VentureBeat interviewed Todd Howard at GameLab in Barcelona and had ten takeaways. I brought three of the more notable ones here: https://venturebeat.com/2018/06/28/...ys-from-bethesdas-studio-director-at-gamelab/
- Howard doesn't like to play it safe. "The idea is to keep being ambitious. … Playing it safe is the worst way to do things. [The Elder Scrolls III:] Morrowind was hard. It was our first time on console. If it didn't do well, the company was probably out of business. [The Elder Scrolls IV:] Oblivion was really difficult. We really pushed the tech. I liked that line in the movie Shakespeare in Love: How is this going to work out? I don't know, but it always does.
- Bethesda's creative team thought about Starfield, the new science fiction game that Howard announced at E3, for at least 10 years. After Fallout 4 shipped, the team started working on it full time. It is the first ground-up franchise that Howard has worked on at Bethesda, where he has worked for the past 25 years. "We go back and reinterpret and replay old games," he said. "The difference with Starfield is there is no one to go back to. The ideas were all over the map. I enjoy "plus one" sequels as a player. I don't enjoy making them.
- He watches a lot of games on video streams, when he doesn't have time to play. But he still plays games like Fortnite, for research.