Release Date: Feb 22, 2018
Price: $14.99 (Early Access)
Genre: Fighting (Influence from Marvel vs Capcom)
Developer: Mane 6
Publisher: Humble Bundle
Platforms: Steam (Possible console releases later)
Steam Store Link (Also purchasable on Humble Bundle)
*Currently 25% off on Steam if you own Skullgirls*
Them's Fightin Herds originally started development as a My Little Pony fan game (Which was taking inspiration from MVC). After a cease and desist from Hasbro the team at Mane 6 decided to take matters into their own hand. They were later contact by Faust who offered to work with them on character designs (An offer they graciously accepted). Later on an indiegogo was established in late 2015 raising $586,346 out of its planned $436,000. Before their indiegogo was fully established however, the Skullgirls Team offered the team use of the Z engine (The engine used to develop Skullgirls) if the Keep Skullgirls Growing indiegogo funding reached $725,000 (2013). The Skullgirls funding surpassed that and now after 3 years the game is out.
If you'd like a more in-depth look at the history. Wikipedia has it nicely detailed. https://en.wikipedia.org/wiki/Them's_Fightin'_Herds
- Story Mode (Currently Delayed but will be a free update)
- Arcade Mode
- Survival Mode
- Training Mode
- Target Mode
- Dynamic Music (Character themes that adapt in the heat of the battle makes every fight a treat))
- Multiplayer Lobbies
- Online Training
- The Pixel Lobby (Similar to Arc Sys lobbies)
- GGPO Netcode
- More Upcoming Fighters
- Extensive Lore (Link here)
Character bios here
(Fred isn't playable but is a part of Oleander's Move Set)
(Bonuses are unlocked by owning the corresponding game on Steam)
Last edited: