Wat moment dude...!Didn't Miyazaki say that the weird game would be some kind of RPG inspired by Evangelical?
I dont know why you would use the original Kuon, a game from 2004, as the basis for what a new game that From Software is making in 2018... As stated:Eh, Kuon looks janky as hell, not sure how enjoyable a sequel would be. Bloodborne 2, on the other hand, would be amazing.
Look up King's Field, which was the basis for Dark Souls.
People are saying Kuon could be the basis for this new game.
What kind of contract are we talking about? Is it Verendus then you can throw that in the trash bin.Are we sure about this contract? I keep hearing about it. I've heard it's three games. One is Bloodborne. What could the other two be? I hope the other one is at least a sequel to Bb.
What did verendus actually get right? I know he was teasing beast souls or whatever before project beast leaked.What kind of contract are we talking about? Is it Verendus then you can throw that in the trash bin.
He said From Software was working on an JRPG with Sony which is not true referring to Dusk Golem's and Killer Queen's information. He also said Japan Studio is working internally on an JRPG like Final Fantasy which is not true either when Ruin4r has been teasing an unnamed space project from WWS (didn't say which studio in 2015 before E3).
So I would say the contract is pure BS. Japan Studio is not dealing with contracts according to Allan Becker. If they have a desire to collaborate with that creative individual they will contact them.
Jason Schreier has already called Verendus out as a fraud.
Wasn't that DemonNite?What did verendus actually get right? I know he was teasing beast souls or whatever before project beast leaked.
What kind of contract are we talking about? Is it Verendus then you can throw that in the trash bin.
He said From Software was working on an JRPG with Sony which is not true referring to Dusk Golem's and Killer Queen's information. He also said Japan Studio is working internally on an JRPG like Final Fantasy which is not true either when Ruin4r has been teasing an unnamed space project from WWS (didn't say which studio in 2015 before E3).
So I would say the contract is pure BS. Japan Studio is not dealing with contracts according to Allan Becker. If they have a desire to collaborate with that creative individual they will contact them.
Jason Schreier has already called Verendus out as a fraud.
Yes.
How many times does insiders like Omnipotent, Dusk Golem and Killer Queen had to repeat themselves.I remember when I suggested that this might not be Bloodborne 2 and got bombarded with "It will be at PSX so shut the fuck up." We instead got a picture of Miyazaki sleeping during the PSX conference.
My theory will remain that this is likely a spiritual successor to Bloodborne that will be multiplatform similar to how Dark Souls was the spiritual successor to Demon Souls.
How many times does insiders like Omnipotent, Dusk Golem and Killer Queen had to repeat themselves.
Spiritual successor to Bloodborne is not happening. Anything Soulsborne related is done for now.
Why are people so obsessed with the idea of spiritual successor to Dark Souls and Bloodborne? Moving away from the Soulsborne brand means no Dark Souls or Bloodborne with a different name.
There is an action RPG in development according to Killer Queen that is moving away from the Soulsborne brand. But there is also other genres in development because From wants to experiment again.
I like what you are thinking. Sounds reasonable and going multi platform will bring in those $ for FROM.I remember when I suggested that this might not be Bloodborne 2 and got bombarded with "It will be at PSX so shut the fuck up." We instead got a picture of Miyazaki sleeping during the PSX conference.
My theory will remain that this is likely a spiritual successor to Bloodborne that will be multiplatform similar to how Dark Souls was the spiritual successor to Demon Souls.
Interesting so you say it wasn't Miyazaki's idea?The idea and theme of Bloodborne was brought from Sony to Fromsoft after the team finished work on Dark Souls 1 DLC. Sony asked From if they wanted to work on a game for their next gen system. Not insider info or anythng.
Im sure Miyazaki and others expanded on the ideas and concepts and had their own. But i imagine that the broadstrokes were brought in by Sony then some back and forth brainstorming between From and the team. I cant point out who came up with what exactly, but I do know the general idea came from Sony.
Im sure Miyazaki and others expanded on the ideas and concepts and had their own. But i imagine that the broadstrokes were brought in by Sony then some back and forth brainstorming between From and the team. I cant point out who came up with what exactly, but I do know the general idea came from Sony.
Both really. Ive had a conversation on the topic independant of the context of the refferenced video.Do you know this for sure or are you referencing that one video where Shu says JapanStudio proposed the idea to work with From/Miyazaki rather than the idea of Bloodborne.
Interesting! And thanks, always good to get a bit more context for these things.Both really. Ive had a conversation on the topic independant of the context of the refferenced video.
My bad, DemonNite. What happened to him?Wasn't that DemonNite?
"Sony's TGS will be a beast of a show".
It doesn't matter what Verendus got right he got many things wrong too.
Im sure Miyazaki and others expanded on the ideas and concepts and had their own. But i imagine that the broadstrokes were brought in by Sony then some back and forth brainstorming between From and the team. I cant point out who came up with what exactly, but I do know the general idea came from Sony.
Im talking about the themes of the game, not mechanics or gameplay. So the victorian setting, lovecraft influence, etc. The circumstances youre presenting of the collaberation coming together are correct to an extent(which ive already talked about). But From and Sony have a good relationship from what I can tell.http://www.playstationlifestyle.net...ame-ps4-exclusive-says-possible-ps4/#/slide/1
It's more likely that Sony realized they fucked up with Demon's Souls, FROM was the new hotness at the time and Sony wanted what they figured would be a system seller (which is what they got). If that article has any truth to it, and with how similar (stripped down, but still similar) it plays like the other Souls games, if Sony had any overall influence, the impact was minimal.
Im talking about the themes of the game, not mechanics or gameplay. So the victorian setting, lovecraft influence, etc. The circumstances youre presenting of the collaberation coming together are correct to an extent(which ive already talked about). But From and Sony have a good relationship from what I can tell.
I always wanted to make a game set in the Victorian era, but to make it look good — with all the clothing and the architecture and things — required a console more powerful than the ones that were around. the arrival of the PS4 finally gave us that. Bloodborne isn't a game that could have been cross-generation, it was only possible on PS4.
He said he wanted to make a game in the vein of Escaflowne once, but he never said it was actually something they were making.Didn't Miyazaki say that the weird game would be some kind of RPG inspired by Evangelical?
Im just relaying what Ive been told. I dont really have any reason to doubt the sources words. Maybe the conversation went "we know youve done some lovecraftian work in the past, we're also interested in that and think you could make a good game out of cosmic horror." And perhaps there was a mutual interest there where Fromsoft ran with the idea and expanded on it while injecting their own themes. But I would imagine only a small few people would know the extend of said discussions and I wouldn't be one of them.From every Miyazaki interview I've read, I have a hard time believing the themes came from Sony.
Everything just points torwards Sony wanting to work with From, and specifically saying they don't want Demon's Souls 2. I'm sure they played a role, since they were a part of the discussion, but I don't think they actually came up with the concept and pitched it to From.
Miyazaki even talks about reproduction and how more complex species have less children, and imagined what it would be like if there were species so advanced out there that they can't have any. This is one of the strongest driving forces of the game's story and events. You can also see a clear influence from authors like Lovecraft and Chambers as early as Demon's Souls. He just decided to make an entire game in that genre, instead of just briefly referencing it.
He said he wanted to make a game in the vein of Escaflowne once, but he never said it was actually something they were making.
I wish it was the case, though. It'd be so cool. :(
The VR game is Armored Core.Don't think they'll release another exclusive soon, would make more sense to have it within the first year on PS5.
There is also a VR game I believe.
We don't know that for sure but it wouldn't surprise me if it is.
It's kind of the obvious choice. Also makes sense to be the Switch game, as if you've got to run it at 60 with pristine IQ on a base PS4, you've got oodles of room for a Switch version.We don't know that for sure but it wouldn't surprise me if it is.
I sure hope not. Restricting that game to a cockpit view would be awful. Save that for Mech Warrior or whatever.
It's literally said at 3:00 in this videoFrom every Miyazaki interview I've read, I have a hard time believing the themes came from Sony.
Everything just points torwards Sony wanting to work with From, and specifically saying they don't want Demon's Souls 2. I'm sure they played a role, since they were a part of the discussion, but I don't think they actually came up with the concept and pitched it to From.
Miyazaki even talks about reproduction and how more complex species have less children, and imagined what it would be like if there were species so advanced out there that they can't have any. This is one of the strongest driving forces of the game's story and events. You can also see a clear influence from authors like Lovecraft and Chambers as early as Demon's Souls. He just decided to make an entire game in that genre, instead of just briefly referencing it.
He said he wanted to make a game in the vein of Escaflowne once, but he never said it was actually something they were making.
I don't think it will be a VR only game anyways so I don't see why not.I sure hope not. Restricting that game to a cockpit view would be awful. Save that for Mech Warrior or whatever.
He just disappeared. I think it was all the tease he did that ruined surprises for users on NeoGAF and who complained on it.
It's literally said at 3:00 in this video
Japan Studio pitched the base idea, and from there it was a collaboration with Miyazaki as Director.
Silent can you tell me if this ARPG will use the same engine as BB and DS3 ?
Last pages are fueling my hype for this e3
My take is that From is working on atleast two new games and they probably following this formula:
New multiplat ARPG franchise (like DS1-3)
New Sony collaboration (like BB)
Thanks Henrik, Omnipotent and ASilentProtagonist for all the info
It's literally said at 3:00 in this video
Japan Studio pitched the base idea, and from there it was a collaboration with Miyazaki as Director.
Holy shit, thank you for posting this. I knew this existed somewhere but the amount of times people on this forum post "Only FROM could come up with Bloodborne" is such ignorant fanboyism. The talking out the ass of "Sony Japan was only there to help them run it on PS4" and ridiculous armchair comments like that.
"To speak precisely on the timing, it was just about when we were wrapping up Prepare to Die when Sony approached From Software," Hidetaka Miyazaki told us. His response to Sony? "Why don't we start talking about next-gen?"
But of course, the world of Bloodborne was something that Miyazaki had been thinking about for quite some time. "...the game mechanics, or the gothic theme for example, those were some areas or concepts that were always brewing, and one of the areas that I always wanted to achieve in my career, and I knew that when that trigger was pulled, this was it."