play with me, Edward.'

    Yeah, I kind of wish they stuck with it now.
     
  47. TheFireman

    TheFireman
    Member

    We've seen a few things here and there before, but this is by far the most of them that we've ever seen at one time.
     
  48. Fuck, they should have kept that Farfetch'd design. That thing looks rad as hell.
     
  49. Apocrypha

    Apocrypha
    Member

    Fuck you!
     
  50. Wow, all the completely different unused designs and stuff are wild.