So I haven't touched Tomb Raider III in quite some time, but out of all the Tomb Raider games I've played on the PS1 generation, even comparing it to Tomb Raider: The Last Revalation (IV), which admittedly was fairly obtuse in terms of progression, I remember Tomb Raider III giving me some of the biggest issues out of all them combined.
I've been wanting to revisit all the older Tomb Raider games that I played during my adolescence one of these days (did recently mess with 1 and 2 a bit not that long ago), and while I'm not particularly scared to revisit most of them, Tomb Raider III is the one I dread the most, mostly because I think I've only ever successfully beaten the game twice (if that), where the other games I've largely beaten multiple times. I seem to remember some of the level areas that gave me a lot of trouble, notably the car mechanics in the Jungle levels, some of the way the progression in some of the levels (London is specifically the one that drives me up a wall right off the bat, but the Aldwych level (subway station) took me fucking hours to beat, and I always dread having the idea to try and play through that again, making me wish the All Hallows level would've been accessible here still so I could've just bypassed this area altogether).
I know I remember having a lot of fun with it, but I also remember being absolutely frustrated in so many different levels because of progression issues, level designs, some enemy and bosses, and so-on and so-forth. Oddly, I didn't really get too bothered by the Save Crystal system too much, but I know the PC version replaces this (and arguably makes it easier as a result).
And no, I never had an issue with the Tank Controls that Tomb Raider had, even though arguably I understand for anyone who hadn't played these originally back then, probably would have a harder time adjusting to them now. Tomb Raider oddly is a platformer that largely works with it, though I'm not gonna say I'm not glad we moved away from it in the newer games.
Having said that, am I just misremembering Tomb Raider III's difficulty being too high, or was it legit a really difficult game, especially compared to the other entries?
Feel free to refresh my memory on this.
I've been wanting to revisit all the older Tomb Raider games that I played during my adolescence one of these days (did recently mess with 1 and 2 a bit not that long ago), and while I'm not particularly scared to revisit most of them, Tomb Raider III is the one I dread the most, mostly because I think I've only ever successfully beaten the game twice (if that), where the other games I've largely beaten multiple times. I seem to remember some of the level areas that gave me a lot of trouble, notably the car mechanics in the Jungle levels, some of the way the progression in some of the levels (London is specifically the one that drives me up a wall right off the bat, but the Aldwych level (subway station) took me fucking hours to beat, and I always dread having the idea to try and play through that again, making me wish the All Hallows level would've been accessible here still so I could've just bypassed this area altogether).
I know I remember having a lot of fun with it, but I also remember being absolutely frustrated in so many different levels because of progression issues, level designs, some enemy and bosses, and so-on and so-forth. Oddly, I didn't really get too bothered by the Save Crystal system too much, but I know the PC version replaces this (and arguably makes it easier as a result).
And no, I never had an issue with the Tank Controls that Tomb Raider had, even though arguably I understand for anyone who hadn't played these originally back then, probably would have a harder time adjusting to them now. Tomb Raider oddly is a platformer that largely works with it, though I'm not gonna say I'm not glad we moved away from it in the newer games.
Having said that, am I just misremembering Tomb Raider III's difficulty being too high, or was it legit a really difficult game, especially compared to the other entries?
Feel free to refresh my memory on this.