I know, it was just the fastest way to get a lot of cool moves in one video :PYou also don't even need to go to Z-Moves for it as evidence of great attack animations. Signature moves and powerful moves all have good animations.
It just doesn't feed the narrative
Ironically this game that people are praising does it even worse hahaI know, it was just the fastest way to get a lot of cool moves in one video :P
But as I said, a problem the moves tend to have is the lack of feedback from the receiver. You can be nuked from orbit, and then be peachy and then suddenly 0 HP and he is down. It creates a certain dissonance.
But its not. Nintendo is nothing if not consistent(for good and bad). If they could enforce their copyright they would. Nintendo/GF aren't just letting this slide so they can focus on crushing the little guys.Can be both. A homebrew game without profit on a dead machine of 80s is sure a treat....
My problem with stuff like that is I feel it will slow down battles when they need to move in the opposite direction unless the Pokemon will get hit, knocked down, and get back up in like a second.I know, it was just the fastest way to get a lot of cool moves in one video :P
But as I said, a problem the moves tend to have is the lack of feedback from the receiver. You can be nuked from orbit, and then be peachy and then suddenly 0 HP and he is down. It creates a certain dissonance.
I mean, my main problem is when you do a KO move and the pokemon stands up while the HP goes slowly down and then he realizes he is down.My problem with stuff like that is I feel it will slow down battles when they need to move in the opposite direction unless the Pokemon will get knocked down and back up in like a second.
I know, it was just the fastest way to get a lot of cool moves in one video :P
But as I said, a problem the moves tend to have is the lack of feedback from the receiver. You can be nuked from orbit, and then be peachy and then suddenly 0 HP and he is down. It creates a certain dissonance.
Don't give Game Freak ideas. If they think you want this, they'll cut even more Pokémon and limit moves to do more intricate animations
Also note, the moves with intricate animations in SMUSUM and SWSH look this intricate. Funny that?
I would bet GF don't like Pokemon to appear suffering / looking miserable from taking all those blows.
I think the larger point still stands. A Chinese knockoff dev with no quality control is producing better looking Pokemon content than Game Freak.
Exactly. Too many GF apologists here that can't take criticism on their precious game.
(I'm a big Pokemon fan myself but since gen7 I honestly don't care anymore)
My problem with stuff like that is I feel it will slow down battles when they need to move in the opposite direction unless the Pokemon will get hit, knocked down, and get back up in like a second.
Don't give Game Freak ideas. If they think you want this, they'll cut even more Pokémon and limit moves to do more intricate animations
Also note, the moves with intricate animations in SMUSUM and SWSH look this intricate. Funny that?
Please don't start attack Game Freak. This game is 1/100 of real Pokémon games.
67 animations vs 1000s? We aren't saying the quality of this actually says anything about gamefreak right? Esp considering as far as I can tell a lot of this is just the same sun and moon animations but with backgrounds swapping out during attacks and camera moves.67, and apparently it's just the one attack animation each.
Regardless, the timing of this literally couldn't be funnier.
Have you actually taken a look at PokeAmie?Game Freak has high quality animations already made for each Pokemon with Pokemon Amie - they just don't use them in battle for some reason. The idle animations in Sword and Shield - aside from the new Pokemon - still look boring.
That seems optimistic.I mean, if Game Freak culled 95% of the Pokédex they could probably do this too
67 Pokémon that can only do one attack. That is some crazy cherry-picking. You also have to look at development time and scope. Game Freak releases a game every year.
They're gonna need more time as well and need more planners because at the scale you're talking about their current work culture ain't gonna cut it.
Wow they made Ho-Oh actually look cool lol.
I've been playing Platinum and HeartGold and theres just so much personality in those sprites that I feel is missing in the 3DS games. They just seem lifelessSay what you want about how many Pokemon are in this and what is in so far in SwSh, or the GameFreak 3D era games this evokes so much personality in battle. Pokemon are such a bore to look at during battles.
They're gonna need more time as well and need more planners because at the scale you're talking about their current work culture ain't gonna cut it.
Square Enix tried to make mega projects for the better part of the last decade and a half and I can tell you it's a miracle they managed to get anything done.
Similarly look at World of Warcraft, the scale of the project changed the company entirely.
The Blizzard that made Warcraft RTS is not the Blizzard that sustained WoW for over a decade.
If you don't mind destroying GameFreaks, sure.
Have you actually taken a look at PokeAmie?
How the hell do a pokemon frowning at you because you hit his sensitive eyeball translate to combat animation exactly?
And the PokeAmi animations HAVE to be much more detailed because unlike combat, they're right in your face and takes up most of the screenspace unlike battle animations that have particle effects and a camera that gives a bird's eye view.
Exactly. Too many GF apologists here that can't take criticism on their precious game.
(I'm a big Pokemon fan myself but since gen7 I honestly don't care anymore)
Something something billion dollar IP...There are over 700 moves in Pokémon and each Pokémon can usually do around 20-30 moves.
If they did this, I'm sure something would have to give. That would neuter the competitive game and the whole strategy behind the battle system.
Or..maybe some people accept the criticism but also realize that if GF got rid of most their Pokemon, they'd have more unique and lively animations than what we have now just like in this game.
Its possible to do both you know
i don't think you understand the issue of managing a large project.Then they should fucking fix their current work culture if hiring more developers is going to cause problems. Hiring more developers will only increase the quality of the series as long as the producer and director are competent at their jobs, but that's not going to happen because the current producer and director are incompetent, and their management sucks. Square-Enix had problems developing their games because their management was trash too.
If you have you understand that pokeAmi is supposed to be an interactive minigame that has the monster react very differently from how they act in battle.Uh, yes I have.
No, they obviously don't have to bring over all the detailed and expressive Pokemon animations from Pokemon Amie when it doesn't suit it.
I'm also referring to idle animations, i.e. when there are no moves in progress, no particle effects, no dynamic camera, just the Pokemon in full view, and it's inconsistent. I'm looking at the recent footage and Scorbunny and Ludicolo look more exciting than Lucario or Arcanine who just kind of stand there.
I mean I think theres a certain balance that could be struck between cut pokemon and improved animations. But we don't even know how many Pokemon are in the game soOr..maybe some people accept the criticism but also realize that if GF got rid of most their Pokemon, they'd have more unique and lively animations than what we have now just like in this game.
Its possible to do both you know
I think it's more that it comes with a great lack of reasonability. For example there's a difference between "this looks neat but yeah 67 is a lot less than the hundreds plus overword rpg stuff so hope they will be able to work towards that" instead of "gamefreak sucks i want what this chinese company is doing" knowing that lots of people dont actually want that at all. Not saying you specifically. But it's out thereWow they made Ho-Oh actually look cool lol.
Apparently no one can complain about GameFreak without being compared to Gamergaters or being called toxic or entitled so I'm just gonna keep staring at this looping gif and dream of a better legit Pokemon game :)
I wonder why the US the richest country in the world is unable to put people on the Moon right now!Or, if they hire more employees instead of having their heads so far up their asses they can taste their colon, they wouldn't have that problem and they wouldn't need to cut any Pokémon.
The colon isn't that far up the ass.Or, if they hire more employees instead of having their heads so far up their asses they can taste their colon, they wouldn't have that problem and they wouldn't need to cut any Pokémon.
I mean I think theres a certain balance that could be struck between cut pokemon and improved animations. But we don't even know how many Pokemon are in the game so
lmao good pointWait...are we sure these animations aren't just taken from the Arcade games they got in Japan?
Forgot what the newest one is called, but that's what I'm thinking now.