In the book Ask Iwata, Satoru Iwata is quoted:
There are different philosophies in terms of marketing your products in the video gaming industry, not everything is in agreement with each other:
And there are some who despise a certain mindset that was spawned by Iwata's philsophy:
I think they all said it the best. Different philosophies attract different types of customers. We will never agree with one philosophy because of the conflicting ideals. But because we have conflicting ideals, it makes it all the more interesting to see the many outcomes being discussed. This is my conclusion.
Source of all the quotes:
After a piece of hardware is released, the price is gradually reduced for five years until demand has run its course. But since the demand cycle never fails, why bother reducing the price this way? My personal take on the situation is that if you lower the price over time, the manufacturer is conditioning the customer to wait for a better deal, something I've always thought to be a strange approach.
Of course, this doesn't mean that I'm against lowering prices entirely, but I've always wanted to avoid a situation where the first people to step up and support us feel punished for paying top dollar, grumbling, "I guess this is the price I pay for being first in line."
There are different philosophies in terms of marketing your products in the video gaming industry, not everything is in agreement with each other:
/u/Riomegon said:There's the Nintendo philosophy, then there's the Ubisoft philosophy which is lower the price of your game by half a month after launch... When he speaks of conditioning users to wait... Ubisoft fans know not to buy at launch anymore for this very reason.
/u/KyleCAV said:Nintendo's mentality is basically ignoring all of the social norms on deprecation BUT still making a profit. They know whether the games brand new or 4 years old as long as it's on the newest system people will still buy it and why change what isn't broken.
And there are some who despise a certain mindset that was spawned by Iwata's philsophy:
/u/razorbeamz said:It sucks being an early adopter and then having someone who waited get it for cheaper
/u/MarbleFox_ said:I can't say I understand what would suck about that, tbh. As far as I'm concerned, I paid more to play it before someone who waited and paid less, that's fair, imo.
Personally, I find that Nintendo's strategy means I just don't buy as many of their games. If I'm not interested enough in a game to pay $60 when it comes out, I'm not going to magically become interested enough to spend $60 on it a couple years later, but if a game I was mildly interested in drops to $20-30 I'm more likely to just go ahead and buy it.
/u/Far-Contact-9369 said:Honestly, fuck this mindset. Why the fuck should you not be happy that someone else didn't have to pay as much for something as you did? If you buy a product, you've accepted the price for it at the time of purchase. You decided that it was worth it for you at that price. And now that you've spent $X on it, you're going to get mad that someone else managed to save a few bucks later down the line? It's childish and selfish.
I think they all said it the best. Different philosophies attract different types of customers. We will never agree with one philosophy because of the conflicting ideals. But because we have conflicting ideals, it makes it all the more interesting to see the many outcomes being discussed. This is my conclusion.
Source of all the quotes:
r/nintendo - Why Nintendo games never go down in price, directly from Satoru Iwata
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