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So I didn't see a thread on this, but Todd Howard came out on stage at Bethesda Game Days last week to address Fallout 76. He mentioned that the game has a large player base consisting of millions of players and that they're committed to supporting Fallout 76 for the years to come.
We have a huge, millions of players, and a large player base in this game; we are receiving tons of feedback. We aim to build a kind of Fallout platform. We have tons of ideas, it's been a crazy journey so far, and we are excited, there's a ton of cool content on the way. It's been an incredible experience. We will do anything we can to reward that, this year, next year and in the coming years we have big things planned.
He also reassured people that they (Bethesda Game Studios) will continue to make more traditional games.
We continue to do more traditional things, or what I would call them, Bethesda games
Interestingly enough, Howard went on to talk about the game's development, citing Fallout 76 as a very new thing for the studio due to its multiplayer nature and that despite the rocky development, the game has been successful.
For us, Fallout 76 is a very, very new thing for our studio, We knew we would have a lot of stumbling blocks in the game and had some, some of them a lot more difficult than we anticipated. This is a very different and new project for us. We've built up the studios, we're now four different studios in North America, in Rockville, Austin, Dallas, and Dallas. Montreal and this was a game that demanded so much for the people of these four studios to work on the game. We knew the launch was going to be just the beginning. We're excited that the game did very, very well.
Glad the game seems to be doing well, it's in a way better spot now and I've been having fun playing it these past few days. Wild Appalachia has been great but I think general consensus on the game will turn around once Wastelanders drops later this year.
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