I would think they would save that for BOTW2now that this is real and we can move the discussion forward, this game is perfect for an 'enhanced for Switch Pro' feature as it's release date is later in 2019 and undetermined and we may get a Pro this year.
I'm not continuing to answer strawmen. Stop trying to "gotcha" me. My initial comment was that graphics affect the gameplay experience. That's it. Nothing to do with Mario 64.Are you saying that N64 MARIO 64 plays terribly because it doesn't have this gens graphics? Please respond to my actual post and not make generalizations when you can't properly answer me.
540p is the lowest acceptable resolution, in my opinion, for the Switch screen. Mario + Rabbids was at 600p if I remember correctly, and it looked great. Doom runs around 540p and is perfectly acceptable. Below that it does get too blurry, but Witcher 3 on the go at 540p with all DLC still sounds almost too good to be true.
Yeah but on 6" screen, thats actually far bigger PPI than for instance 1080p on 40" screen.
Yep, i was thinking about that. 540p = 960 × 540 pixels, right?
So, here's a website to calculate PPI: https://www.designcompaniesranked.com/resources/is-this-retina/
960x540 in 6.2" = 177.65 PPI
Here's another website to calculate PPI: https://www.sven.de/dpi/
960x540 in 6.2" = Display size: 5.4" × 3.04" = 16.43in² (13.73cm × 7.72cm = 105.97cm²) at 177.65 PPI, 0.143mm dot pitch, 31561 PPI²
:O
Here's a list about games on switch and their resolution (handheld mode):
most of them, 720p
Yeah, and 1080p on 40" screen has 55 PPI.
DF reported that Doom resolution goes down to around 380p.
I provided you an example (or entire previous gen examples) of why graphics doesn't inherently make gameplay bad (unless the graphic needed was part of the gameplay, which in Witcher's case I don't think it is, it's spectacle, someone can correct me if there is). You know what affects gameplay; FPS, that is a crutch you can hang on to. You didn't answer my question sincerely so I'm done with the conversation.I'm not continuing to answer strawmen. Stop trying to "gotcha" me. My initial comment was that graphics affect the gameplay experience. That's it. Nothing to do with Mario 64.
You asked me about Mario 64, which is irrelevant. We disagree, that's fine. No need to act silly.I provided you an example (or entire previous gen examples) of why graphics doesn't inherently make gameplay bad (unless the graphic needed was part of the gameplay, which in Witcher's case I don't think it is, it's spectacle, someone can correct me if there is). You know what affects gameplay; FPS, that is a crutch you can hang on to. You didn't answer my question sincerely so I'm done with the conversation.
Haha yep, that sounds a lot like my experience with The Witcher 2. I'm happy I played the "less than optimal" experience at the time when I did (weak laptop), rather than skipping the game.my laptop isn't the most powerful hardware, even by 2016 standards...
...it still managed to, somehow, be able to run TW3. With less-than-720p resolution, and not-even-30fps framerate.
I still managed to beat the base game, plus Hearts of Stone and get to Blood and Wine having an absolute blast. Amazing fucking game. Would I have preferred to have experienced it in ultra-crisp HD with max graphical settings? Of course! Did I have the chance? Not at all. I took what little I could and still had HOURS AND HOURS OF FUN. I'm pretty sure the Switch version will run better.
Same here. I might even play it lol.I'm 100% buying it to show support for:
- AAA ports to Switch.
- Devs putting all content on a single card.
- Devs using the 32gb card.
When will Nintendo finally release the 64gb card?
The cycle continues of people calling the Switch hardware garbage that is incapable of playing games like Witcher 3, then it getting the game and people pivoting to it just being an inferior version as if a portable console would have the power to run at the same level as consoles.
So on point lolThe cycle:
1. The Switch can't get current gen games.
2. The Switch can't get current gen games without cutting the framerate in half.
3. The Switch can't get current gen open world games. Starlink and DQXIS don't count because reasons.
4. The Switch can't get The Witcher 3, one of the most ambitious and technically advanced open world games ever.
5. Wow, the Switch is getting The Witcher 3? Potato mode incoming, 240p max. They focused so much on whether they could that nobody asked if they should. Etc.
6. Oh wow 540p handheld, 720p docked? Well it wasn't that demanding of a game to begin with.
7. I can't believe people are playing The Witcher 3 in 2019, the game is too old. Everybody has played it.The cycle:
1. The Switch can't get current gen games.
2. The Switch can't get current gen games without cutting the framerate in half.
3. The Switch can't get current gen open world games. Starlink and DQXIS don't count because reasons.
4. The Switch can't get The Witcher 3, one of the most ambitious and technically advanced open world games ever.
5. Wow, the Switch is getting The Witcher 3? Potato mode incoming, 240p max. They focused so much on whether they could that nobody asked if they should. Etc.
6. Oh wow 540p handheld, 720p docked? Well it wasn't that demanding of a game to begin with.
Repeat for the next big port it gets.
bayo 2 on switch is still 720p....looks fineOuch. 720p docked? It's great that more people will get to experience this game, but part of what makes it amazing is how beautiful it is.
Hopefully we will get an additional frame next week, when their dev Switch finishes rendering it. (Jk I hope we get a gameplay demo soon)
Ouch. 720p docked? It's great that more people will get to experience this game, but part of what makes it amazing is how beautiful it is.
Yeah, but there were a lot of people that had to use a mellon baller to scoop out their eyes. It's an under reported issue, there should be a charity for all the poor gamers that couldn't handle resolutions under 2160.So many games were less than 720p last gen and that didn't seem to be a problem. 720p should be fine.
I love how accurate this is lolThe cycle:
1. The Switch can't get current gen games.
2. The Switch can't get current gen games without cutting the framerate in half.
3. The Switch can't get current gen open world games. Starlink and DQXIS don't count because reasons.
4. The Switch can't get The Witcher 3, one of the most ambitious and technically advanced open world games ever.
5. Wow, the Switch is getting The Witcher 3? Potato mode incoming, 240p max. They focused so much on whether they could that nobody asked if they should. Etc.
6. Oh wow 540p handheld, 720p docked? Well it wasn't that demanding of a game to begin with.
Repeat for the next big port it gets.
The cycle:
1. The Switch can't get current gen games.
2. The Switch can't get current gen games without cutting the framerate in half.
3. The Switch can't get current gen open world games. Starlink and DQXIS don't count because reasons.
4. The Switch can't get The Witcher 3, one of the most ambitious and technically advanced open world games ever.
5. Wow, the Switch is getting The Witcher 3? Potato mode incoming, 240p max. They focused so much on whether they could that nobody asked if they should. Etc.
6. Oh wow 540p handheld, 720p docked? Well it wasn't that demanding of a game to begin with.
Repeat for the next big port it gets.
The cycle:
1. The Switch can't get current gen games.
2. The Switch can't get current gen games without cutting the framerate in half.
3. The Switch can't get current gen open world games. Starlink and DQXIS don't count because reasons.
4. The Switch can't get The Witcher 3, one of the most ambitious and technically advanced open world games ever.
5. Wow, the Switch is getting The Witcher 3? Potato mode incoming, 240p max. They focused so much on whether they could that nobody asked if they should. Etc.
6. Oh wow 540p handheld, 720p docked? Well it wasn't that demanding of a game to begin with.
EDIT: 6': 720p? Absolutely disgusting.
Repeat for the next big port it gets.
That sums it up pretty nicely, yeah.The cycle:
1. The Switch can't get current gen games.
2. The Switch can't get current gen games without cutting the framerate in half.
3. The Switch can't get current gen open world games. Starlink and DQXIS don't count because reasons.
4. The Switch can't get The Witcher 3, one of the most ambitious and technically advanced open world games ever.
5. Wow, the Switch is getting The Witcher 3? Potato mode incoming, 240p max. They focused so much on whether they could that nobody asked if they should. Etc.
6. Oh wow 540p handheld, 720p docked? Well it wasn't that demanding of a game to begin with.
EDIT: 6': 720p? Absolutely disgusting.
Repeat for the next big port it gets.
Yeah, and 1080p on 40" screen has 55 PPI.
DF reported that Doom resolution goes down to around 380p.
at launch. game looks way better in portable mode after the patches.
Jesus Christ! This is sad but true...The cycle:
1. The Switch can't get current gen games.
2. The Switch can't get current gen games without cutting the framerate in half.
3. The Switch can't get current gen open world games. Starlink and DQXIS don't count because reasons.
4. The Switch can't get The Witcher 3, one of the most ambitious and technically advanced open world games ever.
5. Wow, the Switch is getting The Witcher 3? Potato mode incoming, 240p max. They focused so much on whether they could that nobody asked if they should. Etc.
6. Oh wow 540p handheld, 720p docked? Well it wasn't that demanding of a game to begin with.
EDIT: 6': 720p? Absolutely disgusting.
Repeat for the next big port it gets.
Yes, also DQH1&2. This would be the first western release though. I bet DQXI will use one too.Yes, because CDPR tweeted that the game is "roughly 32GB".
32GB cards have been used before though for the Asian release of FF X / X-2.
You could addThe cycle:
1. The Switch can't get current gen games.
2. The Switch can't get current gen games without cutting the framerate in half.
3. The Switch can't get current gen open world games. Starlink and DQXIS don't count because reasons.
4. The Switch can't get The Witcher 3, one of the most ambitious and technically advanced open world games ever.
5. Wow, the Switch is getting The Witcher 3? Potato mode incoming, 240p max. They focused so much on whether they could that nobody asked if they should. Etc.
6. Oh wow 540p handheld, 720p docked? Well it wasn't that demanding of a game to begin with.
EDIT: 6': 720p? Absolutely disgusting.
Repeat for the next big port it gets.
But you don't understand. i never enjoyed games before cuz they were sub HD trash./smy laptop isn't the most powerful hardware, even by 2016 standards...
...it still managed to, somehow, be able to run TW3. With less-than-720p resolution, and not-even-30fps framerate.
I still managed to beat the base game, plus Hearts of Stone and get to Blood and Wine having an absolute blast. Amazing fucking game. Would I have preferred to have experienced it in ultra-crisp HD with max graphical settings? Of course! Did I have the chance? Not at all. I took what little I could and still had HOURS AND HOURS OF FUN. I'm pretty sure the Switch version will run better.
Lmao, that is just exactly the switch haters cycle.The cycle:
1. The Switch can't get current gen games.
2. The Switch can't get current gen games without cutting the framerate in half.
3. The Switch can't get current gen open world games. Starlink and DQXIS don't count because reasons.
4. The Switch can't get The Witcher 3, one of the most ambitious and technically advanced open world games ever.
5. Wow, the Switch is getting The Witcher 3? Potato mode incoming, 240p max. They focused so much on whether they could that nobody asked if they should. Etc.
6. Oh wow 540p handheld, 720p docked? Well it wasn't that demanding of a game to begin with.
EDIT: 6': 720p? Absolutely disgusting.
Repeat for the next big port it gets.
Yes, also DQH1&2. This would be the first western release though. I bet DQXI will use one too.
Hopefully it reopens the door to GTAV finally.