She redid the songs when XSeed localized the PSP game. She was the only returning cast member.I would definitely be up to playing through them again.
If we ever received a new localization (which I doubt this would happen), I wonder if they would be able to get Jennifer Stigile to do "Wind's Nocturne" again. Can't tell you the amount of times I've re-watched (and listened) to that scene.
I Completely agree, I would love all of the Growlanser games to get re-releases and for more people to play them. Growlanser 2 is such a fun and short game, and Growlanser IV is amazing (but completely hindered by the fact that the game loads voice acting for spells but then doesn't play them due to budget reasons). III is pretty good as well, but V isn't.Shame Growlanser 2 and 3 are stuck on PS2 forever now. That is, unless Atlus ever decided to revive the series through a collection and re-localize the games themselves outside of the ones they did (4 & 5). Such a shame Growlanser 1 will never be released outside Japan.
I Completely agree, I would love all of the Growlanser games to get re-releases and for more people to play them. Growlanser 2 is such a fun and short game, and Growlanser IV is amazing (but completely hindered by the fact that the game loads voice acting for spells but then doesn't play them due to budget reasons). III is pretty good as well, but V isn't.
It is absolutely a shame that Growlanser I got released on PS1 and not translated, and then we had another shot when it released on PSP and STILL didn't get a translation.
I Don't think Atlus would do that again if another re-release happened, but Career Soft has been gone a long time.
Yeah, same, given how burned they seemingly were over V (which hilariously ties into the topic of this thread), it seemed like they'd never try it again. That said, at that point in the PSP's lifespan, I wonder if they just figured it was worth trying since a lot of publishers were throwing things at the wall towards the end.To be perfectly honest, I was shocked Atlus did a localization for Growlanser IV so late into the PSP's lifecycle.
Woof, it's getting expensiveHunt down a copy of Summon Night 6 on disc if you can. It's a great game.
I'm just sitting here with my CE copy just sitting in my closet in a box. I really should take it out and play it.
I'm just sitting here with my CE copy just sitting in my closet in a box. I really should take it out and play it.
Another one that Gaijinworks could publish but won't:
And this one that no one bothered years ago:
Class of Heroes: Anniversary Edition announced for Switch
Acquire is bringing its dungeon RPG series Class of Heroes to Switch with Class of Heroes: Anniversary Edition, the latest issue of Weekly Famitsu reveals. It will launch on April 26 in Japan for 2…www.gematsu.com
While absolutely gaijinworks should find a way to make the CoH2 remaster happen, I thought CoH1 was localized by Atlus?
Probably, atlus sure isn't likely to do anything or relicense that one gameI think Vic would try to release COH1 remaster if the company was still around, even without Atlus localization.
If we all collectively pool our thread bumping power maybe we can summon Victor Ireland.
I love your good taste. Arc the Lad I and II are some of my favorite RPGs. And I'm in the middle of my first replay of Growlanser Generations on my Steam Deck. I still have my original Working Design games with all the goodies and shit.I Completely agree, I would love all of the Growlanser games to get re-releases and for more people to play them. Growlanser 2 is such a fun and short game, and Growlanser IV is amazing (but completely hindered by the fact that the game loads voice acting for spells but then doesn't play them due to budget reasons). III is pretty good as well, but V isn't.
It is absolutely a shame that Growlanser I got released on PS1 and not translated, and then we had another shot when it released on PSP and STILL didn't get a translation.
I Don't think Atlus would do that again if another re-release happened, but Career Soft has been gone a long time.
EDIT: I am REALLY holding out hope for Arc the lad on PS+, the first two games are amazing and I wish everyone could play them.
if only for them to reach the final boss of Arc 2 and despair
CareerSoft was basically absorbed into Atlus R&D1. Their staff ended up in the core teams who did Devil Survivor 1-2, Radiant Historia, Tokyo Mirage Seessions and coming up Soul Hackers 2.I Don't think Atlus would do that again if another re-release happened, but Career Soft has been gone a long time.
View: https://www.youtube.com/watch?v=Y4bp-swEWIw
In relation to the topic: Just watched this episode of Game Sack and he sent in comments on the cancelled localizations of Konami's Mystical Ninja Goemon Zero (PS2) and Hudson Soft's Far East of Eden: Ziria (Xbox 360).
I know Konami almost brought over Namida on PS2 and Nintendo Oriental Blue on GBA. I wonder how many other Tengai Makyo games almost came over but didn't?
I heard this same reason given when the genesis mini 2 was launching. It confused me then and it confused me now. He's saying the offer was unacceptable, but the only alternative to that offer is having $0 for letting his games just sit there with no further re-release. So I'd think that some money would be better than nothing. If there were some other competing offer I could see it being unacceptable but it doesn't really make sense to me in this case.The good news that came out of this is that it seems Joe Redifer has a line to Victor, and that he's very much alive and is sharing his story with select folks. Seems like he's just keeping a low profile. I think it was also Joe that mentioned the reason the Lunar games weren't included on the Genesis Mini 2 is because Sega lowballed Vic with an offer that he felt was unacceptable. I know that story was also shared recently.
So, positive news!
I heard this same reason given when the genesis mini 2 was launching. It confused me then and it confused me now. He's saying the offer was unacceptable, but the only alternative to that offer is having $0 for letting his games just sit there with no further re-release. So I'd think that some money would be better than nothing. If there were some other competing offer I could see it being unacceptable but it doesn't really make sense to me in this case.
The thing I take from this is Vic doesn't NEED the money at the moment, and he thinks that future revenue from his translations of the Lunar titles are worth more than what Sega wanted to pay at the time.
Oh yeah, the only other realistic possibilities were probably Apocalypse PSP and Manjimaru DS. I remember Vic saying he wasn't interested in Apocalypse Saturn way back, and WD was probably the only shot that game had.It's unlikely the PC Engine games were ever seriously considered, and the RPG audience for Apocalypse on the Saturn likely wasn't there either. The only one that ever could've been feasible would've been the PSP port of Apocalypse, and it's a shame that one never happened. It's easily the most understandable to a non-Japanese audience and the continuity between the other games is minimal.
Namida wasn't very good and even the Xbox 360 remake of Ziria was just nostalgia bait for the Japanese audience that wouldn't have resonated over here at all.
Manjimaru on the Gamecube might have also been a viable option and would probably have given that franchise a western following given how virtually every GC jrpg had a following, aside from maybe Evolution.Oh yeah, the only other realistic possibilities were probably Apocalypse PSP and Manjimaru DS. I remember Vic saying he wasn't interested in Apocalypse Saturn way back, and WD was probably the only shot that game had.
Namida was also going to be on GC originally. I wonder if in a situation where that released if it could've gotten that Symphonia-ish western bump?Manjimaru on the Gamecube might have also been a viable option and would probably have given that franchise a western following given how virtually every GC jrpg had a following, aside from maybe Evolution.
GungHo is either going to just end not touching them or make new versions to cut out Vic entirely (which technically is already true for Lunar 1 anyway).
Yeah. I don't know what Sega offered them but the Genesis Mini 2 is a limited release product where they already need to pay a bunch of other companies that did more than translate games. It really sucks that this opportunity was missed for Sega CD Lunar re-releases and I'm inclined to blame Victor more than Sega here.Also, while I get that he should be compensated for his work on the older Lunar games, but by stonewalling things like this, I feel he's creating a situation where Gung Ho is either going to just end not touching them or make new versions to cut out Vic entirely (which technically is already true for Lunar 1 anyway). At some point, taking the money would have been the smart long term decision.
It kind of bothers me how much ownership he flexes over the games, even if he did have a large role in their international recognition.Yeah. I don't know what Sega offered them but the Genesis Mini 2 is a limited release product where they already need to pay a bunch of other companies that did more than translate games. It really sucks that this opportunity was missed for Sega CD Lunar re-releases and I'm inclined to blame Victor more than Sega here.
I'm of mixed feelings about that.
Sega absolutely fucked around with them on Rayearth. Sony undeniably put unreasonable caveats on some of WD's releases (at least for Arc and Growlanser...but they were all things Vic could have dodged by just moving on to other projects. Not being able to release Tengai Makyou on 360 because of the eshop limit that went away later anyway sucked, but it had to be something they should have known ahead of time andhe had other options then too. Vic probably screwed WD over more overall by being so damn picky about what they localized, even though they had plenty of options. What worked for them in the early 90s when they were one of the few boutique localizers wasn't going to fly in the 2000s when there were more like them that quite frankly put out dramatically better work and in a timely manner.
Also, while I get that he should be compensated for his work on the older Lunar games, but by stonewalling things like this, I feel he's creating a situation where Gung Ho is either going to just end not touching them or make new versions to cut out Vic entirely (which technically is already true for Lunar 1 anyway). At some point, taking the money would have been the smart long term decision.
Problem with him having plans is that he still needs to work with Gung Ho on it. They have options to do it without him. He can't do it without them. Him pulling stunts like this runs the risk of alienating them from wanting to work with him.I get that what he was offered he might have interpreted it as a low ball. But this would be a low ball that's some sort of personal standard he holds the game to. When there are no other offers it's not a low ball in the financial sense because the alternative is $0. I hope people are right here that he has some plan to release these in the future and expects more money from that rather than just being jilted personally by the offer and having no other plan.
Problem with him having plans is that he still needs to work with Gung Ho on it. They have options to do it without him. He can't do it without them. Him pulling stunts like this runs the risk of alienating them from wanting to work with him.
Problem with him having plans is that he still needs to work with Gung Ho on it. They have options to do it without him. He can't do it without them. Him pulling stunts like this runs the risk of alienating them from wanting to work with him.
Considering that GungHo has re-released Lunar a few times and used the new translation even on the iOS version which was based on the PSX one, I wouldn't be surprised if that bridge was long burned already. The issue is that the SCD version is very different from Complete so you can't just copy and paste the script for an English version, and it's probably not worth all of the effort it would take to change it for the Mini release.