This is a good article. I came across it on GTPlanet last night and posted some thoughts* so may as well copy them here:
It really is a shame that the one game in this genre (on console) that made a really good effort of being a esports ready game was also the one where the publisher actively worked against there being any potential for a grassroots esports scene. 🥺
It always felt odd that people were putting in so much effort and time to be the best at
GT Sport without any possibility of getting sponsors, prize money or a chance at a full-time income from driving talent alone (ie: not also being a "content creator").
As somebody that has helped run esports series (
DiRT Rally 2.0) in the past and also spent 10+ years in the competitive card game industry, it's never sat right with me that somebody could put 40+ hours a week into something with practically zero chance of a return on investment, especially when there are several other (non-racing) games that are quite lucrative for hard-working and highly-skilled players. That kind of drive and grind will obliterate your mental health after a while.
Also, while the players would have known in advance that a particular season had no prizing, I guess their motivation was that if the series became big/popular enough that future seasons become more open to sponsorship/monetisation. I'm not surprised some players are moving to
iRacing,
Assetto Corsa Competizione or F1 Esports as there's at least
some prize money in all of those at the top level (and also at grassroots too to a smaller degree).
The thing is, Gran Turismo's esports package is fantastic everywhere except for the well-being of its competitors. The recent games are built fantastically well to generate interest and new talent, the broadcasts are better than most real-world motorsports and the racing is genuinely fun to watch.
If everything in this article is accurate, it's Polyphony/Sony holding back the true potential of the
GT Sport (and now GT7) with how they treat players as regards prizing and sponsorship. This could have been the next
Rocket League or the racing equivalent of CS:GO with benefits potentially seen across the entire genre and they've squandered it.
* as with all my posts, this is just my personal opinion, doesn't represent official stance from Codies/EA etc.