Indeed, Infact we already have seen a bit of it already when the first news about the PS5's ssd hit,what will happen is the narrative will entirely shift towards something else being better and be the pain point used to try and piss other people off.
As Dr Deckard said, perhaps it will be loading times or perhaps it will simply be "our games are better than your games"
That's because we'd be comparing HDD performance which is identical. There was no place for it, just like there would be no place for dog piling the console that is more or less identical in power but drops a tiny few frames here and there.
My point was that if the SSDs aren't identical or close to that (because we know Sony's solution is a custom one that they're proud of and are going to use to market PS5 as "the world's fastest console"), there may begin to be comparisons we haven't seen in a long time and they may not be negligible, easily dissmissable... or maybe they will, we shall see.
You guys should be hearing things soon. Word around the block is new Xbox kits are coming early December.
Or I could listen to Phil who said that they already shipped kits and by common sense we already know that they update them over time (even after launch)You guys should be hearing things soon. Word around the block is new Xbox kits are coming early December.
This! API enhancements/optimizations will make a difference.What's going to matter are the tools for development moreso than the hardware since they will be similar.
Well it's what I'm getting at. Tom Warren mentioned we should be getting specs soon. So I'm wondering if this is the time since the devkits are hitting the streetz.Or I could listen to Phil who said that they already shipped kits and by common sense we already know that they update them over time (even after launch)
Imagine a time where people might argue over load time superiority.
I think it'll be other things. Pop in, framerate stability, draw distances, LOD switching rates etc.Imagine a time where people might argue over load time superiority.
As been mentioned before, you don't need to have the kit in order to have the target specs. Info could have dropped a while ago. Kits won't have final specs for some time.Well it's what I'm getting at. Tom Warren mentioned we should be getting specs soon. So I'm wondering if this is the time since the devkits are hitting the streetz.
Imagine a time where people might argue over load time superiority.
SSD can offer improvements other than load times, and then we're talking about more than "waiting a few seconds" because becomes a part of game design. I don't think it should be a priority to at this point disregard the effect that custom solutions could play in the part of innovation. Games can be designed around technical innovation. I hope both consoles have solutions that are as identical as possible for the sake of discourse, but over that I would not choose for one to be gimped just so you don't have to hear why one is better than the other, even if it deserves recognition.It will still be making a mountain out of molehill because the difference will literally be a matter of seconds.
MS have already said that games will open almost instantly.
Not sure if the "trying to surprise Sony" part is quite right -- common sense would suggest that, like with the Xbox One, Microsoft is just running behind schedule and will launch pretty hot -- but I've talked to a few third-party developers who said they were frustrated by the lack of info on Scarlett, especially compared to Prospero.
That's because we'd be comparing HDD performance which is identical. There was no place for it, just like there would be no place for dog piling the console that is more or less identical in power but drops a tiny few frames here and there.
My point was that if the SSDs aren't identical or close to that (because we know Sony's solution is a custom one that they're proud of and are going to use to market PS5 as "the world's fastest console"), there may begin to be comparisons we haven't seen in a long time and they may not be negligible, easily dissmissable... or maybe they will, we shall see.
SSD can offer improvements other than load times, and then we're talking about more than "waiting a few seconds" because becomes a part of game design. I don't think it should be a priority to at this point disregard the effect that custom solutions could play in the part of innovation. Games can be designed around technical innovation. I hope both consoles have solutions that are as identical as possible for the sake of discourse, but over that I would not choose for one to be gimped just so you don't have to hear why one is better than the other, even if it deserves recognition.
My point here is completely hypothetical. If the performance is negligible then there won't be much discussion to have. If it's not, then we should be allowed to talk about it.
I don't know what part would be untrue, and the system will release next year.If this is true (which I highly doubt it) there is no way MS release this in holiday 2020
It doesn't have to be a big deal. I'm sure issues would pop up for something of this scale. They still have a year to get it all sorted. Well, they'll have ~4 months before production of the console starts but I still think they have enough time to sort things out.If this is true (which I highly doubt it) there is no way MS release this in holiday 2020
I bet you 10 Zillion dollars, it will be nothing like PS4 & XboxLol surprise Sony. It will be pretty much the same shit. Just like PS4 and XBO.
I'd rather people argue about that than resolution honestly. Would be a major focus (though likely will regardless based on what we've heard) Long loading actually affects my enjoyment at this point it's so bad in some games *cough Destiny 2 cough* makes for a bad experience. Whereas I'm perfectly fine with1080p res.Imagine a time where people might argue over load time superiority.
it'll probably be closerI bet you 10 Zillion dollars, it will be nothing like PS4 & Xbox
I'd rather people argue about that than resolution honestly. Would be a major focus (though likely will regardless based on what we've heard) Long loading actually affects my enjoyment at this point it's so bad in some games *cough Destiny 2 cough* makes for a bad experience. Whereas I'm perfectly fine with1080p res.
Though it'll be funny seeing people argue about what will probably be milliseconds.
back on the sauce again...Something that could make all of these things make sense when taken together is that Sony was originally targeting a 2019 release and updating to Navi RDNA v1 architecture when their plans changed a couple of years ago, and they are a little bit ahead in terms of when more mature dev kits got out in the timeline. Microsoft was always planning 2020 launch and have some RDNA+ features included (not saying full RDNA v2 implementation, just some portion of follow on architectural feature) that means their more mature dev kits are going to lag some here. And none of this holds back 3rd party developers who have enough next gen target spec range information for both platforms to confidently develop games without having major problems.
So stuff people already argue about? At least load times will be a big focus. Hopefully game sizes becomes an arguing point too, 2 worst things this gen for me is install times/download sizes and loading.If ppl are going to argue about load times then that will open up other very tedious things to argue about, like console noise, OS layout, audio quality, controller options,
It would be gamefaq levels of nonsense.
Plus all the good will sony earned with the final years of Ps3 and its exclusivesI think it was a combination of several factors. There were too many things going on at one time to say it was just one particular thing.
Power
Price
Brand
Marketing
Etc...
All those played a part in it and while they each have varying weights, they all added to what happened in 2013 and beyond.
So stuff people already argue about? At least load times will be a big focus. Hopefully game sizes becomes an arguing point too, 2 worst things this gen for me is install times/download sizes and loading.
Sounds like typical regular-ass console wars to me.If ppl are going to argue about load times then that will open up other very tedious things to argue about, like console noise, OS layout, audio quality, controller options,
It would be gamefaq levels of nonsense.
It ain't worth arguing about, but it is worth pointing out.If ppl are going to argue about load times then that will open up other very tedious things to argue about, like console noise, OS layout, audio quality, controller options,
It would be gamefaq levels of nonsense.
The first post was about how it'd be console wars, but people argue about that wouldn't necessarily be a bad thing, funny? Definitely, because the difference would be pretty much nothing but it being a focus is a good thing.I don't think it will be a big focus of comparison though because both systems will have great load times. I think it will be nothing more then console wars the majority of the time.
Next is going to be about the games and services, because everything else will be very similar.
In this case, I think he's just repeating PR speakNot sure what type of sources Warren has but he has been covering Microsoft for a very long time. He was the founder of WinRumors which started almost two decades ago so I wouldn't be so quick to dismiss his words.
Thanks for the info. I m assuming Sony is just ahead schedule wise for dev kits. Not a bad thing or good thing but it is what it is. Correct?Not sure where the "Sony was targeting 2019" rumors are coming from. I kept telling people in that one thread that "team 2019" was going to be disappointed, and we were reporting as early as April 2018 that PS5 likely wouldn't be out until 2020. I guess it's possible that at some point Sony was targeting 2019, but all of these companies are looking at every possible release window and gaming out every possible price/spec/launch permutation. As far as I know, all the serious next-gen conversations have revolved around fall 2020 for a long time.
After discussing it with the team I believe I locked this thread in error. My apologies.
It seems to be that MS is behind simply because of their own internal reasons.Something that could make all of these things make sense when taken together is that Sony was originally targeting a 2019 release and updating to Navi RDNA v1 architecture when their plans changed a couple of years ago, and they are a little bit ahead in terms of when more mature dev kits got out in the timeline. Microsoft was always planning 2020 launch and have some RDNA+ features included (not saying full RDNA v2 implementation, just some portion of follow on architectural feature) that means their more mature dev kits are going to lag some here. And none of this holds back 3rd party developers who have enough next gen target spec range information for both platforms to confidently develop games without having major problems.
LOL, the information about Sony targeting 2019 launch comes straight from the sources that are seen as credible. And nobody knows yet what the final silicon for Xbox (or PS5 for that matter) fully includes architecturally regardless of target minimum specs to have developers be able to develop games for launch considering that games which truly leverage the hardware fully happen several years into a generation anyway.
Not sure where the "Sony was targeting 2019" rumors are coming from. I kept telling people in that one thread that "team 2019" was going to be disappointed, and we were reporting as early as April 2018 that PS5 likely wouldn't be out until 2020. I guess it's possible that at some point Sony was targeting 2019, but all of these companies are looking at every possible release window and gaming out every possible price/spec/launch permutation. As far as I know, all the serious next-gen conversations have revolved around fall 2020 for a long time.