Performance is bad but gameplay is better.
Dude, Myst is one of the least cult games to ever be made. It was the best-selling PC game of all time before The Sims came out. It played a significant role in the adoption of the CD-ROM format. People used it in arguments of games as art.
I think Durante made patch for it? And apparently GOG version is somewhat better as well.Also : the team responsible for the port left the game in this state after the release and disappeared. The game ran only once on my computer. Never again (using Win98 compatibility mode, eh ? Didn't tried it but won't do it anyway, this port is pure garbage).
It's mentioned often as a pretty horrible version of the game. Still that version sold me on the franchise. It has flaws yeah, but it's still a perfectly playable game imo.
This is immediately what I thought of when I saw the thread.
X-men vs Street Fighter on PS1 vs the Saturn/Arcade version. Remember being so hyped for it when I got it, then realized it lost the tag in feature. Same thing for the PS1 MVC1, but I knew better by then and got the DC version instead.
Borderlands 2 on Vita, Jak and Daxter on Vita.
Oh, and Dante's inferno on PSP. It was a buggy and unfinished mess.
Ninja Gaiden Sigma Plus
Further broke the balancing of the game from the OG sigma with even more blue essence drops, cheat items added, stupid cheat effects added to costumes making them unusable for serious players, horrid forced gyro aiming (seriously it's the worst implementation I've ever used) that makes a certain part of the game a massive pain in the ass, 30fps, input guessing added to combos due to 30fps is pretty wonky, etc
I still mess around with it though as it's fun to screw around in mission mode while chilling in bed or whatever.
It's certainly the worst version of the games. On the other hand, the performance isn't any worse than the highly-regarded PSP games.
Ninja Gaiden Sigma 2 Plus is another consideration.
How is it any worse than the 360 version?
It's crazy looking at the many bad arcade ports on microcomputers of the day...to be fair, the devs that ported them were generally given little time and certainly no access to source code, leaving them to just approximate what they saw on a cabinet.
Makes it all the more impressive when they turn out as well as the Chase HQ Spectrum port did
Alternatively, there's Street Fighter II on Speccy:
But frankly I'd hesitate to imagine any better could've been done on the hardware. Less excusable is the Game Boy port which runs obscenely poorly:
Shame as I love the GB adaptations of the music. In contrast, Killer Instinct turned out pretty well on the same hardware
Wow. Good on Capcom for making a PS1 port well after the fact.
Yeah this one was crazy when I went from the PS2 version to the Xbox version it was a night and day difference. Xbox had Normal Mapping, PS2 had what Ubisoft called Geotexturing. The levels were cut down in size but the things that baffled me is they gave the PS2 an exclusive kill move and really good water effects that rippled appropriately. Not to mention a glass effect that bends around the object.
I was never into Splinter Cell, so I never played the games, but HOLY SHIT! The difference is insane for consoles of the same gen.
Spiderman Web of Shadows (an open world game) is the second best Spiderman game, beaten only by Maximum Carnage (a side scrolling beat 'em up).
So someone had the amazing idea for the PS2 version of Web of Shadows to be a side scrolling beat 'em up. It's one of the worst games ever.
I'm not so sure RE4 PS2 is worse than the PC version. The PC version had this really ugly sterile took to it, plus some technical issues as a result of being a quick and dirty PC port iirc. PS2 version on a CRT still at least retained the atmosphere.
Not in the least. First person "tiptoe" peeking while lying in the grass, which you can't do on 3DS, is way more useful then crouch walking, when the level design isn't designed to where you can really take advantage of it, i.e. you might as well just run around like a madmen, gets you spotted just as easily but at least you're faster.
the original PC version was abhorrent, they fixed it with the later re-release for the most of it though.
Oh yeah I made it through chapter 3 and never touched it again. Truely abysmal performance, probably the worst I've seen in a shipped game in over a decade.yeah I had a blast with the whole "gee whiz" effect of playing ninja gaiden on a handheld in bed, but i finished normal mode and that was that.
I'm glad the new accessories look like they were designed 5 minutes before the game went gold. if they actually looked cool, i'd be pissed instead of just dismissive of them lol
This thing, however:
probably shouldn't have been shipped. I don't even want to know what performance was like on Mentor and MNM, it was not worth finishing on Normal. Honestly, I feel like it's a glimpse into how the PS3 version would've performed if it had NG2 360 gore. I'm still convinced the purple mist was a technical performance decision but presented as a ratings-related consideration so they didn't have to publicly bash the ps3 while giving their reasoning for taking out blood.
Wait the PS2 version is a side scroller? Dafuq? The PS3/360 version is legit great, but it looks like supreme ass, so I'm legit shocked that the PS2 version is an entirely different game, because I just assumed it was cross gen when I saw that PS2 case on the shelf a long long time ago.
The original PC version DIDN'T HAVE LIGHTING.the original PC version was abhorrent, they fixed it with the later re-release for the most of it though.
Yeah this one was crazy when I went from the PS2 version to the Xbox version it was a night and day difference. Xbox had Normal Mapping, PS2 had what Ubisoft called Geotexturing. The levels were cut down in size but the things that baffled me is they gave the PS2 an exclusive kill move and really good water effects that rippled appropriately. Not to mention a glass effect that bends around the object.
I'd guess license obligation, or enough of a market existed for a dusted off old game with new graphics to work outHoly crap that's insulting. Why even bother if you're just going to churn out a turd like that?
I'll see your street fighter 2 on gameboy and raise you a mortal kombat. I had the misfortune of owning this one. Ran at about 5fps and had THE worst input lag.
A lot of the Squaresoft 16 bit ports on Playstation were not the best. The loading was annoying.